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<blockquote data-quote="Oofta" data-source="post: 9179219" data-attributes="member: 6801845"><p>I would say it depends on the analysis and the player. Some people will choose it because it's simple to run and that's all they care about. If, like a recent game I ran, the person playing a battle master almost never uses any of their maneuvers they would have been better off playing a champion from a DPR perspective. I chose champion for my fighter/rogue because of the extra chance to crit. It also depends on analysis, it's hard to judge how often other subclass options will be useful.</p><p></p><p>In any case it looks like they're beefing up the champion fighter quite a bit for the 2024 edition though, which is probably a good thing.</p></blockquote><p></p>
[QUOTE="Oofta, post: 9179219, member: 6801845"] I would say it depends on the analysis and the player. Some people will choose it because it's simple to run and that's all they care about. If, like a recent game I ran, the person playing a battle master almost never uses any of their maneuvers they would have been better off playing a champion from a DPR perspective. I chose champion for my fighter/rogue because of the extra chance to crit. It also depends on analysis, it's hard to judge how often other subclass options will be useful. In any case it looks like they're beefing up the champion fighter quite a bit for the 2024 edition though, which is probably a good thing. [/QUOTE]
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