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Review of Heroes of Neverwinter (Facebook App) by Atari
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<blockquote data-quote="Neuroglyph" data-source="post: 5705584" data-attributes="member: 85633"><p>I think you're confusing critique with hatred. I would argue that it isn't hatred to point out the areas of the game that failed to live up to my expectations as a gamer - offering that opinion is part of the review process. Certainly it isn't hatred to have the opinion that I will not be playing this game because I don't like it. And I'm fairly certain it isn't hatred to question why a software company would choose to make sweeping changes to a game system that works as it interprets those rules and powers into a video game format.</p><p></p><p>As a reviewer, my job is to praise the stuff that's good, and make mention of the stuff that is bad, and then form an opinion on the good-to-bad ratio. I mentioned several good things about the app in the review, and many bad things I disliked about the app. Based upon the fact that there was more bad things than good things, and that those bad things made me not want to play the app, I think my review was quite reasonable.</p><p></p><p>And I'd be curious to know what part of the review was unfair. Is it unfair to ignore (and not write about) the parts of the game that cause Heroes of Neverwinter to not be like D&D? Or is it more unfair to the reader who has never played the game, and then reads a review that doesn't tell all the facts about a game?</p></blockquote><p></p>
[QUOTE="Neuroglyph, post: 5705584, member: 85633"] I think you're confusing critique with hatred. I would argue that it isn't hatred to point out the areas of the game that failed to live up to my expectations as a gamer - offering that opinion is part of the review process. Certainly it isn't hatred to have the opinion that I will not be playing this game because I don't like it. And I'm fairly certain it isn't hatred to question why a software company would choose to make sweeping changes to a game system that works as it interprets those rules and powers into a video game format. As a reviewer, my job is to praise the stuff that's good, and make mention of the stuff that is bad, and then form an opinion on the good-to-bad ratio. I mentioned several good things about the app in the review, and many bad things I disliked about the app. Based upon the fact that there was more bad things than good things, and that those bad things made me not want to play the app, I think my review was quite reasonable. And I'd be curious to know what part of the review was unfair. Is it unfair to ignore (and not write about) the parts of the game that cause Heroes of Neverwinter to not be like D&D? Or is it more unfair to the reader who has never played the game, and then reads a review that doesn't tell all the facts about a game? [/QUOTE]
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