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Respecting other gamers' playing style [rant]
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<blockquote data-quote="Bubbalicious" data-source="post: 921536" data-attributes="member: 7274"><p>Hang with 'em man! It can get frustrating with all the meta-gamers out there, but the ONLY important thing is that you have fun, otherwise, why participate?</p><p></p><p>One of my favorite characters had stats that were all 11s and 12s. Other characters of mine usually have some glaring weakness (often very low strength). I establish my character first, then play him for keeps. I don't grab for magic items that don't make sense for my character to use. I'll stand in there in battle until I'm about to die, then get the Heck out of there! Nobody wants to die if they can help it, and that's how I play my characters.</p><p></p><p>What I'm getting at is that there are far too many people out there who have no clue what being a good "role player" is. They can't enjoy themselves unless their character is the biggest, baddest (in other words...most ridiculous), M.F. ever heard of. I'm far more satisfied with a character who overcomes shortcomings, adversities, and fears to make an indispensible contribution against all odds. </p><p></p><p>Everyone's tastes are different, and as long as they don't get too out of hand (like playing a good Cleric that greedily grabs every magic item and comes up with lame excuses why their character should possess EVERYTHING, for example) and spoil your fun, then let them have their own kind of fun as well.</p><p></p><p>And if they do make themselves to be pains in the rear, do unexpected things (in character, of course) that force them in a direction that lets everyone have fun (like refusing to heal them or aid them in battle until they play nice...they called it "fragging" in 'Nam).</p></blockquote><p></p>
[QUOTE="Bubbalicious, post: 921536, member: 7274"] Hang with 'em man! It can get frustrating with all the meta-gamers out there, but the ONLY important thing is that you have fun, otherwise, why participate? One of my favorite characters had stats that were all 11s and 12s. Other characters of mine usually have some glaring weakness (often very low strength). I establish my character first, then play him for keeps. I don't grab for magic items that don't make sense for my character to use. I'll stand in there in battle until I'm about to die, then get the Heck out of there! Nobody wants to die if they can help it, and that's how I play my characters. What I'm getting at is that there are far too many people out there who have no clue what being a good "role player" is. They can't enjoy themselves unless their character is the biggest, baddest (in other words...most ridiculous), M.F. ever heard of. I'm far more satisfied with a character who overcomes shortcomings, adversities, and fears to make an indispensible contribution against all odds. Everyone's tastes are different, and as long as they don't get too out of hand (like playing a good Cleric that greedily grabs every magic item and comes up with lame excuses why their character should possess EVERYTHING, for example) and spoil your fun, then let them have their own kind of fun as well. And if they do make themselves to be pains in the rear, do unexpected things (in character, of course) that force them in a direction that lets everyone have fun (like refusing to heal them or aid them in battle until they play nice...they called it "fragging" in 'Nam). [/QUOTE]
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