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Resting and the frikkin' Elephant in the Room
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<blockquote data-quote="FrogReaver" data-source="post: 7120253" data-attributes="member: 6795602"><p>1 I've always disliked the build up technique. It's too fine a balance act for most DM's. Do you make the Dungeon stronger than the short rest made the players? Do you make the dungeon weaker than the short rest made the players? Do you match the players in strength compared with the what the short rest gave the players?</p><p></p><p>I think if done correctly, some dungeons should follow option 1 and some option 2 and some option 3. What you find in practice is that once a DM gets the build up plan in his mind it's always just 1 of the above options and usually that the Dungeon grows stronger than what the players gained through the short rest.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7120253, member: 6795602"] 1 I've always disliked the build up technique. It's too fine a balance act for most DM's. Do you make the Dungeon stronger than the short rest made the players? Do you make the dungeon weaker than the short rest made the players? Do you match the players in strength compared with the what the short rest gave the players? I think if done correctly, some dungeons should follow option 1 and some option 2 and some option 3. What you find in practice is that once a DM gets the build up plan in his mind it's always just 1 of the above options and usually that the Dungeon grows stronger than what the players gained through the short rest. [/QUOTE]
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Resting and the frikkin' Elephant in the Room
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