Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Removing the Bonus Action from Two-Weapon Fighting
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CapnZapp" data-source="post: 6917869" data-attributes="member: 12731"><p>As several posters have clarified, it is because bonus action conflicts make two-weapon fighting a substandard choice for the optimally minded player.</p><p></p><p>The path to dealing lots of damage (arguably the fundamental part of being a martial character in the first place) is to utilize <em>all your actions all the time</em>, including a bonus action and (for the heavy duty minmaxer) the reaction.</p><p></p><p>This means that your baseline damage should, nay needs to, come about without taking either of those two. </p><p></p><p>If you use any other fighting style (greatweapon etc) you leave your bonus action open for being used for extra damage. This is the first step to an optimized character, that is, a character that can be as well rounded and as well characterized as any other; it just deals more damage, and is therefore better at its job.</p><p></p><p>Now, two weapon fighters need to use their bonus action each round to simply reach their baseline damage. Hence two weapon fighting style does not allow optimization to the same degree. </p><p></p><p>Which is exactly what the proposed change fixes.</p><p></p><p>(That does not necessarily mean the change is balanced or that I endorse it. The above is merely explaining why somebody would want to make the change)</p><p></p><p>Cheers,</p><p>Zapp</p><p></p><p>PS. This is also why the Barbarian Berserker is a poor choice (in games with Greatweapon Master feats), the exhaustion notwithstanding: again you have a basic build reliant on a resource best spared for optimized build choices.</p><p></p><p>In short: assuming every character build is equal, choose one that isn't based upon bonus actions. Because that lets you climb above those choices by using the bonus action.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 6917869, member: 12731"] As several posters have clarified, it is because bonus action conflicts make two-weapon fighting a substandard choice for the optimally minded player. The path to dealing lots of damage (arguably the fundamental part of being a martial character in the first place) is to utilize [I]all your actions all the time[/I], including a bonus action and (for the heavy duty minmaxer) the reaction. This means that your baseline damage should, nay needs to, come about without taking either of those two. If you use any other fighting style (greatweapon etc) you leave your bonus action open for being used for extra damage. This is the first step to an optimized character, that is, a character that can be as well rounded and as well characterized as any other; it just deals more damage, and is therefore better at its job. Now, two weapon fighters need to use their bonus action each round to simply reach their baseline damage. Hence two weapon fighting style does not allow optimization to the same degree. Which is exactly what the proposed change fixes. (That does not necessarily mean the change is balanced or that I endorse it. The above is merely explaining why somebody would want to make the change) Cheers, Zapp PS. This is also why the Barbarian Berserker is a poor choice (in games with Greatweapon Master feats), the exhaustion notwithstanding: again you have a basic build reliant on a resource best spared for optimized build choices. In short: assuming every character build is equal, choose one that isn't based upon bonus actions. Because that lets you climb above those choices by using the bonus action. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Removing the Bonus Action from Two-Weapon Fighting
Top