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Respeckt Mah Authoritah: Understanding High Trust and the Division of Authority
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<blockquote data-quote="bloodtide" data-source="post: 9103255" data-attributes="member: 6684958"><p>This is only true for the Modern World......roughly after 2000.</p><p></p><p>If you were not there........back in the Time Before Time. And disclaimer: Yes some people in the past were not only millionaires but lived right next to a RPG Mart and they automatically got every single RPG and related item as they lived in a RPG Paradise. For everyone else:</p><p></p><p>RPG were a bit hard to find from 1973 to 1995 ish. (well, really EVERYTHING was a bit hard to find: welcome to the Past). There were very few...if any Game Stores well into the 90's (yes, some people grew up right next to a game store that opened in '74...but most people did not). Comic Stores were rare too....and a LOT of them did not sell RPGs (yet). So your only option was book stores....and a good half of THEM did not carry RPGs too. If your book store did...way in the back...by the road maps..was a game shelf or two: lots of crossword and puzzle books....and maybe...just maybe a shelf for RPGs. And that is to say a random pile of random RPGs. So your chances of find any one book were slim.</p><p></p><p>So it was QUITE common for one person....often, but not always the DM in a 'group' to even HAVE a rule book...let alone a couple. The vast majority of players did not own any rule books...even a Players Handbook. The DM just told them the rules they needed. A LOT of players did not even have dice: plenty of games just had ONE set of dice that everyone had to share. </p><p></p><p>And....of course....the even BIGGER part was the average casual player would say "eh, why buy a book...I don't need to know the rules" attitude was VERY common. </p><p></p><p></p><p></p><p>I find kicking people out of the game works good here.</p><p></p><p>Someone takes even a couple seconds to complain about a ruling and I will just say "stop, or go home". They continue: they are gone.</p></blockquote><p></p>
[QUOTE="bloodtide, post: 9103255, member: 6684958"] This is only true for the Modern World......roughly after 2000. If you were not there........back in the Time Before Time. And disclaimer: Yes some people in the past were not only millionaires but lived right next to a RPG Mart and they automatically got every single RPG and related item as they lived in a RPG Paradise. For everyone else: RPG were a bit hard to find from 1973 to 1995 ish. (well, really EVERYTHING was a bit hard to find: welcome to the Past). There were very few...if any Game Stores well into the 90's (yes, some people grew up right next to a game store that opened in '74...but most people did not). Comic Stores were rare too....and a LOT of them did not sell RPGs (yet). So your only option was book stores....and a good half of THEM did not carry RPGs too. If your book store did...way in the back...by the road maps..was a game shelf or two: lots of crossword and puzzle books....and maybe...just maybe a shelf for RPGs. And that is to say a random pile of random RPGs. So your chances of find any one book were slim. So it was QUITE common for one person....often, but not always the DM in a 'group' to even HAVE a rule book...let alone a couple. The vast majority of players did not own any rule books...even a Players Handbook. The DM just told them the rules they needed. A LOT of players did not even have dice: plenty of games just had ONE set of dice that everyone had to share. And....of course....the even BIGGER part was the average casual player would say "eh, why buy a book...I don't need to know the rules" attitude was VERY common. I find kicking people out of the game works good here. Someone takes even a couple seconds to complain about a ruling and I will just say "stop, or go home". They continue: they are gone. [/QUOTE]
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