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Rejection for DDI article isn't so bad
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<blockquote data-quote="jffdougan" data-source="post: 5763028" data-attributes="member: 79208"><p><strong>more updates</strong></p><p></p><p>I heard over the weekend about all but one of my remaining submissions. Of those, one is a "maybe"; the others are all assorted "no's." </p><p></p><p>A drop-in temple (a la tavern profile series) is in a "wait-and-see; repitch in April/May" mode while they see what the reaction is to the Tavern Profile series. Item sets are a "no go" that never caught traction w/ the player base. A proposed vestige pact hexblade was nixed because warlocks have gotten lots of attention in print & DDI support over the last year or so. The article I was most nervous about my chops to pull off got passed over because the pitch was too vague. (The last is a fair criticism; I'd originally intended to try to focus is more over the next 6 mos. -- well, 4 now -- but decided to toss it in at the last minute.</p><p></p><p>The "maybe" is one I'd be writing in conjunction with Shroomy. Chris said he likes the idea, but it doesn't fit into any of their planned upcoming themes. He's going to discuss it with the design & development team at their next meeting and greenlight it if they like it.</p></blockquote><p></p>
[QUOTE="jffdougan, post: 5763028, member: 79208"] [b]more updates[/b] I heard over the weekend about all but one of my remaining submissions. Of those, one is a "maybe"; the others are all assorted "no's." A drop-in temple (a la tavern profile series) is in a "wait-and-see; repitch in April/May" mode while they see what the reaction is to the Tavern Profile series. Item sets are a "no go" that never caught traction w/ the player base. A proposed vestige pact hexblade was nixed because warlocks have gotten lots of attention in print & DDI support over the last year or so. The article I was most nervous about my chops to pull off got passed over because the pitch was too vague. (The last is a fair criticism; I'd originally intended to try to focus is more over the next 6 mos. -- well, 4 now -- but decided to toss it in at the last minute. The "maybe" is one I'd be writing in conjunction with Shroomy. Chris said he likes the idea, but it doesn't fit into any of their planned upcoming themes. He's going to discuss it with the design & development team at their next meeting and greenlight it if they like it. [/QUOTE]
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Rejection for DDI article isn't so bad
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