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Resting and the frikkin' Elephant in the Room
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<blockquote data-quote="FrogReaver" data-source="post: 7120164" data-attributes="member: 6795602"><p>I want to add that it's really hour long short rests that don't work well in the game. If it was 5-15 minute short rests I think you would get a lot more mileage out of them as there would be a lot more narrative spaces where it would make sense to take them that it doesn't make sense to take an hour rest. However, such short rests would probably over compensate the short rest characters :/</p><p></p><p>Maybe allow shorter than 1 hour shortrests based on a DC check? Let the party have a chance of benefitting from a short rest after 5 mins or 15 minutes and just scale the DC accordingly?</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7120164, member: 6795602"] I want to add that it's really hour long short rests that don't work well in the game. If it was 5-15 minute short rests I think you would get a lot more mileage out of them as there would be a lot more narrative spaces where it would make sense to take them that it doesn't make sense to take an hour rest. However, such short rests would probably over compensate the short rest characters :/ Maybe allow shorter than 1 hour shortrests based on a DC check? Let the party have a chance of benefitting from a short rest after 5 mins or 15 minutes and just scale the DC accordingly? [/QUOTE]
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Resting and the frikkin' Elephant in the Room
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