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<blockquote data-quote="Isklexi" data-source="post: 5810002" data-attributes="member: 6684948"><p>The constables interrogated the gnomes and discovered the location and time of the smuggling deal. After requesting aid from the local police for tomorrow night, the constables retired for the evening.</p><p></p><p>The following day was busy indeed. The party set out in the early morning to meet Gale. As the sun rose over the waterfall, Gale recounted her experience in the bleak gate and gave the constables a ritual and a magical orb of wind to contact her with. Irony surprised the rest of the team when she gave Gale a strange mirror from her the Unseen Court.</p><p></p><p>The constables rushed back to town to investigate the strange rumors in Bosum Strand that Doran had heard about in a tavern. Using the new ritual, they quickly located a strangely tainted warehouse. Kirk and Bellicose climbed through a second story window to gain access to the warehouse's catwalk. They spotted several men destroying documents under the watchful gaze of a large golem. After watching for a few rounds, They decided to take action. Bellicose crippled three of the technicians in a surprise opening volley. Upon hearing gunshots, the rest of the constables rushed in through the front door.</p><p></p><p>The golem engaged the officers on the ground floor. Kirk jumped down from the catwalk to land unceremoniously amidst the conspirators. He recovered his footing quickly and with Bellicose's help subdued the technicians while the golem was occupied with the other constables. The party regrouped and unloaded all they had on the golem.</p><p></p><p>I was once again caught off guard by the amount of burst damage the party could pull off in a nova round. The golem only got to have 3 or 4 turns to act. Their nova backfired a little, because it led to the golem having two unspent action points on its last turn. The golem's final barrage of attacks was enough to land a lucky blow on Kirk and slay him (the thief does a lot of damage but certainly has a glass jaw going from 4 HP to dead in one hit).</p><p></p><p>Reluctantly Irony called Calaphax. Cal offered to revive the dead commanding officer in exchange for one of the party's remaining wishes, or if they sacrificed their prisoners to him. Shrewd as ever, Irony used the threat of having their souls devoured to quickly get the technicians to spill their guts. The group was unsettled to learn that Mayor Reed MacBannin was behind this strange experiment. Irony then used her wish to revive Kirk after asking Calaphax if he knew anything about the strange oil in the golem.</p><p></p><p>Calaphax informed her that it was a necromantic oil extracted from the bleak gate. He revealed the oil's dangerous ability to absorb the souls of the recently dead to create a convenient fuel source. Calaphax also revealed that the original technique for generating the oil was developed by the infernal overlords of the Demonocracy millennia ago to power their profane rituals as well as a convenient food supply.</p><p></p><p>I took the liberty of giving witch oil a history going back to the demonocracy, because it sounded like a good fit. If that tidbit of info ends up not syncing well with the actual story, I can just blame it on an unreliable narrator (he is a devil after all).</p><p></p><p>The constables marched their prisoners back to RHC HQ only to have them suddenly disappear as they approached the building. Flustered by this turn of events most of the party returned to the warehouse to investigate further. Irony had to split from the party to provide Dr Lynn with her promised escort. At the warehouse, Rai studied the remains of the golem and iron ring carefully and discovered that the technicians had probably traveled from the bleak gate using the golem and the ring. Once the spell's power faded, the technicians had been pulled back through to the other side.</p><p></p><p>Irony escorted Dr Lynn into the nettles with her guide. Near Parity Lake, the guide betrayed them with an ambush. After a short but tense fight with the three thugs, Irony was able to defeat them. After a brief interrogation, Irony learned that the thugs had been working for the crime lord Lorcan Kell. Irony and Dr Lynn had to flee back to the city proper empty handed.</p><p></p><p>Meanwhile, the rest of the group had to provide security for Nevard's rally. Kirk received a mysterious letter from a street urchin asking him to stop his investigation on patriotic grounds. With little time to prepare, the team took up positions on stage with Nevard while Kirk did a quick sweep of the crowd. Kirk discovered the old rusting ring in the fountain; remembering the ring the technicians used, he broke it with the butt of his pistol, earning him angry glares from nearby rally goers (the noise made it hard to hear the speech). </p><p></p><p>Nevard had barely begun his speech when disguised skeletons unloaded rusted iron rings from two wagons and called forth terribly mutilated jaguars. Bellicose quickly dispatched one group of skeletons with a hail of bullets while Doran and Kirk engaged their jaguar. Rai moved to intercept the other group. Doran broke the iron ring, and with Kirk's help killed the jaguar. The team was unable to break the other ring before three more jaguars joined the fray. Without Irony to heal them, the battle was tense but ultimately ended in the constables' favor. Nevard was unhurt thanks in part to the willing sacrifice of some of his attendants that formed a human shield to protect him. Nevard imparted his vision to the party, and they left to prepare to foil a smuggling ring.</p><p></p><p>The party regrouped at RHC HQ and debriefed Delft on the day's events. Delft was not pleased with their accusations against MacBannin. He insisted the constables find hard evidence of Reed's involvement before he would get them a warrant.</p></blockquote><p></p>
[QUOTE="Isklexi, post: 5810002, member: 6684948"] The constables interrogated the gnomes and discovered the location and time of the smuggling deal. After requesting aid from the local police for tomorrow night, the constables retired for the evening. The following day was busy indeed. The party set out in the early morning to meet Gale. As the sun rose over the waterfall, Gale recounted her experience in the bleak gate and gave the constables a ritual and a magical orb of wind to contact her with. Irony surprised the rest of the team when she gave Gale a strange mirror from her the Unseen Court. The constables rushed back to town to investigate the strange rumors in Bosum Strand that Doran had heard about in a tavern. Using the new ritual, they quickly located a strangely tainted warehouse. Kirk and Bellicose climbed through a second story window to gain access to the warehouse's catwalk. They spotted several men destroying documents under the watchful gaze of a large golem. After watching for a few rounds, They decided to take action. Bellicose crippled three of the technicians in a surprise opening volley. Upon hearing gunshots, the rest of the constables rushed in through the front door. The golem engaged the officers on the ground floor. Kirk jumped down from the catwalk to land unceremoniously amidst the conspirators. He recovered his footing quickly and with Bellicose's help subdued the technicians while the golem was occupied with the other constables. The party regrouped and unloaded all they had on the golem. I was once again caught off guard by the amount of burst damage the party could pull off in a nova round. The golem only got to have 3 or 4 turns to act. Their nova backfired a little, because it led to the golem having two unspent action points on its last turn. The golem's final barrage of attacks was enough to land a lucky blow on Kirk and slay him (the thief does a lot of damage but certainly has a glass jaw going from 4 HP to dead in one hit). Reluctantly Irony called Calaphax. Cal offered to revive the dead commanding officer in exchange for one of the party's remaining wishes, or if they sacrificed their prisoners to him. Shrewd as ever, Irony used the threat of having their souls devoured to quickly get the technicians to spill their guts. The group was unsettled to learn that Mayor Reed MacBannin was behind this strange experiment. Irony then used her wish to revive Kirk after asking Calaphax if he knew anything about the strange oil in the golem. Calaphax informed her that it was a necromantic oil extracted from the bleak gate. He revealed the oil's dangerous ability to absorb the souls of the recently dead to create a convenient fuel source. Calaphax also revealed that the original technique for generating the oil was developed by the infernal overlords of the Demonocracy millennia ago to power their profane rituals as well as a convenient food supply. I took the liberty of giving witch oil a history going back to the demonocracy, because it sounded like a good fit. If that tidbit of info ends up not syncing well with the actual story, I can just blame it on an unreliable narrator (he is a devil after all). The constables marched their prisoners back to RHC HQ only to have them suddenly disappear as they approached the building. Flustered by this turn of events most of the party returned to the warehouse to investigate further. Irony had to split from the party to provide Dr Lynn with her promised escort. At the warehouse, Rai studied the remains of the golem and iron ring carefully and discovered that the technicians had probably traveled from the bleak gate using the golem and the ring. Once the spell's power faded, the technicians had been pulled back through to the other side. Irony escorted Dr Lynn into the nettles with her guide. Near Parity Lake, the guide betrayed them with an ambush. After a short but tense fight with the three thugs, Irony was able to defeat them. After a brief interrogation, Irony learned that the thugs had been working for the crime lord Lorcan Kell. Irony and Dr Lynn had to flee back to the city proper empty handed. Meanwhile, the rest of the group had to provide security for Nevard's rally. Kirk received a mysterious letter from a street urchin asking him to stop his investigation on patriotic grounds. With little time to prepare, the team took up positions on stage with Nevard while Kirk did a quick sweep of the crowd. Kirk discovered the old rusting ring in the fountain; remembering the ring the technicians used, he broke it with the butt of his pistol, earning him angry glares from nearby rally goers (the noise made it hard to hear the speech). Nevard had barely begun his speech when disguised skeletons unloaded rusted iron rings from two wagons and called forth terribly mutilated jaguars. Bellicose quickly dispatched one group of skeletons with a hail of bullets while Doran and Kirk engaged their jaguar. Rai moved to intercept the other group. Doran broke the iron ring, and with Kirk's help killed the jaguar. The team was unable to break the other ring before three more jaguars joined the fray. Without Irony to heal them, the battle was tense but ultimately ended in the constables' favor. Nevard was unhurt thanks in part to the willing sacrifice of some of his attendants that formed a human shield to protect him. Nevard imparted his vision to the party, and they left to prepare to foil a smuggling ring. The party regrouped at RHC HQ and debriefed Delft on the day's events. Delft was not pleased with their accusations against MacBannin. He insisted the constables find hard evidence of Reed's involvement before he would get them a warrant. [/QUOTE]
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