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General Tabletop Discussion
*Dungeons & Dragons
Revamping the Warlock
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<blockquote data-quote="Pauln6" data-source="post: 7519846" data-attributes="member: 6777422"><p>I love my Tome Warlock but I do wish she had both a larger selection of spells known and more spell slots.</p><p></p><p>I kitbashed a shadow Warlock by taking the fey Warlock misty escape (re-purposed as a bonus action port from shadow to shadow) and the fiendish Warlock temporary hit points. I took Arcane Initiate for burning hands (which we ruled can count as a Warlock spell for multiclassing to effectively give her one extra daily spell slot). I then picked invocations to give her at will mage armour and levitate and devil's sight. She has a crap load of at will magic. </p><p></p><p>My only beef is the lack of shadow themed spells available to add to her spells known list.</p><p></p><p>An invocation allowing Tome Warlocks to add extra low level mystic arcarnum spell slots of normal level would go some way to teasing up her magic.</p></blockquote><p></p>
[QUOTE="Pauln6, post: 7519846, member: 6777422"] I love my Tome Warlock but I do wish she had both a larger selection of spells known and more spell slots. I kitbashed a shadow Warlock by taking the fey Warlock misty escape (re-purposed as a bonus action port from shadow to shadow) and the fiendish Warlock temporary hit points. I took Arcane Initiate for burning hands (which we ruled can count as a Warlock spell for multiclassing to effectively give her one extra daily spell slot). I then picked invocations to give her at will mage armour and levitate and devil's sight. She has a crap load of at will magic. My only beef is the lack of shadow themed spells available to add to her spells known list. An invocation allowing Tome Warlocks to add extra low level mystic arcarnum spell slots of normal level would go some way to teasing up her magic. [/QUOTE]
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Revamping the Warlock
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