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Red hand of Doom, act 4
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<blockquote data-quote="Peni Griffin" data-source="post: 4138842" data-attributes="member: 50322"><p>You really are making this too hard. That's easy to do with this module. Take a week off, don't think about it, play board games. Then look at in the "into the Horde" data and ask yourself: WWGeneral Kharn D? How is he protecting his rear? What forces are committed to attacking the city and who's watching the flanks? Know what units you want and arrange your notes in such a way as to make it simple to track any given unit your PCs may encounter. If you're in the general's head and thinking in terms of what he knows and what he wants, it won't be difficult to figure out how he's deploying his troops outside of the town despite the lack of detail.</p><p></p><p>Then lay out the situation for the PCS and respond to what they do. </p><p></p><p>Life circumstances have lost us a month of game time, and I need to bone up on the Battle myself. A month ago the army appeared on the horizon, driving slaves before it to trigger the traps they expect to find along the Dawn Way. (My players are big on leaving engineering challenges for approaching armies.) Come Sunday, they attack and if I haven't figured out how the fortifications my players suggested adding change the dynamic of the battle, oh well.</p></blockquote><p></p>
[QUOTE="Peni Griffin, post: 4138842, member: 50322"] You really are making this too hard. That's easy to do with this module. Take a week off, don't think about it, play board games. Then look at in the "into the Horde" data and ask yourself: WWGeneral Kharn D? How is he protecting his rear? What forces are committed to attacking the city and who's watching the flanks? Know what units you want and arrange your notes in such a way as to make it simple to track any given unit your PCs may encounter. If you're in the general's head and thinking in terms of what he knows and what he wants, it won't be difficult to figure out how he's deploying his troops outside of the town despite the lack of detail. Then lay out the situation for the PCS and respond to what they do. Life circumstances have lost us a month of game time, and I need to bone up on the Battle myself. A month ago the army appeared on the horizon, driving slaves before it to trigger the traps they expect to find along the Dawn Way. (My players are big on leaving engineering challenges for approaching armies.) Come Sunday, they attack and if I haven't figured out how the fortifications my players suggested adding change the dynamic of the battle, oh well. [/QUOTE]
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