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Red hand of Doom, act 4
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<blockquote data-quote="Squire James" data-source="post: 4138756" data-attributes="member: 548"><p>Well, I didn't have the module in front of me, so I was not exactly sure where you were. Your description seemed to indicate they still had more stuff to do before the Brindol battle, when actually that "stuff" consisted entirely of "travel for 2 days".</p><p></p><p>Basically, I suggest that you decide how many waves of the Brindol battle they should "auto-lose" by their lack of speed. If they manage to get there faster than you had expected (through a forced march or such), they lose one encounter. If they get there more or less as expected, they lose two encounters. If they miss another day, make it three and consider your "Brindol has fallen" scenario.</p><p></p><p>However, they encounter equivalent forces to the missed waves on the way in (the army itself is busy, oh, attacking Brindol). They get XP for them, but no Victory Points. Losing that first encounter is very nasty, because those hill giants will be aiming at the PC's rather than the walls...</p><p></p><p>When they get to the city, they encounter the remaining encounters as normal.</p></blockquote><p></p>
[QUOTE="Squire James, post: 4138756, member: 548"] Well, I didn't have the module in front of me, so I was not exactly sure where you were. Your description seemed to indicate they still had more stuff to do before the Brindol battle, when actually that "stuff" consisted entirely of "travel for 2 days". Basically, I suggest that you decide how many waves of the Brindol battle they should "auto-lose" by their lack of speed. If they manage to get there faster than you had expected (through a forced march or such), they lose one encounter. If they get there more or less as expected, they lose two encounters. If they miss another day, make it three and consider your "Brindol has fallen" scenario. However, they encounter equivalent forces to the missed waves on the way in (the army itself is busy, oh, attacking Brindol). They get XP for them, but no Victory Points. Losing that first encounter is very nasty, because those hill giants will be aiming at the PC's rather than the walls... When they get to the city, they encounter the remaining encounters as normal. [/QUOTE]
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