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Recruiting to playtest Steel Dragon's World of Orea RPG: D&D 1 & 2e base +
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<blockquote data-quote="steeldragons" data-source="post: 6136600" data-attributes="member: 92511"><p>I've been debating doing this for a while...having never run a PbP before...and at this stage of "production" on the game rules and set materials, I think it's a good time to get some people diving in and opinions.</p><p></p><p>So, what is World of Orea [WoO] RPG?!</p><p></p><p>That'd be mine. A game system that's been getting cludged together over the past few decades as my homebrew campaign setting grew/was developed [which was originally designed to be a setting only, edition or rpg system neutral]. All of the 5e hoopla got me to thinking and finally really putting my homebrew notes and rules together and thinking about what "my ideal D&D" would ultimately include/be like.</p><p></p><p>So...now there's a framework of a system to go along with the setting.</p><p></p><p>The game is essentially D&D 1e and 2e with some 3e and 5e-inspired elements tossed in...possibly some stuff from 4e as well but since I don't really know that edition, any similarities will be few and completely unintentional. It will take place, obviously, in the game setting of Orea. [see my enworld blog link in my sig if you want to scan through a bit of Orean info to see if you might be interested.]</p><p></p><p>For the purposes of recruits, since this is to "test out" the game system as much as explore/use/play into the setting, I think I'd like to keep options a bit limited at the moment. To that end, if you're interested and have a PC concept you want to use, be aware that we'll start at level 1 with the following races and classes:</p><p></p><p>Humans [4 ethnicities/cultures to choose from, though the full game world has 9 in total.]</p><p>Elves (PC will be from a single "sub-race"/culture for our purposes. Figure the OD&D-thru-3e style "High elf.")</p><p>Satyrs</p><p>Dwarves</p><p>Gnomes</p><p>...and Daelvar [Orean hairfooted halflings but think more this [ATTACH]57535[/ATTACH] not so much this [ATTACH]57537[/ATTACH] . But if you want to be a dumpy-hobbitish daelvar, I'm certainly not going to stop you.]</p><p></p><p>Warrior Classes: Fighter, Barbarian [a specific human culture only], Paladin [Lawful alignment only], Ranger</p><p>Priest Classes: Cleric, Druid [True Neutral only]</p><p>Rogue Classes: Thief [any non-Lawful alignment], Bard [any Neutral alignment]</p><p>Wizard Classes: Mage, Illusionist</p><p>Other Classes: Psychic [for the purposes of this test, humans or elves only]</p><p></p><p>"WoO" uses the 9-point alignment [Lawful-Neutral-Chaotic and Good-Neutral-Evil] system. Detailed descriptions of the alignments will be provided as/when necessary as part of the character generation process.</p><p></p><p>My goto Ability Score method is 4d6 take the highest 3. Arrange as desired (as certain classes do/will have ability minimums. Off the top of my head, I believe Paladin, Barbarian and Psychic are the only ones..but have to check that.)</p><p></p><p>Since everything is "Orean" in origin, they don't work entirely like D&D equivalents and so I expect Character generation to be an interactive process in the Rogue's Gallery thread before we actually get started on an adventure. Once we have a roster of players, we can go through the specifics of various races and classes (and class themes, skills and spells - as applicable).</p><p></p><p>Anywho...I guess I'm getting ahead of myself. Let's see if anyone's interested and go from there. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>--Steel Dragons</p></blockquote><p></p>
[QUOTE="steeldragons, post: 6136600, member: 92511"] I've been debating doing this for a while...having never run a PbP before...and at this stage of "production" on the game rules and set materials, I think it's a good time to get some people diving in and opinions. So, what is World of Orea [WoO] RPG?! That'd be mine. A game system that's been getting cludged together over the past few decades as my homebrew campaign setting grew/was developed [which was originally designed to be a setting only, edition or rpg system neutral]. All of the 5e hoopla got me to thinking and finally really putting my homebrew notes and rules together and thinking about what "my ideal D&D" would ultimately include/be like. So...now there's a framework of a system to go along with the setting. The game is essentially D&D 1e and 2e with some 3e and 5e-inspired elements tossed in...possibly some stuff from 4e as well but since I don't really know that edition, any similarities will be few and completely unintentional. It will take place, obviously, in the game setting of Orea. [see my enworld blog link in my sig if you want to scan through a bit of Orean info to see if you might be interested.] For the purposes of recruits, since this is to "test out" the game system as much as explore/use/play into the setting, I think I'd like to keep options a bit limited at the moment. To that end, if you're interested and have a PC concept you want to use, be aware that we'll start at level 1 with the following races and classes: Humans [4 ethnicities/cultures to choose from, though the full game world has 9 in total.] Elves (PC will be from a single "sub-race"/culture for our purposes. Figure the OD&D-thru-3e style "High elf.") Satyrs Dwarves Gnomes ...and Daelvar [Orean hairfooted halflings but think more this [ATTACH=CONFIG]57535._xfImport[/ATTACH] not so much this [ATTACH=CONFIG]57537._xfImport[/ATTACH] . But if you want to be a dumpy-hobbitish daelvar, I'm certainly not going to stop you.] Warrior Classes: Fighter, Barbarian [a specific human culture only], Paladin [Lawful alignment only], Ranger Priest Classes: Cleric, Druid [True Neutral only] Rogue Classes: Thief [any non-Lawful alignment], Bard [any Neutral alignment] Wizard Classes: Mage, Illusionist Other Classes: Psychic [for the purposes of this test, humans or elves only] "WoO" uses the 9-point alignment [Lawful-Neutral-Chaotic and Good-Neutral-Evil] system. Detailed descriptions of the alignments will be provided as/when necessary as part of the character generation process. My goto Ability Score method is 4d6 take the highest 3. Arrange as desired (as certain classes do/will have ability minimums. Off the top of my head, I believe Paladin, Barbarian and Psychic are the only ones..but have to check that.) Since everything is "Orean" in origin, they don't work entirely like D&D equivalents and so I expect Character generation to be an interactive process in the Rogue's Gallery thread before we actually get started on an adventure. Once we have a roster of players, we can go through the specifics of various races and classes (and class themes, skills and spells - as applicable). Anywho...I guess I'm getting ahead of myself. Let's see if anyone's interested and go from there. :) --Steel Dragons [/QUOTE]
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