Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Redwall
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="everchanging02" data-source="post: 755455" data-attributes="member: 10834"><p>Funny, that. I was thinking 'what if someone tried running <i>Redwall</i> as a D&D campaing', the other day, as a passing thought.</p><p>I'm not sure how much I can help you. Been a few years since I read the series and I am (supposedly) re-reading it, ATM (but I kind of have not been, as of late v.v ).</p><p>The primary difficulty I see with this idea is that Redwall is not a 'magical world'. Sure, some things extraordanairy occur, but not magic, per se.</p><p>There are many creatures, but I'll try to keep it to the memorable ones.</p><p></p><p>Classes...</p><p>This is an interesting one.</p><p>You have the mice of Redwall, much like monks of the Medieval time more than those of D&D. Probably something Clerical, but, agian, you'd have to replace the magic with special skills in medicine, etc.</p><p>Shrews. GOUSEM (sp?). Gotta love those swashbucklers. Probably rogues finding almost all kinds of trades. The GOUSEM in particular are probably more fighter-rogues.</p><p>Moles. Definitely the engineers. Probably Experts. Lotts of knowledges and basic engineering skills.</p><p>The Hares are probably ranger-ish. At least those associated with Salamandestron, as I recall. Though I remember Jodders from <i>Outcast of Redwall</i> seeming more a Bard to me.</p><p>Badgers definitely are the fighter-types. Maybe Barbarian as favored class, though it's hard to tell.</p><p></p><p>Racial abilities:</p><p>Well, there are a lot of things, here.</p><p>Stats probably would adjust as you see fit. Maybe use a Badger from the MM as a basis and draw conclusions from that. (Personally, typing this, I am almost tempted to try and work out things for it, so I might come back later with a post on my perception of a race, if you'd be interested).</p><p></p><p>Adventures:</p><p>Almost anything goes. Usually, however, you have some evil that is trying to destroy Redwall, though, in the books.</p><p>You could draw the local encounter (Cluny the Scourge) or the far off one (as from <i>Mariel of Redwall</i>, where a rat pirate on a far-off island takes captive a mouse of redwall and, some brave mouse goes to destroy him).</p><p></p><p>There is always Martin's Sword, when it comes to magic items. Probably something to the extent of Rat Bane...</p><p></p><p>Give me a bit (probably sometime this week) and I think I could draw up some stuff. And don't worry if you don't use it, I'll be doing it for my own fun, as well. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>And, if you can, I would suggest reading the books. VERY fun books, good for all ages.</p></blockquote><p></p>
[QUOTE="everchanging02, post: 755455, member: 10834"] Funny, that. I was thinking 'what if someone tried running <i>Redwall</i> as a D&D campaing', the other day, as a passing thought. I'm not sure how much I can help you. Been a few years since I read the series and I am (supposedly) re-reading it, ATM (but I kind of have not been, as of late v.v ). The primary difficulty I see with this idea is that Redwall is not a 'magical world'. Sure, some things extraordanairy occur, but not magic, per se. There are many creatures, but I'll try to keep it to the memorable ones. Classes... This is an interesting one. You have the mice of Redwall, much like monks of the Medieval time more than those of D&D. Probably something Clerical, but, agian, you'd have to replace the magic with special skills in medicine, etc. Shrews. GOUSEM (sp?). Gotta love those swashbucklers. Probably rogues finding almost all kinds of trades. The GOUSEM in particular are probably more fighter-rogues. Moles. Definitely the engineers. Probably Experts. Lotts of knowledges and basic engineering skills. The Hares are probably ranger-ish. At least those associated with Salamandestron, as I recall. Though I remember Jodders from <i>Outcast of Redwall</i> seeming more a Bard to me. Badgers definitely are the fighter-types. Maybe Barbarian as favored class, though it's hard to tell. Racial abilities: Well, there are a lot of things, here. Stats probably would adjust as you see fit. Maybe use a Badger from the MM as a basis and draw conclusions from that. (Personally, typing this, I am almost tempted to try and work out things for it, so I might come back later with a post on my perception of a race, if you'd be interested). Adventures: Almost anything goes. Usually, however, you have some evil that is trying to destroy Redwall, though, in the books. You could draw the local encounter (Cluny the Scourge) or the far off one (as from <i>Mariel of Redwall</i>, where a rat pirate on a far-off island takes captive a mouse of redwall and, some brave mouse goes to destroy him). There is always Martin's Sword, when it comes to magic items. Probably something to the extent of Rat Bane... Give me a bit (probably sometime this week) and I think I could draw up some stuff. And don't worry if you don't use it, I'll be doing it for my own fun, as well. :) And, if you can, I would suggest reading the books. VERY fun books, good for all ages. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Redwall
Top