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Review of the New Online Version of Monster Builder by WotC
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<blockquote data-quote="Nebulorum" data-source="post: 5509382" data-attributes="member: 72531"><p><strong>Openness would be great, the problem is how</strong></p><p></p><p>I think these two comments are really valid. But the question is how to open up this <strong>content</strong>. The real catch is that what makes tools nice is to have easy access to the content Wizards generates, but this same content is how they get revenue.</p><p></p><p></p><p></p><p>Agreed, I think openness is a way to go, but corporations are still struggling with this.</p><p></p><p></p><p></p><p>Again the problem is not having an App Store, while this could be great. Most really nice tools are free (MasterPlan, Virtual Combat Cards, 4eCombat). But what all these tools (including VTT) need is access to the content of DNDI.</p><p></p><p>D&D has become a huge game, and Wizard made a smart move to go to a mixed physical and digital release model. However running a DND game with 5 books opens, or have to print all the monsters does not really improve the experience. I want help with the running and planning of the game. And that means having the <strong>content </strong>digitally available and usable at my favorite tool. </p><p></p><p>I understand why Wizards is a afraid of people downloading their site and terminating their DNDI subscription. But shutting down all nice tools or access to the <strong>content </strong>is not really a smart move. To me the critical issue is having a legal and authorized way for third party developers to access the content, while give some protection for Wizards revenue streams and Copyrights.</p></blockquote><p></p>
[QUOTE="Nebulorum, post: 5509382, member: 72531"] [b]Openness would be great, the problem is how[/b] I think these two comments are really valid. But the question is how to open up this [B]content[/B]. The real catch is that what makes tools nice is to have easy access to the content Wizards generates, but this same content is how they get revenue. Agreed, I think openness is a way to go, but corporations are still struggling with this. Again the problem is not having an App Store, while this could be great. Most really nice tools are free (MasterPlan, Virtual Combat Cards, 4eCombat). But what all these tools (including VTT) need is access to the content of DNDI. D&D has become a huge game, and Wizard made a smart move to go to a mixed physical and digital release model. However running a DND game with 5 books opens, or have to print all the monsters does not really improve the experience. I want help with the running and planning of the game. And that means having the [B]content [/B]digitally available and usable at my favorite tool. I understand why Wizards is a afraid of people downloading their site and terminating their DNDI subscription. But shutting down all nice tools or access to the [B]content [/B]is not really a smart move. To me the critical issue is having a legal and authorized way for third party developers to access the content, while give some protection for Wizards revenue streams and Copyrights. [/QUOTE]
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