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<blockquote data-quote="Graf" data-source="post: 4280643" data-attributes="member: 3087"><p>[sblock=And]FC is particularly bad for ranged fighters because they want to shift so they can use their bowshot.</p><p>So, instead of shifting someplace that's out of the way, they wind up shifting some place where they have a clear shot at the guy who just smacked them.</p><p></p><p>Which, usually means that somebody running at them from behind that guy can just plow right into.</p><p></p><p><em>Furthermore</em> if there's a guy in front of you then you know that that square isn't going to be occupied. If you move away, you open up another square, right in front of you, for another monster to step into and hit you again.</p><p>Obviously there are ranges or terrain where that's not true, but I see foxes cunning as really being something you'd want as a melee striker.</p><p>You're mixing it up with their back line and a solder moves to try to block/attacks you and you can shift to set up an attack against their back line.</p><p></p><p>The extra shift has a lot of currency in that situation. </p><p>I look forward to you proving me wrong about the utility to a ranged striker. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />[/sblock]</p></blockquote><p></p>
[QUOTE="Graf, post: 4280643, member: 3087"] [sblock=And]FC is particularly bad for ranged fighters because they want to shift so they can use their bowshot. So, instead of shifting someplace that's out of the way, they wind up shifting some place where they have a clear shot at the guy who just smacked them. Which, usually means that somebody running at them from behind that guy can just plow right into. [i]Furthermore[/i] if there's a guy in front of you then you know that that square isn't going to be occupied. If you move away, you open up another square, right in front of you, for another monster to step into and hit you again. Obviously there are ranges or terrain where that's not true, but I see foxes cunning as really being something you'd want as a melee striker. You're mixing it up with their back line and a solder moves to try to block/attacks you and you can shift to set up an attack against their back line. The extra shift has a lot of currency in that situation. I look forward to you proving me wrong about the utility to a ranged striker. :)[/sblock] [/QUOTE]
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