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<blockquote data-quote="Arabesu" data-source="post: 4282222" data-attributes="member: 534"><p><strong>round eight</strong></p><p></p><p>Noticing that the Helmitic priest has surged away from him and out of range of a quick bout of healing, he considers his tactical options and settles his gaze on the flame-tongued hell-hound guarding the priest. Yorgan moves forward. Sensing that he may be more effective with his psychic bolt of cold than he would with his crossbow, he lauches a small splinter of ice and frost at the infernal creature. <span style="color: orange">"Cold, Eh? Well this aught to keep you on ice!</span></p><p></p><p>Meanwhile, the ectoplasmic flesh of the construct begins to roil, boil, and froth as it nears its time of expiration. Charging the cleric (OOC or the hell hound guarding him if it is still alive) it delivers a truly staggering blow before collapsing into steaming pools of jellied ectoplasm that begin to evaporate quickly.</p><p></p><p>[sblock=OOC the numbers]Single move from P17 to L21 to get the hound and the cleric in line. Manifests a slightly augmented energy push at the cleric's hell-hound (3pp, no wild surge). <a href="http://invisiblecastle.com/roller/view/1621484/" target="_blank">Only hits touch AC 12, for 16 cold damage, with a Relex save DC16 for half.</a> If a hit, the hell-hound needs to make a DC16 strength check or be pushed back by 20 (or 10 if reflex save successful) feet. If it strikes an obstruction, i.e. the cleric behind it, it takes another <a href="http://invisiblecastle.com/roller/view/1621485/" target="_blank">5 damage</a> (or perhaps this damage would be split between hound and cleric?). </p><p></p><p>The construct charges the cleric or hell-hound <a href="http://invisiblecastle.com/roller/view/1621483/" target="_blank">hitting AC 30, for 13 damage.</a> [/sblock]</p><p></p><p>[sblock=Yorgan and Construct stats]AC 26 (28 vs ranged); HP 35 of 41; Fort 4, Reflex 5, Will 1; 23 PP remaining. Shifting w/ 5 rounds remaining, Thicken Skin 70min -4 rounds, Dangersense ? hours.</p><p></p><p>Construct: dissipated at the end of the round.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Arabesu, post: 4282222, member: 534"] [b]round eight[/b] Noticing that the Helmitic priest has surged away from him and out of range of a quick bout of healing, he considers his tactical options and settles his gaze on the flame-tongued hell-hound guarding the priest. Yorgan moves forward. Sensing that he may be more effective with his psychic bolt of cold than he would with his crossbow, he lauches a small splinter of ice and frost at the infernal creature. [color=orange]"Cold, Eh? Well this aught to keep you on ice![/color] Meanwhile, the ectoplasmic flesh of the construct begins to roil, boil, and froth as it nears its time of expiration. Charging the cleric (OOC or the hell hound guarding him if it is still alive) it delivers a truly staggering blow before collapsing into steaming pools of jellied ectoplasm that begin to evaporate quickly. [sblock=OOC the numbers]Single move from P17 to L21 to get the hound and the cleric in line. Manifests a slightly augmented energy push at the cleric's hell-hound (3pp, no wild surge). [URL=http://invisiblecastle.com/roller/view/1621484/]Only hits touch AC 12, for 16 cold damage, with a Relex save DC16 for half.[/URL] If a hit, the hell-hound needs to make a DC16 strength check or be pushed back by 20 (or 10 if reflex save successful) feet. If it strikes an obstruction, i.e. the cleric behind it, it takes another [URL=http://invisiblecastle.com/roller/view/1621485/]5 damage[/URL] (or perhaps this damage would be split between hound and cleric?). The construct charges the cleric or hell-hound [URL=http://invisiblecastle.com/roller/view/1621483/]hitting AC 30, for 13 damage.[/URL] [/sblock] [sblock=Yorgan and Construct stats]AC 26 (28 vs ranged); HP 35 of 41; Fort 4, Reflex 5, Will 1; 23 PP remaining. Shifting w/ 5 rounds remaining, Thicken Skin 70min -4 rounds, Dangersense ? hours. Construct: dissipated at the end of the round. [/sblock] [/QUOTE]
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