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Renegade Game Studios Takes Over World of Darkness
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<blockquote data-quote="zhivik" data-source="post: 8125485" data-attributes="member: 6966637"><p>Onyx Path are doing what they can afford to. The reality of today’s tabletop RPG market is that only large publishers can afford to release print editions regularly. Everyone else needs to rely on crowdfunding campaigns or they will go broke. This issue has been brought up on Onyx Path’s forums more than once, and they have been very open about what they can afford to do.</p><p></p><p>Sure, it is not pleasant and makes getting new players difficult. However, if it wasn’t Onyx Path to maintain the World of Darkness and Chronicles of Darkness lines, then they would be completely gone now. CCP had practically buried White Wolf, with nothing coming out for years, and I seriously doubt Paradox would have bought the IP if it were not maintained.</p><p></p><p>So there, it’s just much more expensive to publish anything that is not PoD right now and most independent developers don’t even try. Sure, they may be wrong and some books could get enough sales. The big issue is that a publisher can swallow an unsuccessful release, but it will be the end for an independent one like Onyx Path. I don’t know what idea do you have about Onyx Path, but they don’t have a lot of permanent staff and work primarily with contractors - it is indeed that bad. As far as I am concerned, they should get a lot of praise for keeping World of Darkness a thing so long, despite all odds.</p><p></p><p>I can only hope that after the new Bloodlines game is released next year, things could get better, though the change in lead developers so shirt before release doesn’t bring a lot of hope ...</p></blockquote><p></p>
[QUOTE="zhivik, post: 8125485, member: 6966637"] Onyx Path are doing what they can afford to. The reality of today’s tabletop RPG market is that only large publishers can afford to release print editions regularly. Everyone else needs to rely on crowdfunding campaigns or they will go broke. This issue has been brought up on Onyx Path’s forums more than once, and they have been very open about what they can afford to do. Sure, it is not pleasant and makes getting new players difficult. However, if it wasn’t Onyx Path to maintain the World of Darkness and Chronicles of Darkness lines, then they would be completely gone now. CCP had practically buried White Wolf, with nothing coming out for years, and I seriously doubt Paradox would have bought the IP if it were not maintained. So there, it’s just much more expensive to publish anything that is not PoD right now and most independent developers don’t even try. Sure, they may be wrong and some books could get enough sales. The big issue is that a publisher can swallow an unsuccessful release, but it will be the end for an independent one like Onyx Path. I don’t know what idea do you have about Onyx Path, but they don’t have a lot of permanent staff and work primarily with contractors - it is indeed that bad. As far as I am concerned, they should get a lot of praise for keeping World of Darkness a thing so long, despite all odds. I can only hope that after the new Bloodlines game is released next year, things could get better, though the change in lead developers so shirt before release doesn’t bring a lot of hope ... [/QUOTE]
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