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Resting and the frikkin' Elephant in the Room
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<blockquote data-quote="Corwin" data-source="post: 7119702" data-attributes="member: 1560"><p>Is that so? They completely avoid it? Are you sure about that? I'm asking honestly because I haven't read them all so I wouldn't know. I just find it to be an odd claim. Like, do you think they are actively avoiding it? Do you think its intentional? If all of them are failing to mention it, you must believe its intentional, right? Otherwise, at least one of them would have accidentally, at least, made mention.</p><p></p><p></p><p>Really? When I read opinions like that, I can't help but get the impression the next logical step is asking for the adventure to run itself. Or, at least define predetermined results at every turn so as to maintain expectations pre-written along the way. Otherwise, I can't fathom how a book could know how a particular adventure, being run form it, is going. It can't tell you. Because the things you are asking for will change every time it's ran. What you are asking for, seems to me, to result in a very railroad-y experience. No thanks.</p><p></p><p></p><p>I think the published adventure also fail to explain what happens when PCs, and/or NPCs, drop to 0 hit points. Another important mechanic that comes up during the playing of it.</p></blockquote><p></p>
[QUOTE="Corwin, post: 7119702, member: 1560"] Is that so? They completely avoid it? Are you sure about that? I'm asking honestly because I haven't read them all so I wouldn't know. I just find it to be an odd claim. Like, do you think they are actively avoiding it? Do you think its intentional? If all of them are failing to mention it, you must believe its intentional, right? Otherwise, at least one of them would have accidentally, at least, made mention. Really? When I read opinions like that, I can't help but get the impression the next logical step is asking for the adventure to run itself. Or, at least define predetermined results at every turn so as to maintain expectations pre-written along the way. Otherwise, I can't fathom how a book could know how a particular adventure, being run form it, is going. It can't tell you. Because the things you are asking for will change every time it's ran. What you are asking for, seems to me, to result in a very railroad-y experience. No thanks. I think the published adventure also fail to explain what happens when PCs, and/or NPCs, drop to 0 hit points. Another important mechanic that comes up during the playing of it. [/QUOTE]
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Resting and the frikkin' Elephant in the Room
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