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Regarding DMG, Starter Set and Essentials kit: Are they good for the starting DMs?
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<blockquote data-quote="Xamnam" data-source="post: 8810841" data-attributes="member: 7037765"><p>I don't think people who want a more beginner friendly DMG are arguing that the Starter Sets are actively bad. (If that's someone's position, please correct me.) I think the LMoP Starter Set can be good for a new DM, unqualified yes. But the thread title is "Regarding DMG, Starter Set and Essentials kit: Are they good for the starting DMs?" People just are seeing a world where the DMG could have parity with the Starter Set as an introductory text, given that it's currently undergoing revision, or if not parity, at least be complementary in function to it. That's a world I actively want (considering that a world where the DMG is renamed isn't happening).</p><p></p><p>I know I'm only me. I'm not arguing that I'm speaking up for a silent majority. But, I'm also not the only person arguing for improvement here, and when you talk about a game that has players that number in the millions, a group that represents even just 5% (obviously a completely made up number) of the player base still equals tens of thousands of a players. I think there are enough players who would prefer an explicitly instructional text from the makers of the game as actively contrasted with jumping in feet first / having to search through online resources / look for third party assistance / etc. such that it would be significantly helpful for it to exist. Given a choice, I would always choose that first option, and I don't think I'm so out there in this that I'm alone in this, especially within the community that is drawn to playing D&D in the first place.</p></blockquote><p></p>
[QUOTE="Xamnam, post: 8810841, member: 7037765"] I don't think people who want a more beginner friendly DMG are arguing that the Starter Sets are actively bad. (If that's someone's position, please correct me.) I think the LMoP Starter Set can be good for a new DM, unqualified yes. But the thread title is "Regarding DMG, Starter Set and Essentials kit: Are they good for the starting DMs?" People just are seeing a world where the DMG could have parity with the Starter Set as an introductory text, given that it's currently undergoing revision, or if not parity, at least be complementary in function to it. That's a world I actively want (considering that a world where the DMG is renamed isn't happening). I know I'm only me. I'm not arguing that I'm speaking up for a silent majority. But, I'm also not the only person arguing for improvement here, and when you talk about a game that has players that number in the millions, a group that represents even just 5% (obviously a completely made up number) of the player base still equals tens of thousands of a players. I think there are enough players who would prefer an explicitly instructional text from the makers of the game as actively contrasted with jumping in feet first / having to search through online resources / look for third party assistance / etc. such that it would be significantly helpful for it to exist. Given a choice, I would always choose that first option, and I don't think I'm so out there in this that I'm alone in this, especially within the community that is drawn to playing D&D in the first place. [/QUOTE]
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Community
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Regarding DMG, Starter Set and Essentials kit: Are they good for the starting DMs?
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