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Redclaw's The Sinister Secret of Whiterock OOC
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<blockquote data-quote="Redclaw" data-source="post: 4136094" data-attributes="member: 53791"><p>Well, based on backgrounds and other signs of involvement, I have set a party roster. I decided to go to 6 members, as it seemed to work. My thanks and apologies to the other applicants. Maybe I'll see you again when I run a 4E game. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /> </p><p></p><p>Without further ado, the Whiterock Crew is:</p><p></p><p>Talon, half-orc druid played by Hero4Hire</p><p>Rungnar, goliath bear totem barbarian played by Bedford</p><p>Elwyn Bluefoot, human cleric played by Covaithe</p><p>Tulbar, deep halfling warmage played by Walking_Dad</p><p>Freya Stonesinger, gnome bard played by The_Myth</p><p>Weasel, whisper gnome soulknife played by WarShrike</p><p></p><p></p><p>I’ve been looking character sheets over, and here are a few thoughts:</p><p></p><p>[sblock=Hero4Hire] Could you clear up your skills section? I’m having a bit of trouble figuring out how many ranks you put in each. </p><p>Knowledge skills are trained only, so unless you take a rank in Know (nature) he can’t use it. </p><p>You left your +4 nat armor bonus from shifting out of your altered stat blocks.[/sblock]</p><p></p><p>[sblock=The_Myth] AC should be 19, thanks to the buckler, although you’ll lose that when using your crossbow. </p><p>You should round down on hit points, so you’re only at 10 (6+4). </p><p>Can you clean up those skills a bit? You seem to be counting synergy bonuses, but I don’t see any indication that you have 5 ranks in any of the skills. </p><p>Your explorer’s outfit doesn’t count against your weight limit. </p><p>If I do my math right, however, you’re still at a medium load. Total it up to double-check.[/sblock]</p><p></p><p>[sblock=Warshrike] You should round down on hit points, so you’re at 21 (10+2 + 7+2). [/sblock]</p><p></p><p>[sblock=Bedford] I have your ability scores at a 32 point buy (10 for str, 6 for dex, 16 for con). </p><p>With only one level of barbarian, you’ve only got 17 hit points. </p><p>Please spell out your skill bonuses. Which ones did you take ranks in, etc. </p><p>Your greathammer should be 60 lbs, since it’s large size. </p><p>You need the rest of your equipment. [/sblock]</p><p></p><p>[sblock=Covaithe] Can you add a quick reference save DC with your spells (13/14)? I don’t really need it, but it’s nice to have. </p><p>It’s not a crunch issue, but rather a party dynamic one. Any chance you’re up for switching to neutral good? I foresee issues with the lawful good paladin and chaotic neutral soulknife. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite9" alt=":eek:" title="Eek! :eek:" loading="lazy" data-shortname=":eek:" /> [/sblock]</p><p></p><p>[sblock=Walking_Dad] Race should be Deep Halfling. </p><p>I find it interesting that those elves would teach him to be intimidating but not spellcraft. </p><p>I’ll need a copy of the warmage spelllist.[/sblock]</p><p></p><p>Once some changes are made, I'll post an RG thread, and then we're off to the races.</p></blockquote><p></p>
[QUOTE="Redclaw, post: 4136094, member: 53791"] Well, based on backgrounds and other signs of involvement, I have set a party roster. I decided to go to 6 members, as it seemed to work. My thanks and apologies to the other applicants. Maybe I'll see you again when I run a 4E game. :D Without further ado, the Whiterock Crew is: Talon, half-orc druid played by Hero4Hire Rungnar, goliath bear totem barbarian played by Bedford Elwyn Bluefoot, human cleric played by Covaithe Tulbar, deep halfling warmage played by Walking_Dad Freya Stonesinger, gnome bard played by The_Myth Weasel, whisper gnome soulknife played by WarShrike I’ve been looking character sheets over, and here are a few thoughts: [sblock=Hero4Hire] Could you clear up your skills section? I’m having a bit of trouble figuring out how many ranks you put in each. Knowledge skills are trained only, so unless you take a rank in Know (nature) he can’t use it. You left your +4 nat armor bonus from shifting out of your altered stat blocks.[/sblock] [sblock=The_Myth] AC should be 19, thanks to the buckler, although you’ll lose that when using your crossbow. You should round down on hit points, so you’re only at 10 (6+4). Can you clean up those skills a bit? You seem to be counting synergy bonuses, but I don’t see any indication that you have 5 ranks in any of the skills. Your explorer’s outfit doesn’t count against your weight limit. If I do my math right, however, you’re still at a medium load. Total it up to double-check.[/sblock] [sblock=Warshrike] You should round down on hit points, so you’re at 21 (10+2 + 7+2). [/sblock] [sblock=Bedford] I have your ability scores at a 32 point buy (10 for str, 6 for dex, 16 for con). With only one level of barbarian, you’ve only got 17 hit points. Please spell out your skill bonuses. Which ones did you take ranks in, etc. Your greathammer should be 60 lbs, since it’s large size. You need the rest of your equipment. [/sblock] [sblock=Covaithe] Can you add a quick reference save DC with your spells (13/14)? I don’t really need it, but it’s nice to have. It’s not a crunch issue, but rather a party dynamic one. Any chance you’re up for switching to neutral good? I foresee issues with the lawful good paladin and chaotic neutral soulknife. :eek: [/sblock] [sblock=Walking_Dad] Race should be Deep Halfling. I find it interesting that those elves would teach him to be intimidating but not spellcraft. I’ll need a copy of the warmage spelllist.[/sblock] Once some changes are made, I'll post an RG thread, and then we're off to the races. [/QUOTE]
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