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Reliable Talent. What the what?
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<blockquote data-quote="Charlaquin" data-source="post: 7290039" data-attributes="member: 6779196"><p>And so is taking 10, right next to where it say the DM can ask for a passive Skill check instead of a roll.</p><p></p><p></p><p>No, 3rd tier of the character’s adventuring career. 1st tier is 1st-4th level, 2nd-tier is 5th-10th level, 3rd tier is 11th-15th, and 4th tier is 16th-20th. These are notably the points when classes pick up major game-changing features like extra attacks, and the points where, if you analyze the experience table and the encounter building guidelines, you find significant slowdowns in level progression.</p><p></p><p></p><p>I assume that rolls with a base 50% chance of success will probably be succeeded at, yes. Because players have lots of ways to improve on that base 50%. Bless, Bardic Inspiration, etc. plus 50% chance success rate is the sweet spot for getting the most value out of Advantage. And, again, passive checks are a thing.</p><p></p><p></p><p>You say that like Reliable Talent is a problem for most DMs. Yet, as you pointed out in the opening post, it made it through playtesting to be printed in the book. It never even occurred to me that it might be a problem because during up your chance of success on rolls with 50% or better odds without improving the maximum DC you can succeed at is pretty tame in my opinion, and a good chunk of the tasks that would potentially benefit from it wouldn’t even be rolled for at my table anyway. It seems like this is mostly a You problem, and like you’ve got a you solution, so at this point I’m not sure what we’re even still discussing.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 7290039, member: 6779196"] And so is taking 10, right next to where it say the DM can ask for a passive Skill check instead of a roll. No, 3rd tier of the character’s adventuring career. 1st tier is 1st-4th level, 2nd-tier is 5th-10th level, 3rd tier is 11th-15th, and 4th tier is 16th-20th. These are notably the points when classes pick up major game-changing features like extra attacks, and the points where, if you analyze the experience table and the encounter building guidelines, you find significant slowdowns in level progression. I assume that rolls with a base 50% chance of success will probably be succeeded at, yes. Because players have lots of ways to improve on that base 50%. Bless, Bardic Inspiration, etc. plus 50% chance success rate is the sweet spot for getting the most value out of Advantage. And, again, passive checks are a thing. You say that like Reliable Talent is a problem for most DMs. Yet, as you pointed out in the opening post, it made it through playtesting to be printed in the book. It never even occurred to me that it might be a problem because during up your chance of success on rolls with 50% or better odds without improving the maximum DC you can succeed at is pretty tame in my opinion, and a good chunk of the tasks that would potentially benefit from it wouldn’t even be rolled for at my table anyway. It seems like this is mostly a You problem, and like you’ve got a you solution, so at this point I’m not sure what we’re even still discussing. [/QUOTE]
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Reliable Talent. What the what?
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