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Red Moon Rises: our Playtest of 5th Edition
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<blockquote data-quote="Connorsrpg" data-source="post: 6025457" data-attributes="member: 19265"><p>What a good read. I LOVE Dark Age Europe (and set a 4E campaign in NW England at the time the Celtic kingdoms were falling to the Saxon invaders). Very interesting stuff.</p><p></p><p>I too was going to ask how you went about those classes/multiclass not yet in the playtest packet.</p><p></p><p>Also - you say it was very easy to create the PCs, but also mention that you left some parts until later. Care to elaborate on that?</p><p></p><p>Did you use Backgrounds? Did you adjust them to suit the different nationalities and, er, backgrounds of the PCs, or did choosing a Background help inspire the players. (I have found the different combos available when choosing the 4 main things have led to some fantastic characters...and we often do so randomly).</p><p></p><p>Have you had to create any NPCs/creatures of your own yet? (If so, how did that go)?</p><p></p><p>Cheers and thanks for the PT Report. (I am liking the postings of playtests much more than the constant threads speculating and going over old ground). <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Connorsrpg, post: 6025457, member: 19265"] What a good read. I LOVE Dark Age Europe (and set a 4E campaign in NW England at the time the Celtic kingdoms were falling to the Saxon invaders). Very interesting stuff. I too was going to ask how you went about those classes/multiclass not yet in the playtest packet. Also - you say it was very easy to create the PCs, but also mention that you left some parts until later. Care to elaborate on that? Did you use Backgrounds? Did you adjust them to suit the different nationalities and, er, backgrounds of the PCs, or did choosing a Background help inspire the players. (I have found the different combos available when choosing the 4 main things have led to some fantastic characters...and we often do so randomly). Have you had to create any NPCs/creatures of your own yet? (If so, how did that go)? Cheers and thanks for the PT Report. (I am liking the postings of playtests much more than the constant threads speculating and going over old ground). :) [/QUOTE]
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