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<blockquote data-quote="jkason" data-source="post: 5823059" data-attributes="member: 2710"><p>I have a full entry for Martna set to add to the wiki for after the adventure, but you're right, am holding onto that since it involves elements of the not-completed adventure. </p><p></p><p>For your purposes, though, I do have the stat block:</p><p></p><p><strong>Region</strong> The Ouhm River</p><p><strong>Size </strong> Small City (base GP 4000)</p><p><strong>Demographics </strong> Human, Halfling, Other</p><p><strong>Government </strong> Meritocracy</p><p><strong>Alignment </strong> Chaotic Good</p><p></p><p></p><p>On location, I didn't have anything specifically picked out, though I don't think it's in the Chasm at all. Right about where that river running out of Tal Hallow intersects it (I can't tell if that's the Ouhm, or the river it's intersecting is) seems about right on an instinctual level; I added Halfling pirates, after all, and though I only created one halfling NPC, I sort of assumed there was a farily significant Halfling presence. I wouldn't think it should be right on top of Tal Hollow, but close enough that emigrants from the homeland might naturally land there when they get tired of wandering.</p><p></p><p>Hope that helps. Obviously from all the improv I had to do at the start of your adventure, geography isn't my strongest suit, so I don't have a hard-coded location for it, just ideas about how it fits into the landscape, as it were.</p></blockquote><p></p>
[QUOTE="jkason, post: 5823059, member: 2710"] I have a full entry for Martna set to add to the wiki for after the adventure, but you're right, am holding onto that since it involves elements of the not-completed adventure. For your purposes, though, I do have the stat block: [b]Region[/b] The Ouhm River [b]Size [/b] Small City (base GP 4000) [b]Demographics [/b] Human, Halfling, Other [b]Government [/b] Meritocracy [b]Alignment [/b] Chaotic Good On location, I didn't have anything specifically picked out, though I don't think it's in the Chasm at all. Right about where that river running out of Tal Hallow intersects it (I can't tell if that's the Ouhm, or the river it's intersecting is) seems about right on an instinctual level; I added Halfling pirates, after all, and though I only created one halfling NPC, I sort of assumed there was a farily significant Halfling presence. I wouldn't think it should be right on top of Tal Hollow, but close enough that emigrants from the homeland might naturally land there when they get tired of wandering. Hope that helps. Obviously from all the improv I had to do at the start of your adventure, geography isn't my strongest suit, so I don't have a hard-coded location for it, just ideas about how it fits into the landscape, as it were. [/QUOTE]
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