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Resting and the frikkin' Elephant in the Room
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<blockquote data-quote="CapnZapp" data-source="post: 7120676" data-attributes="member: 12731"><p>There is no need to be testy about it. I reserve the right to respond to a post without checking up who started a particular subthread.</p><p></p><p>That I brought the rules into the discussion was to show how DMs are left to their own devices. And now I'm talking about DMs that run published campaigns. They read the DMG too.</p><p></p><p>That the rulebook dicusses the issue is to no help when you don't write adventures yourself. The writer whose work you buy is supposed to have read that stuff. </p><p></p><p>Besides, for all its discussion there is still next to zero actual enforcement mechanisms. </p><p></p><p></p><p></p><p>Don't try to hardline me, Mistwell - you know I won't buckle. </p><p></p><p>You don't get to misinterpret my mention of the rules to say my points are incorrect. I have never said the DMG is devoid of adventure writing advice. I am saying there is little to no enforcement in the rules as a whole, and that there are more rules that work against enforcement than toward it. </p><p></p><p>The rules don't get away with hundreds of pages that ignore the issue, and then simply writing a few paragraphs that off-load the burden on the DM (or adventure writer). Where are the actual enforcement variants?</p><p></p><p> </p><p></p><p>Please do. It's possible it is enforcing rests to a much higher level than the other modules.</p><p></p><p></p><p>Thank you. But are you sure you're discussing mid- to high level content here? (You could be, I'm just reminding you low-level content is generally fine even without much enforcement)</p><p></p><p></p><p>This does seem to be a magnitude more involved enforcement than Strahd or Abyss. Thank you.</p><p></p><p></p><p>Excellent. Now, what are your thoughts about Tyranny, Abyss, Strahd, Thunder and Yawning? Would you say Princes is typical or atypical?</p><p></p><p></p><p>This is exactly what I want, yes.</p><p></p><p></p><p>Not sure what you mean. I'm the DM but I haven't run Princes. I started this thread because I haven't come across a 5th edition adventure anywhere near this level of attention poured on the question of rest restriction and ways to meet the 6-8 encounter expectation.</p><p></p><p>So Princes get an OK from you. That's great to hear! Any other WotC 5e modules you'd like to share info on? Or do you concede my point that this stuff is mostly absent from the edition, even though it's more central to balance than ever?</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7120676, member: 12731"] There is no need to be testy about it. I reserve the right to respond to a post without checking up who started a particular subthread. That I brought the rules into the discussion was to show how DMs are left to their own devices. And now I'm talking about DMs that run published campaigns. They read the DMG too. That the rulebook dicusses the issue is to no help when you don't write adventures yourself. The writer whose work you buy is supposed to have read that stuff. Besides, for all its discussion there is still next to zero actual enforcement mechanisms. Don't try to hardline me, Mistwell - you know I won't buckle. You don't get to misinterpret my mention of the rules to say my points are incorrect. I have never said the DMG is devoid of adventure writing advice. I am saying there is little to no enforcement in the rules as a whole, and that there are more rules that work against enforcement than toward it. The rules don't get away with hundreds of pages that ignore the issue, and then simply writing a few paragraphs that off-load the burden on the DM (or adventure writer). Where are the actual enforcement variants? Please do. It's possible it is enforcing rests to a much higher level than the other modules. Thank you. But are you sure you're discussing mid- to high level content here? (You could be, I'm just reminding you low-level content is generally fine even without much enforcement) This does seem to be a magnitude more involved enforcement than Strahd or Abyss. Thank you. Excellent. Now, what are your thoughts about Tyranny, Abyss, Strahd, Thunder and Yawning? Would you say Princes is typical or atypical? This is exactly what I want, yes. Not sure what you mean. I'm the DM but I haven't run Princes. I started this thread because I haven't come across a 5th edition adventure anywhere near this level of attention poured on the question of rest restriction and ways to meet the 6-8 encounter expectation. So Princes get an OK from you. That's great to hear! Any other WotC 5e modules you'd like to share info on? Or do you concede my point that this stuff is mostly absent from the edition, even though it's more central to balance than ever? [/QUOTE]
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