Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Story Hour
"Return of the Rod of the Seven Parts" - D&D
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Silver Moon" data-source="post: 4012359" data-attributes="member: 8530"><p><strong>Module 105 - Chapter 4, “Looking for Mogart” </strong> </p><p></p><p>Gral relates the other details of the mission. The Confederation fears that the evil genius Mogart might be able to put some of the Dentari science to use to either create clones or to reverse the genetic modification that resulted in only male offspring. The Hellstormers were sent to either capture Mogart and Tiffany or kill them if necessary, to permanently incapacitate Mogart’s ship, and to also retrieve the power rods if they can be found. </p><p></p><p>He concludes with “We have now been on this vessel for four days. We believe that the rod is still in the possession of either Mogart, Tiffany or their Cardalon pilot, and that this trio of individuals has changed hands among the different gangs since their arrival. Since our arrival we have had several firefights against the prisoners, from at least three different gangs. We began in the Guard Tube, moved to the Illustrious for two days, then returned to the Guard Tube and have only just now moved onto the Prison Sphere. </p><p></p><p>“So where is this rod now?” asks Lono. “Let’s find out,” Gral states, “Sergeant, exclude all quantum signatures in this room and do another scan.” Harback does so, finding that the rod piece is now back on the Illustrious, apparently now in the possession of the gang controlling the Main Bridge. “Damn,” Gral exclaims, “We haven’t directly encountered that gang yet, but have discovered that this particular gang is apparently affiliated with a group of four surviving Dentari and a several dozen of their Zelwick servants, Zelwick are a race similar to Goblins. Until we got here the Confederation was unaware that any Dentari had survived the initial prison revolt.” </p><p></p><p>The party asks to see the diagram again of the ship, with Gral pointing out the location of the bridge. They ponder about the best way to get there. Gral says that the fastest way is “outside”, with Ebony saying “Wait, you said there was no air out there.” “There’s not.” Gral answers, “We all get in a Bag of Holding, and Sergeant Harback flies us on his scooter.” “We don’t have a Bag of Holding with us, or a scooter,” comments Alton. “No, but he (pointing to Ron) has a space suit that can fly, and while we won’t all fit into a bag, but one member of my team could go with you, and Harback can then fly over later to pick up him and the bag.” </p><p></p><p>The party consider this strategy. Major Wellstone reminds his General that they previously came across a secret room on the Illustrious containing four suits of experimental battle armor, which the gangs apparently never found. Unfortunately the suits were designed for humans, so were a bit too big and narrow to be used by the dwarven squad. The party indicates an interest in these as well. They also recommend that the Guard Tube be separated from the Illustrious, to limit the amount of potential enemies. General Hellstormer says that his squad can do that, and puts Major Wellstone in charge, deciding to accompany the Silver Moon himself. </p><p></p><p>They head outside of the vessel with Ron Luther’s Jet Pack flying them to an airlock on the Illustrious, which he forces open with his laser rifle. Once he is safely inside, in an oxygen environment, he lets the others out of the Bag of Holding. Gral leads the party to the secret chamber with the battle suits. The room with the suits are behind a secret panel off from an auxiliary maintenance shaft, which even the dwarf has to crouch to walk through. The fours suits are examined. </p><p></p><p>The suits are large and bulky, but light weight to wear when powered up. As they are made of a plastic polymer, they will not interfere with Alton’s Druid spells, as metal armor would, so he opts to take one. Syrendel and Min-Mae decided that the extra protection would be preferable and each take one, especially once they conclude they could quickly exit through the head visor if they transform into their bird forms. Ebony, who finds normal clothing too confining, has no desire to put on a suit. As these suits lack any type of flight capacity Ron chooses to keep his own. Lono opts to take the fourth suit. </p><p></p><p>General Hellstormer explains how each suit has the ability to absorb considerable damage (90 points worth) before loosing power. Each suit also includes a built in laser rifle, three of which also have an energy blade sword attached. Each suit also has one additional piece of technology attached, but Gral explains that they don’t really have time for his to explain how to use these. Once they put the suits on Gral gives them instruction in each ones use, as well as telling the others how to use the other energy weapons that they confiscated. He tunes the helmet radios in each suit to the same frequency that he is using on the communicator built into his gauntlet, and has Ron Luther also tune in to the same frequency. </p><p></p><p>General Hellstormer contacts his other team, who have managed to make it to the intersection of the prison sphere and guard tube, and are currently in a firefight with a gang guarding that section. They indicate that it may take them a while to get to the other end of the guard shaft to plant the explosives to separate these sections. Gral tells them to proceed. </p><p></p><p>The General then leads the group up ten levels, to the level of the bridge, which they approach through a four by four foot ventilation shaft. From the ventilation shaft, located twenty feet up, along the back wall twenty-five feet from the port wall, they look below to the bridge. The bridge is huge, approximately 300 feet wide, 80 to 100 to 150 feet long and 80 feet high. The entire front section of the the bridge consist of four view screens, each 60x60 feet square (with a ten foot wide bar between ach). They see two doorways on the port wall and two doorways on the starboard wall. They work to unfasten the bolts holding the lower part of the grate covering the shaft. </p><p></p><p>Present on the bridge below are: </p><p></p><p>Five members of the gang controlling this section of the Illustrious, standing in the center of the bridge. </p><p></p><p>Two more gang members wearing mega-battle suits, copper colored suits larger than those found by the party, with more lethal looking weapons attached. Each of these is standing in an archway between the front view screens. </p><p></p><p>One large robotic contraptions, fifteen feet high, with cannon-style weapons mounted on each shoulder. It is standing along the center of the back wall. </p><p></p><p>One Dentari and three Zelwick servants standing at a table to the left center of the bridge. The Dentari appears to be examining the three control rods </p><p></p><p>Mogart, Tiffany and their Cardalon pilot being held captive. The Cardalon pilot is fully enclosed in a spacesuit, as he breathes something other than oxygen. They are being guarded by a cyborg and another robotic contraption, this one twelve feet high with some type of sword attached to his hand. </p><p></p><p></p><p>Lono comments that the odds, seventeen-to-nine, seem about right. Their biggest liability is the narrowness of the shaft, allowing no more than two at the front. Gral says that the bridge on Dreadnaughts are symmetrical, so there would be another shaft on the back wall on the other side of the bridge, and that he could lead a team there. The party decides to send a team there, to create a distraction so that Dennis can attempt to steal the rods. They send the three Hengeyokai with the General. It takes nearly a hour until he signals their arrival at a second grate, where he removes all of the bolts to the grate, holding it in place by hand. </p><p></p><p>Back at the first grate, they have had time to strategize. The bottom of he grate is pushed out just far enough for an invisible Dennismore to be lowered down on the invisible magical rope, which he then pulls down to himself. They all panic, when one of the large mega-battle suited men along with the gang leader and one of the Zelwick begin to move in his direction, but this trio continue to and through a port doorway, leaving the bridge. </p><p></p><p>They all give Dennismore a while to make his way invisibly over to table with the Dentari and the two remaining Zelwick. Alton instructs the General to begin their distraction. He instructs both Ebony and Syrendel to “Take your first shot, then I’ll move the grate out of the way.” They decide to target the group closest to them, namely the cyborg and robot guarding Mogart, Tiffany and the Cardalon pilot.</p></blockquote><p></p>
[QUOTE="Silver Moon, post: 4012359, member: 8530"] [B]Module 105 - Chapter 4, “Looking for Mogart” [/B] Gral relates the other details of the mission. The Confederation fears that the evil genius Mogart might be able to put some of the Dentari science to use to either create clones or to reverse the genetic modification that resulted in only male offspring. The Hellstormers were sent to either capture Mogart and Tiffany or kill them if necessary, to permanently incapacitate Mogart’s ship, and to also retrieve the power rods if they can be found. He concludes with “We have now been on this vessel for four days. We believe that the rod is still in the possession of either Mogart, Tiffany or their Cardalon pilot, and that this trio of individuals has changed hands among the different gangs since their arrival. Since our arrival we have had several firefights against the prisoners, from at least three different gangs. We began in the Guard Tube, moved to the Illustrious for two days, then returned to the Guard Tube and have only just now moved onto the Prison Sphere. “So where is this rod now?” asks Lono. “Let’s find out,” Gral states, “Sergeant, exclude all quantum signatures in this room and do another scan.” Harback does so, finding that the rod piece is now back on the Illustrious, apparently now in the possession of the gang controlling the Main Bridge. “Damn,” Gral exclaims, “We haven’t directly encountered that gang yet, but have discovered that this particular gang is apparently affiliated with a group of four surviving Dentari and a several dozen of their Zelwick servants, Zelwick are a race similar to Goblins. Until we got here the Confederation was unaware that any Dentari had survived the initial prison revolt.” The party asks to see the diagram again of the ship, with Gral pointing out the location of the bridge. They ponder about the best way to get there. Gral says that the fastest way is “outside”, with Ebony saying “Wait, you said there was no air out there.” “There’s not.” Gral answers, “We all get in a Bag of Holding, and Sergeant Harback flies us on his scooter.” “We don’t have a Bag of Holding with us, or a scooter,” comments Alton. “No, but he (pointing to Ron) has a space suit that can fly, and while we won’t all fit into a bag, but one member of my team could go with you, and Harback can then fly over later to pick up him and the bag.” The party consider this strategy. Major Wellstone reminds his General that they previously came across a secret room on the Illustrious containing four suits of experimental battle armor, which the gangs apparently never found. Unfortunately the suits were designed for humans, so were a bit too big and narrow to be used by the dwarven squad. The party indicates an interest in these as well. They also recommend that the Guard Tube be separated from the Illustrious, to limit the amount of potential enemies. General Hellstormer says that his squad can do that, and puts Major Wellstone in charge, deciding to accompany the Silver Moon himself. They head outside of the vessel with Ron Luther’s Jet Pack flying them to an airlock on the Illustrious, which he forces open with his laser rifle. Once he is safely inside, in an oxygen environment, he lets the others out of the Bag of Holding. Gral leads the party to the secret chamber with the battle suits. The room with the suits are behind a secret panel off from an auxiliary maintenance shaft, which even the dwarf has to crouch to walk through. The fours suits are examined. The suits are large and bulky, but light weight to wear when powered up. As they are made of a plastic polymer, they will not interfere with Alton’s Druid spells, as metal armor would, so he opts to take one. Syrendel and Min-Mae decided that the extra protection would be preferable and each take one, especially once they conclude they could quickly exit through the head visor if they transform into their bird forms. Ebony, who finds normal clothing too confining, has no desire to put on a suit. As these suits lack any type of flight capacity Ron chooses to keep his own. Lono opts to take the fourth suit. General Hellstormer explains how each suit has the ability to absorb considerable damage (90 points worth) before loosing power. Each suit also includes a built in laser rifle, three of which also have an energy blade sword attached. Each suit also has one additional piece of technology attached, but Gral explains that they don’t really have time for his to explain how to use these. Once they put the suits on Gral gives them instruction in each ones use, as well as telling the others how to use the other energy weapons that they confiscated. He tunes the helmet radios in each suit to the same frequency that he is using on the communicator built into his gauntlet, and has Ron Luther also tune in to the same frequency. General Hellstormer contacts his other team, who have managed to make it to the intersection of the prison sphere and guard tube, and are currently in a firefight with a gang guarding that section. They indicate that it may take them a while to get to the other end of the guard shaft to plant the explosives to separate these sections. Gral tells them to proceed. The General then leads the group up ten levels, to the level of the bridge, which they approach through a four by four foot ventilation shaft. From the ventilation shaft, located twenty feet up, along the back wall twenty-five feet from the port wall, they look below to the bridge. The bridge is huge, approximately 300 feet wide, 80 to 100 to 150 feet long and 80 feet high. The entire front section of the the bridge consist of four view screens, each 60x60 feet square (with a ten foot wide bar between ach). They see two doorways on the port wall and two doorways on the starboard wall. They work to unfasten the bolts holding the lower part of the grate covering the shaft. Present on the bridge below are: Five members of the gang controlling this section of the Illustrious, standing in the center of the bridge. Two more gang members wearing mega-battle suits, copper colored suits larger than those found by the party, with more lethal looking weapons attached. Each of these is standing in an archway between the front view screens. One large robotic contraptions, fifteen feet high, with cannon-style weapons mounted on each shoulder. It is standing along the center of the back wall. One Dentari and three Zelwick servants standing at a table to the left center of the bridge. The Dentari appears to be examining the three control rods Mogart, Tiffany and their Cardalon pilot being held captive. The Cardalon pilot is fully enclosed in a spacesuit, as he breathes something other than oxygen. They are being guarded by a cyborg and another robotic contraption, this one twelve feet high with some type of sword attached to his hand. Lono comments that the odds, seventeen-to-nine, seem about right. Their biggest liability is the narrowness of the shaft, allowing no more than two at the front. Gral says that the bridge on Dreadnaughts are symmetrical, so there would be another shaft on the back wall on the other side of the bridge, and that he could lead a team there. The party decides to send a team there, to create a distraction so that Dennis can attempt to steal the rods. They send the three Hengeyokai with the General. It takes nearly a hour until he signals their arrival at a second grate, where he removes all of the bolts to the grate, holding it in place by hand. Back at the first grate, they have had time to strategize. The bottom of he grate is pushed out just far enough for an invisible Dennismore to be lowered down on the invisible magical rope, which he then pulls down to himself. They all panic, when one of the large mega-battle suited men along with the gang leader and one of the Zelwick begin to move in his direction, but this trio continue to and through a port doorway, leaving the bridge. They all give Dennismore a while to make his way invisibly over to table with the Dentari and the two remaining Zelwick. Alton instructs the General to begin their distraction. He instructs both Ebony and Syrendel to “Take your first shot, then I’ll move the grate out of the way.” They decide to target the group closest to them, namely the cyborg and robot guarding Mogart, Tiffany and the Cardalon pilot. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
"Return of the Rod of the Seven Parts" - D&D
Top