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Remembering STAR TREK Roleplaying Games
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<blockquote data-quote="Audrik" data-source="post: 7662228" data-attributes="member: 73653"><p>A few years ago, I really wanted to try out some Star Trek role-playing, so I bought all of the books made by Decipher, plus a Star Trek atlas. I got my cousin and a friend of ours to try it out. I didn't have a story planned, but I started on a concept while they made characters (one was a security officer, and one was a pilot), and then I improvised the rest.</p><p></p><p>It started with the standard anomaly in scanner readings from a system which supposedly had no planets, and the star gave signs of being a sort of pulsar. There was also what appeared to only be distorted static but in a pattern which mirrored several known distress signals. Being a Federation ship, of course they investigated.</p><p></p><p>In system, they discovered an irregular egg-shaped object about half the size of the Galaxy-class <em>El Dorado</em> which served as their vessel. (The runner-up name was the <em>Peter Venkman</em>) The security officer was on the holo-deck, and the pilot was in his quarters when they were called to the ready room. The security officer couldn't get out of the holo-deck as the doors seemed to have been welded shut, but a crew of NPCs managed to cut through. By the time he got to the ready room, computer systems were already having issues, and some of the more sensitive ones were frying.</p><p></p><p>They discussed several plans, but eventually they were forced to accept the 'Retreat' plan. The crew began repairs, and a couple days later they were ready to go back in to investigate the egg-shaped object when the chief science officer had a disturbing theory based on limited analysis. The star had been firing particles out at a high velocity, and he believed they were phasing in and out, almost like weaving between atoms. They gradually built up everywhere, and computer systems gave early indications due to their sensitivity. That didn't explain the holo-deck door, but it was a start. If that theory was correct, the egg-shaped mass might be a starship which would also explain the distorted distress call. It also meant that they weren't likely to find any survivors, but there was a chance.</p><p></p><p>We called it there, and we never got back to finish the episode, so even I don't know where it was headed. I do remember that it went well though, and if I can ever find players, I'd be happy to run it again.</p></blockquote><p></p>
[QUOTE="Audrik, post: 7662228, member: 73653"] A few years ago, I really wanted to try out some Star Trek role-playing, so I bought all of the books made by Decipher, plus a Star Trek atlas. I got my cousin and a friend of ours to try it out. I didn't have a story planned, but I started on a concept while they made characters (one was a security officer, and one was a pilot), and then I improvised the rest. It started with the standard anomaly in scanner readings from a system which supposedly had no planets, and the star gave signs of being a sort of pulsar. There was also what appeared to only be distorted static but in a pattern which mirrored several known distress signals. Being a Federation ship, of course they investigated. In system, they discovered an irregular egg-shaped object about half the size of the Galaxy-class [I]El Dorado[/I] which served as their vessel. (The runner-up name was the [I]Peter Venkman[/I]) The security officer was on the holo-deck, and the pilot was in his quarters when they were called to the ready room. The security officer couldn't get out of the holo-deck as the doors seemed to have been welded shut, but a crew of NPCs managed to cut through. By the time he got to the ready room, computer systems were already having issues, and some of the more sensitive ones were frying. They discussed several plans, but eventually they were forced to accept the 'Retreat' plan. The crew began repairs, and a couple days later they were ready to go back in to investigate the egg-shaped object when the chief science officer had a disturbing theory based on limited analysis. The star had been firing particles out at a high velocity, and he believed they were phasing in and out, almost like weaving between atoms. They gradually built up everywhere, and computer systems gave early indications due to their sensitivity. That didn't explain the holo-deck door, but it was a start. If that theory was correct, the egg-shaped mass might be a starship which would also explain the distorted distress call. It also meant that they weren't likely to find any survivors, but there was a chance. We called it there, and we never got back to finish the episode, so even I don't know where it was headed. I do remember that it went well though, and if I can ever find players, I'd be happy to run it again. [/QUOTE]
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