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Reducing High Magic (6th-9th levels) Spell Slots Option
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<blockquote data-quote="DND_Reborn" data-source="post: 8085015" data-attributes="member: 6987520"><p>Oi...</p><p></p><p>Elven chain is a <em>chain shirt +1</em>, so AC 14, not 13. Medium Armor Mastery does give a +3 for DEX (otherwise, you would be correct). And I never said this character was a full wizard. She is a full <em>caster</em> (Wizard 17/ Cleric 2), hence the medium armor and shield proficiency. So, my calculations are correct and your mistakes are understandable since you don't know the class/levels or feats I have (although your error on the elven chain is your mistake).</p><p></p><p>Now, a full wizard would more likely have <em>other</em> items, and at level 20 such powerful items as a robe of the arch mage (AC 15) is not <em>common</em> of course, but neither is it unreasonable; otherwise you can default to mage armor. Throw in a good DEX 16, bracers, rings, cloaks, or other items and an AC over 20 is not hard to accomplish as others have shown.</p><p></p><p>Also, what about a full caster cleric with magical plate and shield. Those items do go up to +3, and since most clerics have heavy armor proficiency, you could have a base AC 20, and up to +6 from just the two items (reasonably +3 IMO, but max <em>is</em> +6).</p><p></p><p>So, yes, PCs in our game have an extra +3 level bonus in tier 4, but as I've shown the bonus creatures get (+1 per 5 CR) make up this difference for the foes we commonly face... in the end, it is an even-draw point more often than not.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8085015, member: 6987520"] Oi... Elven chain is a [I]chain shirt +1[/I], so AC 14, not 13. Medium Armor Mastery does give a +3 for DEX (otherwise, you would be correct). And I never said this character was a full wizard. She is a full [I]caster[/I] (Wizard 17/ Cleric 2), hence the medium armor and shield proficiency. So, my calculations are correct and your mistakes are understandable since you don't know the class/levels or feats I have (although your error on the elven chain is your mistake). Now, a full wizard would more likely have [I]other[/I] items, and at level 20 such powerful items as a robe of the arch mage (AC 15) is not [I]common[/I] of course, but neither is it unreasonable; otherwise you can default to mage armor. Throw in a good DEX 16, bracers, rings, cloaks, or other items and an AC over 20 is not hard to accomplish as others have shown. Also, what about a full caster cleric with magical plate and shield. Those items do go up to +3, and since most clerics have heavy armor proficiency, you could have a base AC 20, and up to +6 from just the two items (reasonably +3 IMO, but max [I]is[/I] +6). So, yes, PCs in our game have an extra +3 level bonus in tier 4, but as I've shown the bonus creatures get (+1 per 5 CR) make up this difference for the foes we commonly face... in the end, it is an even-draw point more often than not. [/QUOTE]
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Reducing High Magic (6th-9th levels) Spell Slots Option
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