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Resting and the frikkin' Elephant in the Room
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<blockquote data-quote="Uller" data-source="post: 7120806" data-attributes="member: 413"><p>And the NPCs get scrying and teleportation and the like as well. </p><p></p><p>The game gets harder to both run and play at high levels. This is true.</p><p></p><p>My table group is 12th level and playing through the Ravenloft portion of Curse of Strahd. They quckly figured out the Warlock can just cast Fly and they can come and go from the castle at will....which will be fun for them until 10 swarms of bats force some concentration checks...if that fails the devil Strahd has some other tricks he can use. They'll be less keen on flying too high then.</p></blockquote><p></p>
[QUOTE="Uller, post: 7120806, member: 413"] And the NPCs get scrying and teleportation and the like as well. The game gets harder to both run and play at high levels. This is true. My table group is 12th level and playing through the Ravenloft portion of Curse of Strahd. They quckly figured out the Warlock can just cast Fly and they can come and go from the castle at will....which will be fun for them until 10 swarms of bats force some concentration checks...if that fails the devil Strahd has some other tricks he can use. They'll be less keen on flying too high then. [/QUOTE]
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Resting and the frikkin' Elephant in the Room
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