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General Tabletop Discussion
*Pathfinder & Starfinder
Revamp of the Skills System
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<blockquote data-quote="Khorod" data-source="post: 715200" data-attributes="member: 1636"><p>I've decided to add a small advantage system to my character creation process. Every character gets two advantages, role-playing wise determined by culture/background. </p><p></p><p>Sample advantages include</p><p>martial paragon: You gain a simple or martial weapon proficiency.</p><p></p><p>and the relevant one... Culture Bred Skill: Chosen skill is a class skill and you get a +1 bonus to its use.</p><p></p><p>In this way, all Dwarves, everywhere, can take part in a crafting heritage, and all Elves can be wilderness-wise.</p><p></p><p></p><p>Universal Skills:</p><p></p><p>Spot and Listen are really important skills that are one of the key skill advantages of Rogues and Rangers. Everyone still gets them cross-class, but how do you build a superior forward scout if everyone can match ranks with you?</p><p></p><p>Aside from making the bard overpowered, what is the justification for universal Craft, Profession, and Knowledge but not Perform?</p><p></p><p>Ride is not a skill that should be universal to every culture. Maybe some of the weaker skills like Ride, Use Rope, Intuit Direction, and so on should be selectable as a class skill on a case by case, or race by race, basis.</p></blockquote><p></p>
[QUOTE="Khorod, post: 715200, member: 1636"] I've decided to add a small advantage system to my character creation process. Every character gets two advantages, role-playing wise determined by culture/background. Sample advantages include martial paragon: You gain a simple or martial weapon proficiency. and the relevant one... Culture Bred Skill: Chosen skill is a class skill and you get a +1 bonus to its use. In this way, all Dwarves, everywhere, can take part in a crafting heritage, and all Elves can be wilderness-wise. Universal Skills: Spot and Listen are really important skills that are one of the key skill advantages of Rogues and Rangers. Everyone still gets them cross-class, but how do you build a superior forward scout if everyone can match ranks with you? Aside from making the bard overpowered, what is the justification for universal Craft, Profession, and Knowledge but not Perform? Ride is not a skill that should be universal to every culture. Maybe some of the weaker skills like Ride, Use Rope, Intuit Direction, and so on should be selectable as a class skill on a case by case, or race by race, basis. [/QUOTE]
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