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Requesting help building a barbarian
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<blockquote data-quote="Mort" data-source="post: 9039249" data-attributes="member: 762"><p>You definitely don't want to multiclass anywhere in the first five levels - that delays extra attack. Level 6 is a subclass feature, usually not great to delay that. After that, some fighter in the mix works well. Rogue is not easy because it's Dex based, and as said above casters are problematic.</p><p></p><p>Zealot is a straightforward subclass with good damage and the benefit of being very hard to permanently kill.</p><p></p><p>Ancestral Guardian is a good defender if that's what you want for your barbarian. BUT if there are a lot of encounters rage goes quick she then you can't do your schtick.</p><p></p><p>I REALLY dislike the path of Wild Magic. None of the 3rd level features are all THAT great and because they are 100% random you can't count on getting the one you need regardless - is just terrible. The 6th level feature is decent but doesn't make up for the awfulness of the 3rd level one, IMO.</p></blockquote><p></p>
[QUOTE="Mort, post: 9039249, member: 762"] You definitely don't want to multiclass anywhere in the first five levels - that delays extra attack. Level 6 is a subclass feature, usually not great to delay that. After that, some fighter in the mix works well. Rogue is not easy because it's Dex based, and as said above casters are problematic. Zealot is a straightforward subclass with good damage and the benefit of being very hard to permanently kill. Ancestral Guardian is a good defender if that's what you want for your barbarian. BUT if there are a lot of encounters rage goes quick she then you can't do your schtick. I REALLY dislike the path of Wild Magic. None of the 3rd level features are all THAT great and because they are 100% random you can't count on getting the one you need regardless - is just terrible. The 6th level feature is decent but doesn't make up for the awfulness of the 3rd level one, IMO. [/QUOTE]
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