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Recruiting -- S@squ@tch's Against the Giants - Team Gold
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<blockquote data-quote="Neurotic" data-source="post: 4784699" data-attributes="member: 24380"><p>Sorry for the silence, I'm home on sick leave babysitting...</p><p></p><p></p><p></p><p>These are the changes that I'd implement with Morika:</p><p>FEAT CHANGES</p><p>- Improved natural attack (gore) if you allow it to stack for size purposes, otherwise it's already covered by gore elite - probably replace shifter instincts, this one counts as shifter so no change </p><p></p><p>- Shifter ferocity change for one of charging feats (losing one round duration off shifitng because of losing shifter feat)</p><p></p><p>EQUIPMENT CHANGES</p><p>- replace amulet of health with amulet of natural armor</p><p>- replace boots of comfort with boots of stomping or anklet of translocation (600 and 1400gp respectively)</p><p></p><p>SKILL CHANGES</p><p>- lose any three skill ranks (probably 1 swimm and 1 Handle animal and 1 survival) exchanging them for skill trick Quick Concentration and 1 rank in jump</p><p> (for Quick Concentration I need to check for prerequisite and for spells selected - if there is no concentration needed beyong detect magic then it's useless)</p><p></p><p>SPELL CHANGES</p><p>None for now, but will probably replace body of the sun with something else I dislike nondiscriminating spells especialy fire based ones that can start fires in nature,</p><p></p><p>CLASS CHANGES:</p><p>if allowed she should be feral, but now it's too late for templates. I'd like however to take Moonspeaker levels. there is some mentioning that DM might allow it to advance animal companions and other druid like abilities (wildshape and others), but I don't see it written anywhere. If you allow it fine; if not again fine <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>What do you think?</p><p></p><p>And regardless of changes, I'm read yto start on monday morning GMT +1 (that would be wee hours after midnight for USA)</p><p>This is rough draft, I'll</p></blockquote><p></p>
[QUOTE="Neurotic, post: 4784699, member: 24380"] Sorry for the silence, I'm home on sick leave babysitting... These are the changes that I'd implement with Morika: FEAT CHANGES - Improved natural attack (gore) if you allow it to stack for size purposes, otherwise it's already covered by gore elite - probably replace shifter instincts, this one counts as shifter so no change - Shifter ferocity change for one of charging feats (losing one round duration off shifitng because of losing shifter feat) EQUIPMENT CHANGES - replace amulet of health with amulet of natural armor - replace boots of comfort with boots of stomping or anklet of translocation (600 and 1400gp respectively) SKILL CHANGES - lose any three skill ranks (probably 1 swimm and 1 Handle animal and 1 survival) exchanging them for skill trick Quick Concentration and 1 rank in jump (for Quick Concentration I need to check for prerequisite and for spells selected - if there is no concentration needed beyong detect magic then it's useless) SPELL CHANGES None for now, but will probably replace body of the sun with something else I dislike nondiscriminating spells especialy fire based ones that can start fires in nature, CLASS CHANGES: if allowed she should be feral, but now it's too late for templates. I'd like however to take Moonspeaker levels. there is some mentioning that DM might allow it to advance animal companions and other druid like abilities (wildshape and others), but I don't see it written anywhere. If you allow it fine; if not again fine :) What do you think? And regardless of changes, I'm read yto start on monday morning GMT +1 (that would be wee hours after midnight for USA) This is rough draft, I'll [/QUOTE]
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