Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Redeem the Past, Chase the Future. A 4e Story Now One Shot.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Manbearcat" data-source="post: 9295220" data-attributes="member: 6696971"><p><strong>Nested Conflict resolved</strong>. SC presently at:</p><p></p><p><strong>4/8 Successes</strong> (0 Hard DC available)/0<strong> Failures</strong>/2 Secondary Skill Available/1 Advantages available)</p><p><strong>Goal (3 Successes)</strong>: <em>Mend Adalbar physically, mentally, spiritually and then...<strong>RESOLVED</strong></em></p><p><strong>Goal (5 Successes)</strong><em>: ...with his aid and the childrens', root out the Rakshasa followers within Easthill. (<strong>PENDING</strong>)</em></p><p></p><p><strong>XP</strong></p><p></p><p>* 250 x 2 (Alpha + Hazard) + 63 x 2 (Minions) - 63 (Carys) = 563 xp</p><p></p><p><strong>LOOT</strong></p><p></p><p>* Carys and Osian (Minions x 2) each receive:</p><p> </p><p>ᗕ <strong>Blessings Upon Avandra's Faithful (divine, healing)</strong> ✦ Encounter</p><p>Trigger: Carys/Osian is brought to 0 hit points</p><p>Attack (No Action):</p><p>Effect: Carys/Osian regains 1 hit point.</p><p></p><p>So now, you have two minions that each look like this:</p><p></p><p></p><p></p><p>[HR][/HR]</p><p></p><p><em>When you exorcise the Rakshasa's arcane sensor from Osian's poor body and soul, you touch the corrupted creature in some way. You get a brief flash of an image from its past life:</em></p><p><em></em></p><p><em>* A priest serving as the single steward of modest, stone abbey; a humble servant to the faith and to pilgrims.</em></p><p><em></em></p><p><em>* The abbey ruined. A cataclysm of angry earth movement. The priest trapped in its bowels, heavy weight upon chest (figuratively and literally). The drip-drop of water. The cold stone. The ruination. A long death of privation.</em></p><p><em></em></p><p><em>* Angry, covetous corruption spawned from those terrible moments and then reborn into another life...another life again...and finally into this current life, still disturbingly connected to those last, awful moments of this initial life. Longing for, perhaps covetous of, the cold stone...the drip-drop of water...the ruination...the privation.</em></p><p></p><p>[HR][/HR]</p><p></p><p>What now [USER=7044099]@zakael19[/USER] ?</p><p></p><p>* Do we take this "first contact" and journey to one of the nearby steadings (who have hopefully repelled The Iron Circle's attacks much better than Stonehill...we know humble Dardun still stands...or perhaps further to the larger settlements of Aldbridge or Harken); places which may have a standing repository of knowledge or a lore-keeper?</p><p></p><p>* Do we risk asking around in Stonehill...a place which seems to surely have attendants, or a spy at minimum, in service to the Rakshasa?</p><p></p><p>* What about the common house? Its dusk. Folks may be supping there now. Do you wish to surveil them (perhaps in the rafters)? Or move among them and speak openly to them? Try to access the bowels of its large cellar and see what connected taint lies (spiritual or material) and where it leads?</p><p></p><p>* Do you journey far to the southern woods and risk contact with the elves of Woodsinger's Camp? They are long-lived and surely learned, but they may be hostile generally or to these non-elven affairs specifically?</p><p></p><p>Anyway, PM me what you do and I'll frame a subsequent obstacle or frame a nested Journey SC if we're going somewhere else to continue this conflict.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 9295220, member: 6696971"] [B]Nested Conflict resolved[/B]. SC presently at: [B]4/8 Successes[/B] (0 Hard DC available)/0[B] Failures[/B]/2 Secondary Skill Available/1 Advantages available) [B]Goal (3 Successes)[/B]: [I]Mend Adalbar physically, mentally, spiritually and then...[B]RESOLVED[/B][/I] [B]Goal (5 Successes)[/B][I]: ...with his aid and the childrens', root out the Rakshasa followers within Easthill. ([B]PENDING[/B])[/I] [B]XP[/B] * 250 x 2 (Alpha + Hazard) + 63 x 2 (Minions) - 63 (Carys) = 563 xp [B]LOOT[/B] * Carys and Osian (Minions x 2) each receive: ᗕ [B]Blessings Upon Avandra's Faithful (divine, healing)[/B] ✦ Encounter Trigger: Carys/Osian is brought to 0 hit points Attack (No Action): Effect: Carys/Osian regains 1 hit point. So now, you have two minions that each look like this: [HR][/HR] [I]When you exorcise the Rakshasa's arcane sensor from Osian's poor body and soul, you touch the corrupted creature in some way. You get a brief flash of an image from its past life: * A priest serving as the single steward of modest, stone abbey; a humble servant to the faith and to pilgrims. * The abbey ruined. A cataclysm of angry earth movement. The priest trapped in its bowels, heavy weight upon chest (figuratively and literally). The drip-drop of water. The cold stone. The ruination. A long death of privation. * Angry, covetous corruption spawned from those terrible moments and then reborn into another life...another life again...and finally into this current life, still disturbingly connected to those last, awful moments of this initial life. Longing for, perhaps covetous of, the cold stone...the drip-drop of water...the ruination...the privation.[/I] [HR][/HR] What now [USER=7044099]@zakael19[/USER] ? * Do we take this "first contact" and journey to one of the nearby steadings (who have hopefully repelled The Iron Circle's attacks much better than Stonehill...we know humble Dardun still stands...or perhaps further to the larger settlements of Aldbridge or Harken); places which may have a standing repository of knowledge or a lore-keeper? * Do we risk asking around in Stonehill...a place which seems to surely have attendants, or a spy at minimum, in service to the Rakshasa? * What about the common house? Its dusk. Folks may be supping there now. Do you wish to surveil them (perhaps in the rafters)? Or move among them and speak openly to them? Try to access the bowels of its large cellar and see what connected taint lies (spiritual or material) and where it leads? * Do you journey far to the southern woods and risk contact with the elves of Woodsinger's Camp? They are long-lived and surely learned, but they may be hostile generally or to these non-elven affairs specifically? Anyway, PM me what you do and I'll frame a subsequent obstacle or frame a nested Journey SC if we're going somewhere else to continue this conflict. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Redeem the Past, Chase the Future. A 4e Story Now One Shot.
Top