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Review of Diablo 3 by Blizzard Entertainment
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<blockquote data-quote="Pour" data-source="post: 7648519" data-attributes="member: 59411"><p>I finished the game and wondered what I had just played. It didn't feel Diablo to me, and I know that's a very broad accusation to make, but if I had to narrow it down, I guess I realized story and tone really do make a world of difference for me personally. I thought it was completely disjointed from Diablo 2, despite following many of the same cues superficially (like... Act settings), and a total stranger compared to the original Diablo. </p><p></p><p>The graphics, sound, button mash is fun, it really is, and I'm casually playing Nightmare when the mood hits me, but there was no Gothic or Biblical or Apocryphal resonance for me, no transportation, no real grimness. It's a cartoon, a pretty cartoon, whose former mystery as been retconned and explained to death. I should have known when I bought the Book of Cain and saw how heavily they utilized the DISMAL Diablo novels. It feels like the Diablo world could now be a plane shift away from Azeroth, with all the kitchen sink bells and whistles, drawing from way to many real-world sources to sustain a unified, dark, true Diablo vision in my opinion. D2 walked a fine line as it was, but somehow those classes held a certain congruency the current line up does not: Chinese wizards, Israeli monks, African witchdoctors, Romanian Demonhunters, and basically 'Fantasy' Barbarians (they really had no real-world race beyond Northman). </p><p></p><p>And just forget the story. All the cheesy cackling and miserable voice acting, obvious gotchas, mary-sue waste of time, immasculation of Tyrael, xenomorphing of Diablo, the introduction of named angels only to waste their even being there, terrible representation of a supposed Lord of Lies, the rewrites of characters like Adria and the nameless warrior becoming a prince named Aidan (ugh)... I better just stop there. I really would have rathered no story than what we got. And the ultimate insult: a happy *bleep*ing ending. I literally sat there as the end credits rolled and wrestled with the frown on my face. Just a piss poor showing in my opinion, a destruction of mystique and lore and mood, a generic-izing piece of garbage aimed at being more of a cash cow than any service to the series.</p><p></p><p>Loved the music, though. Still love Matt Uelman, too, though.</p></blockquote><p></p>
[QUOTE="Pour, post: 7648519, member: 59411"] I finished the game and wondered what I had just played. It didn't feel Diablo to me, and I know that's a very broad accusation to make, but if I had to narrow it down, I guess I realized story and tone really do make a world of difference for me personally. I thought it was completely disjointed from Diablo 2, despite following many of the same cues superficially (like... Act settings), and a total stranger compared to the original Diablo. The graphics, sound, button mash is fun, it really is, and I'm casually playing Nightmare when the mood hits me, but there was no Gothic or Biblical or Apocryphal resonance for me, no transportation, no real grimness. It's a cartoon, a pretty cartoon, whose former mystery as been retconned and explained to death. I should have known when I bought the Book of Cain and saw how heavily they utilized the DISMAL Diablo novels. It feels like the Diablo world could now be a plane shift away from Azeroth, with all the kitchen sink bells and whistles, drawing from way to many real-world sources to sustain a unified, dark, true Diablo vision in my opinion. D2 walked a fine line as it was, but somehow those classes held a certain congruency the current line up does not: Chinese wizards, Israeli monks, African witchdoctors, Romanian Demonhunters, and basically 'Fantasy' Barbarians (they really had no real-world race beyond Northman). And just forget the story. All the cheesy cackling and miserable voice acting, obvious gotchas, mary-sue waste of time, immasculation of Tyrael, xenomorphing of Diablo, the introduction of named angels only to waste their even being there, terrible representation of a supposed Lord of Lies, the rewrites of characters like Adria and the nameless warrior becoming a prince named Aidan (ugh)... I better just stop there. I really would have rathered no story than what we got. And the ultimate insult: a happy *bleep*ing ending. I literally sat there as the end credits rolled and wrestled with the frown on my face. Just a piss poor showing in my opinion, a destruction of mystique and lore and mood, a generic-izing piece of garbage aimed at being more of a cash cow than any service to the series. Loved the music, though. Still love Matt Uelman, too, though. [/QUOTE]
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