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Resting and the frikkin' Elephant in the Room
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<blockquote data-quote="Tony Vargas" data-source="post: 7197171" data-attributes="member: 996"><p>In theory, it should. 6-8 encounters implies an average of 7. If you have a 1-encounter day you could 'balance' that with a 13-encounter day, or two 10-encounter days, three 9-encounter days. </p><p></p><p>That is, of course, assuming you have flexed your Empowerment and taken responsibility for day lengths, in the first place. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p></p><p>Sure. Most games that aren't licensed and don't come with their own settings baked into the mechanics don't constrain the GM's world-building decisions, for instance. Classless systems, tautologically, have no issues with class balance. Games that re-set after encounters have no issues with pacing affecting encounter difficulty. So, yeah, there are rooms out there with no Elephants in them.</p><p></p><p>Perhaps ironically, classic D&D wasn't one of them. Yet, back in the day, we adapted it to all sorts of things. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7197171, member: 996"] In theory, it should. 6-8 encounters implies an average of 7. If you have a 1-encounter day you could 'balance' that with a 13-encounter day, or two 10-encounter days, three 9-encounter days. That is, of course, assuming you have flexed your Empowerment and taken responsibility for day lengths, in the first place. ;) Sure. Most games that aren't licensed and don't come with their own settings baked into the mechanics don't constrain the GM's world-building decisions, for instance. Classless systems, tautologically, have no issues with class balance. Games that re-set after encounters have no issues with pacing affecting encounter difficulty. So, yeah, there are rooms out there with no Elephants in them. Perhaps ironically, classic D&D wasn't one of them. Yet, back in the day, we adapted it to all sorts of things. ;) [/QUOTE]
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