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Recruiting to playtest Steel Dragon's World of Orea RPG: D&D 1 & 2e base +
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<blockquote data-quote="Binder Fred" data-source="post: 6142369" data-attributes="member: 63746"><p>Ah, ok. Then sorry to be a bother, but could I get what the Dual Wielder's maneuvers do please?</p><p></p><p></p><p>No objections to a solo game on my end. That said, no objections to an adventuring party either <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />. </p><p></p><p>If we're just a few, then we basically have a DM at our beck and call storydirection-wise. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> We could maybe explore some less well troded roads if another/other player(s) feel so inclined. Just brainstorming here: I've already mentionned my penchant towards a trip to the faerie realms, but another unusual idea that's been trotting in my head in the rogue register is grave-robbing. For the looting, obviously, but there could also be a fair demand for the bodies themselves too -- for re-animationists, sure, but also from the much less dangerous (though often none the less insane) alchemists and practitioners of the burgeoning art of Chirurgy, a few of those respectable, well-meaning priests! (Let his father say he's not contributing to the furthering of '<em>civilization</em>' now! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" />). Could give opportunity to meet all sorts of strange folk, nocturnal phenomena and - who knows - the occasional dark or melancholic fae? (some of them in a betting mood?)</p></blockquote><p></p>
[QUOTE="Binder Fred, post: 6142369, member: 63746"] Ah, ok. Then sorry to be a bother, but could I get what the Dual Wielder's maneuvers do please? No objections to a solo game on my end. That said, no objections to an adventuring party either :). If we're just a few, then we basically have a DM at our beck and call storydirection-wise. ;) We could maybe explore some less well troded roads if another/other player(s) feel so inclined. Just brainstorming here: I've already mentionned my penchant towards a trip to the faerie realms, but another unusual idea that's been trotting in my head in the rogue register is grave-robbing. For the looting, obviously, but there could also be a fair demand for the bodies themselves too -- for re-animationists, sure, but also from the much less dangerous (though often none the less insane) alchemists and practitioners of the burgeoning art of Chirurgy, a few of those respectable, well-meaning priests! (Let his father say he's not contributing to the furthering of '[I]civilization[/I]' now! :D). Could give opportunity to meet all sorts of strange folk, nocturnal phenomena and - who knows - the occasional dark or melancholic fae? (some of them in a betting mood?) [/QUOTE]
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