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Redclaw's Eyes of the Lich Queen RG
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<blockquote data-quote="WakkaWakka" data-source="post: 3913730" data-attributes="member: 47772"><p>[code]</p><p>Cholas Burden, Human Favored Soul 5</p><p>Alignment: Lawful Good</p><p>Region of Birth: Breland</p><p></p><p>S 12</p><p>D 14</p><p>C 14</p><p>I 10</p><p>W 10</p><p>C 15+1</p><p></p><p>Action Points: 7/7</p><p>Initiative: +2</p><p>AC: 18 (+2 dex, +6 armor)</p><p>HP: 8+24(4d8)+10= 42</p><p>ST: (base+stat+resistance)</p><p> Fort 7 (4+2+1)</p><p> Refl 7 (4+2+1)</p><p> Will 5 (4+0+1)</p><p></p><p>Bab/Grapple: +3/+5</p><p>Bow Attack: +3 Bab +2 Dex +1 Weapon Focus +1 Enhancement</p><p>Quarterstaff Attack: +3 Bab +1 Str</p><p></p><p>Melee:</p><p>Attack: +4 Quarterstaff (1d6+1)</p><p>Full Attack: +0/-4 Quarterstaff (1d6+1) </p><p></p><p>Ranged:</p><p>Attack: +7 Bow of the Blessed Hunter (1d8+1)</p><p>Full Attack: +5/+5 Bow of the Blessed Hunter (1d8+1)</p><p></p><p>Ranged, w/in 30 ft. (Point Blank Shot):</p><p>Attack: +8 Bow of the Blessed Hunter (1d8+2)</p><p>Full Attack: +6/+6 Bow of the Blessed Hunter (1d8+2)</p><p></p><p>Spells Known (CL 5):</p><p>0th: 6/d Cure Minor Wounds, Create Water, Detect Magic, Guidance, Light, Purify Food & Drink </p><p>1st: 7/d</p><p> Convinction: +2+1/6 lvls morale on STs, Touch, 1 min/lvl</p><p> Divine Favor:+2 luck on attack & damage, Personal, 1 minute</p><p> Entropic Shield: 20% miss chance vs ranged attacks requiring an attack roll, Personal, 1 min/lvl</p><p> Shield of Faith: +2+1/6 lvls deflection on AC, Touch, 1 min/lvl</p><p> Shield Other: +1 deflection AC, +1 resistance ST, take only half hp damage while I take the other half, Close range, 1 h/lvl</p><p>2nd: 5/d</p><p> Bear's Endurance: +4 enhancement to Con, Touch, 1 min/lvl</p><p> Close Wounds: 1d4+CL (max +5) cure, Close range, Immediate Action</p><p> Resist Energy: Energy Resistance 10 (20 at CL 7, 30 at CL 11) to a specific energy type, Touch, 10 min/lvl</p><p></p><p>Feats:</p><p>Human: Point Blank Shot</p><p>Lvl 1: Precise Shot</p><p>Lvl 3: Rapid Shot</p><p>Bonus: Weapon Focus (Longbow)</p><p>Legacy: Least Legacy (Bow of the Blessed Hunter)</p><p></p><p>Class Features:</p><p>Fire Resistance 10</p><p></p><p>Skills (Ranks + stat):</p><p>Concentration 10 (8+2)</p><p>Spellcraft 8 (8+0)</p><p>Diplomacy 6 (4+2)</p><p>Sense Motive 4 (4+0)</p><p></p><p>Bow of the Blessed Hunter</p><p>Longbow +1</p><p>Detect Undead @ will</p><p>Ignore Undead DR</p><p></p><p>Equpiment:</p><p>1200 gp Breastplate +1</p><p>1000 gp Vest of Resistance +1</p><p>1650 gp Necklace of Fireballs, type I (1x 5d6, 2x 3d6. DC 14 Refl half)</p><p> 100 gp 2x 50 gp ring (focus for shield other)</p><p> 750 gp Wand of Cure Light Wounds</p><p> 600 gp 4x Scrolls of Cure Moderate Wounds</p><p> 750 gp 6x Scrolls of Lesser Restoration (1 from Talas)</p><p> 50 gp Antitoxin</p><p> - Quarterstaff</p><p> 3 gp 3 quivers of 20 Arrows (20 in quiver, others in backpack)</p><p> 40 gp 20 Silvered Arrows (in a quiver in the backpack)</p><p> 2 gp Backpack</p><p> 1 gp Flint & Steel</p><p> 1 sp Bedroll</p><p> 1 gp Waterskin</p><p> 2 gp Rations (4 days)</p><p> 25 gp Silver Holy Symbol</p><p> 26 gp, 9 sp Cash - mixed gp & sp</p><p> 100 gps - Cash from our employer (need to double check)</p><p>[/code]</p><p></p><p>Apperance:</p><p>[sblock]</p><p>Cholas is tall and willowy, with longish hair. While not overtly muscolar, his right arm hides a lot of power - hey, those are the effects of all that archery training, and of being a cleric: when white magic and divine powers flow within you incessantly, something is going to be altered.</p><p>You've seen him almost always in a plain breastplate, with some minimal lacquers - just the simbol of the silver flame over his heart. Under that he wears white tunic and leggings, with the same symbol embroidered in red and silver, that double as "civilian clothes".</p><p>[/sblock]</p><p></p><p>Personality:</p><p>[sblock]</p><p>Cholas has grown in the church of the silver flame - he shall suffer no evil - but during his time on the field he's been tempered and now has more... vision in what he does. Every action has consequencies - and those need to be carefully weighted.</p><p>After they burned down the goblin outpost, he understood that they were falling - down, lower than the goblins.</p><p>So he's looking forward to finding who sent those goblins to slaughter and be slaughtered - that's the kind of evil he's seeing as a menace for all who want to live pacefully.</p><p>Now he's a more relaxed outlook on life than most touched by the silver flame: he looks to the bettrement of the lifes around him, to their happiness more than to the utter destruction of everything evil - it still needs to be stamped out, but he has no hate toward those who have fallen. Only sorrow.</p><p>He has a more humane outlook now.</p><p>[/sblock]</p><p>The Bow of the Blessed Hunter</p><p>[sblock]This relic of a lost past hasn't found its way into my hands by pure chance - it was presented to my by our village priest when, near the end of the goblin plague, there was a sudden burst of greenskin activity. It was all the help the main church had the resources to spare for our village.</p><p> So little the goblin leaders cared of the underlings they flung at us, that they were being returned them from the dead. Zombified. Their leaders weren't satisfied wasting their mortal lifes.</p><p>Of the few survived, we were the only group that already had done some successiful sorties in the goblin camp - it fell onto us to destroy the abominations, along with the shaman controlling them.</p><p>In retrospect, it was easy - we already knew the terrain, and when the voice in the bow started pointing out each undead, even hidden, it become one of our smoothest skirmishes.</p><p>It scared me when the bow started to talk, waking up when his arrows hit the abominations, but that really made it easier on us all.</p><p>And finally there's someone to talk to, that understands our true calling...[/sblock]</p></blockquote><p></p>
[QUOTE="WakkaWakka, post: 3913730, member: 47772"] [code] Cholas Burden, Human Favored Soul 5 Alignment: Lawful Good Region of Birth: Breland S 12 D 14 C 14 I 10 W 10 C 15+1 Action Points: 7/7 Initiative: +2 AC: 18 (+2 dex, +6 armor) HP: 8+24(4d8)+10= 42 ST: (base+stat+resistance) Fort 7 (4+2+1) Refl 7 (4+2+1) Will 5 (4+0+1) Bab/Grapple: +3/+5 Bow Attack: +3 Bab +2 Dex +1 Weapon Focus +1 Enhancement Quarterstaff Attack: +3 Bab +1 Str Melee: Attack: +4 Quarterstaff (1d6+1) Full Attack: +0/-4 Quarterstaff (1d6+1) Ranged: Attack: +7 Bow of the Blessed Hunter (1d8+1) Full Attack: +5/+5 Bow of the Blessed Hunter (1d8+1) Ranged, w/in 30 ft. (Point Blank Shot): Attack: +8 Bow of the Blessed Hunter (1d8+2) Full Attack: +6/+6 Bow of the Blessed Hunter (1d8+2) Spells Known (CL 5): 0th: 6/d Cure Minor Wounds, Create Water, Detect Magic, Guidance, Light, Purify Food & Drink 1st: 7/d Convinction: +2+1/6 lvls morale on STs, Touch, 1 min/lvl Divine Favor:+2 luck on attack & damage, Personal, 1 minute Entropic Shield: 20% miss chance vs ranged attacks requiring an attack roll, Personal, 1 min/lvl Shield of Faith: +2+1/6 lvls deflection on AC, Touch, 1 min/lvl Shield Other: +1 deflection AC, +1 resistance ST, take only half hp damage while I take the other half, Close range, 1 h/lvl 2nd: 5/d Bear's Endurance: +4 enhancement to Con, Touch, 1 min/lvl Close Wounds: 1d4+CL (max +5) cure, Close range, Immediate Action Resist Energy: Energy Resistance 10 (20 at CL 7, 30 at CL 11) to a specific energy type, Touch, 10 min/lvl Feats: Human: Point Blank Shot Lvl 1: Precise Shot Lvl 3: Rapid Shot Bonus: Weapon Focus (Longbow) Legacy: Least Legacy (Bow of the Blessed Hunter) Class Features: Fire Resistance 10 Skills (Ranks + stat): Concentration 10 (8+2) Spellcraft 8 (8+0) Diplomacy 6 (4+2) Sense Motive 4 (4+0) Bow of the Blessed Hunter Longbow +1 Detect Undead @ will Ignore Undead DR Equpiment: 1200 gp Breastplate +1 1000 gp Vest of Resistance +1 1650 gp Necklace of Fireballs, type I (1x 5d6, 2x 3d6. DC 14 Refl half) 100 gp 2x 50 gp ring (focus for shield other) 750 gp Wand of Cure Light Wounds 600 gp 4x Scrolls of Cure Moderate Wounds 750 gp 6x Scrolls of Lesser Restoration (1 from Talas) 50 gp Antitoxin - Quarterstaff 3 gp 3 quivers of 20 Arrows (20 in quiver, others in backpack) 40 gp 20 Silvered Arrows (in a quiver in the backpack) 2 gp Backpack 1 gp Flint & Steel 1 sp Bedroll 1 gp Waterskin 2 gp Rations (4 days) 25 gp Silver Holy Symbol 26 gp, 9 sp Cash - mixed gp & sp 100 gps - Cash from our employer (need to double check) [/code] Apperance: [sblock] Cholas is tall and willowy, with longish hair. While not overtly muscolar, his right arm hides a lot of power - hey, those are the effects of all that archery training, and of being a cleric: when white magic and divine powers flow within you incessantly, something is going to be altered. You've seen him almost always in a plain breastplate, with some minimal lacquers - just the simbol of the silver flame over his heart. Under that he wears white tunic and leggings, with the same symbol embroidered in red and silver, that double as "civilian clothes". [/sblock] Personality: [sblock] Cholas has grown in the church of the silver flame - he shall suffer no evil - but during his time on the field he's been tempered and now has more... vision in what he does. Every action has consequencies - and those need to be carefully weighted. After they burned down the goblin outpost, he understood that they were falling - down, lower than the goblins. So he's looking forward to finding who sent those goblins to slaughter and be slaughtered - that's the kind of evil he's seeing as a menace for all who want to live pacefully. Now he's a more relaxed outlook on life than most touched by the silver flame: he looks to the bettrement of the lifes around him, to their happiness more than to the utter destruction of everything evil - it still needs to be stamped out, but he has no hate toward those who have fallen. Only sorrow. He has a more humane outlook now. [/sblock] The Bow of the Blessed Hunter [sblock]This relic of a lost past hasn't found its way into my hands by pure chance - it was presented to my by our village priest when, near the end of the goblin plague, there was a sudden burst of greenskin activity. It was all the help the main church had the resources to spare for our village. So little the goblin leaders cared of the underlings they flung at us, that they were being returned them from the dead. Zombified. Their leaders weren't satisfied wasting their mortal lifes. Of the few survived, we were the only group that already had done some successiful sorties in the goblin camp - it fell onto us to destroy the abominations, along with the shaman controlling them. In retrospect, it was easy - we already knew the terrain, and when the voice in the bow started pointing out each undead, even hidden, it become one of our smoothest skirmishes. It scared me when the bow started to talk, waking up when his arrows hit the abominations, but that really made it easier on us all. And finally there's someone to talk to, that understands our true calling...[/sblock] [/QUOTE]
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