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Red Hand of Doom - OOC
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<blockquote data-quote="Jerrand Redband" data-source="post: 4218537" data-attributes="member: 65097"><p><strong>Draxton Cleric of Helm lvl6</strong></p><p></p><p>[CODE][B]Name:[/B] Draxton Bowith</p><p>[B]Class:[/B] Cleric</p><p>[B]Race:[/B] Human</p><p>[B]Size:[/B] Medium</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] Lawful Good</p><p>[B]Deity:[/B] Helm</p><p></p><p>[B]Str:[/B] 14 +2 (06p.) [B]Level:[/B] 6 [B]XP:[/B] 15,000</p><p>[B]Dex:[/B] 12 +1 (04p.) [B]BAB:[/B] +4 [B]HP:[/B] 53 (6d8+12+3)</p><p>[B]Con:[/B] 12 +1(04p.) [B]Grapple:[/B] +6 [B]Dmg Red:[/B] ---</p><p>[B]Int:[/B] 14 +2 (06p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] ---</p><p>[B]Wis:[/B] 15 +2 (08p.) [B]Init:[/B] +1 [B]Spell Save:[/B] 12+ sp lvl</p><p>[B]Cha:[/B] 16 +3 (08p.)* [B]ACP:[/B] -6 [B]Spell Fail:[/B] ---</p><p>* raised at 4th level</p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +8 +2 +1 +1 22</p><p>[B]Touch:[/B] 12 [B]Flatfooted:[/B] 21</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 5 +1 +6</p><p>[B]Ref:[/B] 2 +1 +3</p><p>[B]Will:[/B] 5 +2 +7 </p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>+1 (ghost touch) Mace, heavy +7 d8+3 x2</p><p> Dagger(melee) +6 d4+2 19-20x2</p><p> Dagger(thrown) +5 d4+2 19-20x2</p><p>[B]Languages:[/B] Common, Celestial, and Dwarven</p><p></p><p>[B]Abilities:[/B] +4 skill points at lvl 1, +1 skill point per lvl, </p><p> bonus feat at 1st lvl, highest class lvl is favored class, arua(good) </p><p> turn undead (10/day, range 60', +5 to turn, 2d6+9 damage)</p><p> feat of strength: 1/day +6 to str, reroll failed save if rolled a 1 reroll stands</p><p></p><p>[B]Spells:[/B] 5- 0lvl, 4+1- 1st lvl, 4+1- 2nd lvl, 2+1- 3rd lvl [B]Domains:[/B] Pride and Strength</p><p>[B]Usual spells prepared:[/B] 0lvl- cure minor woundsx2, detect magic, read magic, mending</p><p> 1stlvl- bless, divine favor, cure light wounds(x2), enlarge person(d)</p><p> 2nd lvl- restoration, lesser, bull's strength(d), spiritual weapon, cure mod. wounds(x2)</p><p> 3rd lvl- dispel magic, heroism(d), meld into stone </p><p> </p><p>[B]Feats:[/B] Toughness (L1), Improved Turning (bonus-human),</p><p> Combat Casting(L3), Extra Turning (L6)</p><p>[B]Skill Points:[/B] 27 [B]Max Ranks:[/B] 9/4.5</p><p>[B]Skills Ranks Mod Misc ACP Total[/B]</p><p> - Know(religion) 7 +2 +9</p><p> - Know(history) 5 +2 +7</p><p> - Know(planes) 5 +2 +7</p><p> - Concentration 5 +1 +4 +10</p><p> - Spellcraft 5 +2 +7</p><p> - Heal 9 +2 +11</p><p> - Diplomacy 9 +3 +2 +14</p><p> - Sense Motive 0 +2 +2 +4</p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p> - Traveler's Outfit free 0lb</p><p> - Full Plate (mw) 1,650gp 50lb</p><p> - Shield, heavy steel (mw) 170gp 15lb</p><p> - Ring of Protection +1 2,000gp ---</p><p> - +1 ghost touch, Heavy Mace 8,312gp 8lb</p><p> - Dagger 2gp 1lb</p><p> - Holy Symbol, silver 25gp 1lb</p><p> - Scrolls cure light wounds(4)w/ case 201gp 1.5lb</p><p> - Bedroll 1sp 5lb</p><p> - Spell Component Pouch 5gp 2lb</p><p> - Backpack 2gp 2lb</p><p> - rations,trail(4days) 20sp 4lb</p><p> - waterskin 1gp 4lb</p><p> - flint and steel 1gp ----</p><p> - torches(3) 3cp 3lb</p><p> - whetstone 2cp 1lb</p><p> - mirror, small steel 10gp .5lb</p><p> - sack 1sp .5lb</p><p> - potion cure serious wounds(3d8+5) 750gp .25lb </p><p> </p><p>[B]Total Weight:[/B] 98.75 (medium load) [B]Money:[/B] 42gp, 7sp, 5cp</p><p> </p><p></p><p> </p><p> [B]Lgt Med Hvy Lift Push/Drag[/B]</p><p>[B]Max Weight:[/B] 58 116 175 350 875</p><p></p><p>[B]Age:[/B] 25</p><p>[B]Height:[/B] 5'-11"</p><p>[B]Weight:[/B] 195b</p><p>[B]Eyes:[/B] hazel</p><p>[B]Hair:[/B] brown with beard and moustache</p><p>[B]Skin:[/B] lightly tanned[/CODE]</p><p><strong>Appearance:</strong>An average human Drax's most keen feature is his flowing beard and</p><p> moustaches which he is quite proud of(much like a dwarf). He has a</p><p> small scar on his left cheek from a long ago fight that his beard</p><p> covers a little. </p><p></p><p><strong>Personality:</strong> Draxton is open and honest and will give anyone the benefit of the</p><p> doubt he tries not to judge to harshly by ones apperance and race. It's</p><p> one of the reasons he no longer lives with the dwarves.</p><p></p><p><strong>Background:</strong> Draxton was part of a group from Helms priesthood that ventured into</p><p> the remote kingdom of the dwarves to help bring Helm's blessing to some</p><p> new construction. Drax fell in love with the dwarven way of live and stayed</p><p> on sometime after the other priests had left. He was helpful in many was to</p><p> the dwarven people but being a human finally called to him the wandering and</p><p> call to adventure. So he has forged new friendships and comrades in arms with whom</p><p> he is now with. </p><p></p><p><strong>Modus Operandi:</strong> Power up melee fighters and play medic after combats.</p><p> He will stay away from a fight and use spiritual weapon</p><p> and meld into stone.</p></blockquote><p></p>
[QUOTE="Jerrand Redband, post: 4218537, member: 65097"] [b]Draxton Cleric of Helm lvl6[/b] [CODE][B]Name:[/B] Draxton Bowith [B]Class:[/B] Cleric [B]Race:[/B] Human [B]Size:[/B] Medium [B]Gender:[/B] Male [B]Alignment:[/B] Lawful Good [B]Deity:[/B] Helm [B]Str:[/B] 14 +2 (06p.) [B]Level:[/B] 6 [B]XP:[/B] 15,000 [B]Dex:[/B] 12 +1 (04p.) [B]BAB:[/B] +4 [B]HP:[/B] 53 (6d8+12+3) [B]Con:[/B] 12 +1(04p.) [B]Grapple:[/B] +6 [B]Dmg Red:[/B] --- [B]Int:[/B] 14 +2 (06p.) [B]Speed:[/B] 20' [B]Spell Res:[/B] --- [B]Wis:[/B] 15 +2 (08p.) [B]Init:[/B] +1 [B]Spell Save:[/B] 12+ sp lvl [B]Cha:[/B] 16 +3 (08p.)* [B]ACP:[/B] -6 [B]Spell Fail:[/B] --- * raised at 4th level [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +8 +2 +1 +1 22 [B]Touch:[/B] 12 [B]Flatfooted:[/B] 21 [B]Base Mod Misc Total[/B] [B]Fort:[/B] 5 +1 +6 [B]Ref:[/B] 2 +1 +3 [B]Will:[/B] 5 +2 +7 [B]Weapon Attack Damage Critical[/B] +1 (ghost touch) Mace, heavy +7 d8+3 x2 Dagger(melee) +6 d4+2 19-20x2 Dagger(thrown) +5 d4+2 19-20x2 [B]Languages:[/B] Common, Celestial, and Dwarven [B]Abilities:[/B] +4 skill points at lvl 1, +1 skill point per lvl, bonus feat at 1st lvl, highest class lvl is favored class, arua(good) turn undead (10/day, range 60', +5 to turn, 2d6+9 damage) feat of strength: 1/day +6 to str, reroll failed save if rolled a 1 reroll stands [B]Spells:[/B] 5- 0lvl, 4+1- 1st lvl, 4+1- 2nd lvl, 2+1- 3rd lvl [B]Domains:[/B] Pride and Strength [B]Usual spells prepared:[/B] 0lvl- cure minor woundsx2, detect magic, read magic, mending 1stlvl- bless, divine favor, cure light wounds(x2), enlarge person(d) 2nd lvl- restoration, lesser, bull's strength(d), spiritual weapon, cure mod. wounds(x2) 3rd lvl- dispel magic, heroism(d), meld into stone [B]Feats:[/B] Toughness (L1), Improved Turning (bonus-human), Combat Casting(L3), Extra Turning (L6) [B]Skill Points:[/B] 27 [B]Max Ranks:[/B] 9/4.5 [B]Skills Ranks Mod Misc ACP Total[/B] - Know(religion) 7 +2 +9 - Know(history) 5 +2 +7 - Know(planes) 5 +2 +7 - Concentration 5 +1 +4 +10 - Spellcraft 5 +2 +7 - Heal 9 +2 +11 - Diplomacy 9 +3 +2 +14 - Sense Motive 0 +2 +2 +4 [B]Equipment: Cost Weight[/B] - Traveler's Outfit free 0lb - Full Plate (mw) 1,650gp 50lb - Shield, heavy steel (mw) 170gp 15lb - Ring of Protection +1 2,000gp --- - +1 ghost touch, Heavy Mace 8,312gp 8lb - Dagger 2gp 1lb - Holy Symbol, silver 25gp 1lb - Scrolls cure light wounds(4)w/ case 201gp 1.5lb - Bedroll 1sp 5lb - Spell Component Pouch 5gp 2lb - Backpack 2gp 2lb - rations,trail(4days) 20sp 4lb - waterskin 1gp 4lb - flint and steel 1gp ---- - torches(3) 3cp 3lb - whetstone 2cp 1lb - mirror, small steel 10gp .5lb - sack 1sp .5lb - potion cure serious wounds(3d8+5) 750gp .25lb [B]Total Weight:[/B] 98.75 (medium load) [B]Money:[/B] 42gp, 7sp, 5cp [B]Lgt Med Hvy Lift Push/Drag[/B] [B]Max Weight:[/B] 58 116 175 350 875 [B]Age:[/B] 25 [B]Height:[/B] 5'-11" [B]Weight:[/B] 195b [B]Eyes:[/B] hazel [B]Hair:[/B] brown with beard and moustache [B]Skin:[/B] lightly tanned[/CODE] [B]Appearance:[/B]An average human Drax's most keen feature is his flowing beard and moustaches which he is quite proud of(much like a dwarf). He has a small scar on his left cheek from a long ago fight that his beard covers a little. [B]Personality:[/B] Draxton is open and honest and will give anyone the benefit of the doubt he tries not to judge to harshly by ones apperance and race. It's one of the reasons he no longer lives with the dwarves. [B]Background:[/B] Draxton was part of a group from Helms priesthood that ventured into the remote kingdom of the dwarves to help bring Helm's blessing to some new construction. Drax fell in love with the dwarven way of live and stayed on sometime after the other priests had left. He was helpful in many was to the dwarven people but being a human finally called to him the wandering and call to adventure. So he has forged new friendships and comrades in arms with whom he is now with. [B]Modus Operandi:[/B] Power up melee fighters and play medic after combats. He will stay away from a fight and use spiritual weapon and meld into stone. [/QUOTE]
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