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Recruiting to playtest Steel Dragon's World of Orea RPG: D&D 1 & 2e base +
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<blockquote data-quote="Binder Fred" data-source="post: 6141355" data-attributes="member: 63746"><p>Definitively a toss-up between the Dual Wielder and the Skirmisher right now. Short on time tonight, but quickly: do I understand that the Dual Wielder doesn't get any maneuvers at 1st evel (since he doesn't technically have any ranks)? Could I get a description of what the Skirmisher maneuvers do?</p><p></p><p></p><p>Was looking for something that would show his lack of souls. The classic associations are shadows and/or strange eyes (windows to the soul and all that). I went with the shadow. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p></p><p>Quick background: Re-skinning is based on the idea that players shouldn't be penalized (or overly advantaged for that matter) for purely stylistic decisions. So if you decide that your guy really likes the feel of a short sword, why should he be penalyzed compared to the guy who buys a long one and likes it (assuming the two pay the same price), and things of that nature. The concept originates mostly from such systems as Mutants and Masterminds and the Hero system, where game effect and the IC representation of that effect are entirely separate things. You pay a fixed price for the former (i.e. you buy "1d8 point of melee-range damage that takes one hand to use and a move action to draw/activate"), then decide what it looks like IC when you originally buy it (a short sword, long one, a very sharp dagger, a boxing glove in a wind-up box, etc). </p><p></p><p>It's not very OSR, granted. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Binder Fred, post: 6141355, member: 63746"] Definitively a toss-up between the Dual Wielder and the Skirmisher right now. Short on time tonight, but quickly: do I understand that the Dual Wielder doesn't get any maneuvers at 1st evel (since he doesn't technically have any ranks)? Could I get a description of what the Skirmisher maneuvers do? Was looking for something that would show his lack of souls. The classic associations are shadows and/or strange eyes (windows to the soul and all that). I went with the shadow. :) Quick background: Re-skinning is based on the idea that players shouldn't be penalized (or overly advantaged for that matter) for purely stylistic decisions. So if you decide that your guy really likes the feel of a short sword, why should he be penalyzed compared to the guy who buys a long one and likes it (assuming the two pay the same price), and things of that nature. The concept originates mostly from such systems as Mutants and Masterminds and the Hero system, where game effect and the IC representation of that effect are entirely separate things. You pay a fixed price for the former (i.e. you buy "1d8 point of melee-range damage that takes one hand to use and a move action to draw/activate"), then decide what it looks like IC when you originally buy it (a short sword, long one, a very sharp dagger, a boxing glove in a wind-up box, etc). It's not very OSR, granted. :) [/QUOTE]
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