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Reliable Talent. What the what?
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<blockquote data-quote="Ovinomancer" data-source="post: 7295383" data-attributes="member: 16814"><p>I've had the dubious pleasure of hiring a locksmith to gain access to property for which the keys were not available anymore (tenet issues, lost, tenet issues). The preferred method for locks is destructive opening and then replacement. At no time have I ever seen a locksmith actually take the time to delicately pick a lock. Usually, they punch the lock.</p><p></p><p>For cars, sure, they use the slimjim method, but, if you talk to them, they don't like to because there's a high chance of damaging the mechanism. They'll usually get a waiver signed before attempting it. I have a close friend that did have his lock mechanism broken by a locksmith trying to open the door. The locksmith was unsuccessful, and the dealership had to get involved (at ridiculous expense) to cut a new key according to his VIN#. And then he had to have the lock mechanism replaced.</p><p></p><p>So, no, locksmiths are very skilled, but their skills aren't at deftly picking locks without damaging the lock. They have tools illegal to own that make defeating locks much easier, but not without damage. The point here isn't that locksmiths are tremendously skilled (although they are skilled) to the point that they can defeat locks via finesse, but that society had restricted many of the tools that make defeating locks illegal to own, but locksmiths can legally use them.</p><p></p><p>It needs to be accepted that the game grossly simplifies tasks, and also rests on fictional tropes of master thieves able to deftly defeat any mechanism with nothing but a light touch a set of lockpicks. It's not based on reality at all. As a trope, reliable expert is something we're familiar with as a common fantasy concept, and fits well into our let's pretend to be elves game. It's not based on how the real world works. Looking to the real world will not help us better relate to the trope.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 7295383, member: 16814"] I've had the dubious pleasure of hiring a locksmith to gain access to property for which the keys were not available anymore (tenet issues, lost, tenet issues). The preferred method for locks is destructive opening and then replacement. At no time have I ever seen a locksmith actually take the time to delicately pick a lock. Usually, they punch the lock. For cars, sure, they use the slimjim method, but, if you talk to them, they don't like to because there's a high chance of damaging the mechanism. They'll usually get a waiver signed before attempting it. I have a close friend that did have his lock mechanism broken by a locksmith trying to open the door. The locksmith was unsuccessful, and the dealership had to get involved (at ridiculous expense) to cut a new key according to his VIN#. And then he had to have the lock mechanism replaced. So, no, locksmiths are very skilled, but their skills aren't at deftly picking locks without damaging the lock. They have tools illegal to own that make defeating locks much easier, but not without damage. The point here isn't that locksmiths are tremendously skilled (although they are skilled) to the point that they can defeat locks via finesse, but that society had restricted many of the tools that make defeating locks illegal to own, but locksmiths can legally use them. It needs to be accepted that the game grossly simplifies tasks, and also rests on fictional tropes of master thieves able to deftly defeat any mechanism with nothing but a light touch a set of lockpicks. It's not based on reality at all. As a trope, reliable expert is something we're familiar with as a common fantasy concept, and fits well into our let's pretend to be elves game. It's not based on how the real world works. Looking to the real world will not help us better relate to the trope. [/QUOTE]
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