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Reviewing, Revising, and Finalizing Prehistoric Animals and Dinosaur Ecology
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<blockquote data-quote="Cleon" data-source="post: 4978962" data-attributes="member: 57383"><p><strong>Ornithomimosaurs</strong></p><p></p><p><span style="font-size: 18px"><strong>Ornithomimosaurs</strong></span></p><p> <span style="font-size: 10px">Ornithomimosaurs are a group of a bipedal dinosaurs with long, slender arms with three clawed fingers, a small head on a pretty long neck and a long counterbalancing tail. They are one of the swiftest of dinosaurs, running at least as fast as a horse on their powerful hind limbs.</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px">There is no firm scientific agreement on what they ate, but most likely they were herbivores or omnivores. Their head is mostly a long, narrow straight-edged beak. Some primitive forms had teeth, but the more advanced Ornithomimosaurs were toothless. Ornithomimosaurs have muscular gizzards filled with stones that allow them to efficiently grind up tough food.</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px">For the sake of this conversion I'm assuming they are omnivores.</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px">Ornithomimosaurs were mostly fairly uniform in size, with species ranging from 10 to 20 feet in adult length, with about 13 feet being typical. However, there is one dinosaur, <em>Deinocheirus mirificus</em> which may be a giant relative of the Ornithomimosauria. Since only a pair of 8-foot long arms and a little of the ribs and backbone of <em>Deinocheirus</em> has been discovered, any conversion will perforce be extremely speculative. I've decided to make <em>Deinocheirus</em> a giant omnivore that mainly ate vegetable matter and insects, but would happily eat smaller vertebrates if they fell into its clutches. Since it could have weighed 10 tons, "smaller" could easily accommodate adventurers, which seemed appropriate for a "D&D" version of this animal.</span></p><p></p><p> <span style="font-size: 10px"><span style="font-size: 15px"><strong><em><span style="font-family: 'Arial'">Ornithomimus</span></em></strong></span><span style="font-family: 'Arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Late Cretaceous</strong> <strong>(85-65</strong> <strong>MYA)</strong></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Other Ornithomimosaurs Early-Late Cretaceous</strong> <strong>(250-230</strong> <strong>MYA)</strong></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'">Large Animal</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Hit</strong> <strong>Dice:</strong> 3d8+9 (22 hp)</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Initiative:</strong> +2</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Speed:</strong> 60 ft. (12 squares)</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Armor</strong> <strong>Class:</strong> 15 (-1 size, +2 Dex, +4 natural), touch 11, flat-footed 13</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Base</strong> <strong>Attack/Grapple:</strong> +2/+10</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Attack:</strong> kick +5 melee (2d6+6)</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Full</strong> <strong>Attack:</strong> kick +5 melee (2d6+6); or 2 claws +5 melee (1d4+2) and bite +0 melee (1d3+2)</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Space/Reach:</strong> 10 ft./5 ft.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Special</strong> <strong>Attacks:</strong> Swallow whole, trample 2d6+6 [<em>DC15</em>]</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Special</strong> <strong>Qualities:</strong> Low-light vision, scent</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Saves:</strong> Fort +6, Ref +5, Will +2</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Abilities:</strong> Str 19, Dex 15, Con 17, Int 1, Wis 12, Cha 4</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Skills:</strong> Hide +2* [+<em>6 in undergrowth</em>], Jump +18, Listen +6, Spot +6, Survival +3</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Feats:</strong> Endurance, Run</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Environment:</strong> Warm or temperate plains and forests</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Organization:</strong> Solitary; flight (2-12) or flock (5-50)</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Challenge</strong> <strong>Rating:</strong> 1</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Treasure:</strong> None</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Alignment:</strong> Always neutral</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Advancement:</strong> 4-6 HD (Large)</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Level</strong> <strong>Adjustment:</strong> —</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><em>Ornithomimus</em> is a typical example of the Ornithomimosauria. They prefer to live in flocks in fairly open ground, so they have many eyes to watch for danger and clear paths to escape. These dinosaurs are omnivores; they mostly eat fruit, nuts and leaves, supplemented with whatever diminutive animals they can catch.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'">A typical <em>Ornithomimus</em> is 12-15 feet long and weighs about 300 pounds.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"></span><span style="font-size: 12px"><strong><span style="font-family: 'Arial'">Combat</span></strong></span><span style="font-family: 'Arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'">A threatened <em>Ornithomimus's</em> first instinct is flight, although they may fight if cornered or grappled. An <em>Ornithomimus</em> generally defends itself with a powerful kick or trampling attack while trying to clear its path to escape, but they can also fight with slashing foreclaws and a darting beak.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'">Usually, the only danger <em>Ornithomimus</em> poses to an adventuring party is that they may be trampled underfoot if the dinosaurs panic and stampede. An <em>Ornithomimus</em> would only attack characters as food if they're pixie-sized. They have been known to swallow familiars, however.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Swallow</strong> <strong>Whole</strong> <strong>(Ex):</strong> An <em>Ornithomimus</em> can try to swallow a grabbed opponent of up to Diminutive size by making a successful grapple check. The swallowed creature takes 1d6+6 points of bludgeoning damage and 2 points of acid damage per round from the <em>Ornithomimus's</em> gizzard. A swallowed creature can cut its way out by using a light slashing or piercing weapon to deal 10 points of damage to the gizzard (AC 12). Once the creature exits, muscular action closes the hole; another swallowed opponent must cut its own way out. An <em>Ornithomimus's</em> gizzard can hold 8 Diminutive or 32 Fine opponents.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"></span><strong><span style="font-size: 12px"><span style="font-family: 'Arial'">Skills</span></span><span style="font-family: 'Arial'"></span></strong></span></p><p><span style="font-size: 10px"><strong><span style="font-family: 'Arial'"></span></strong><span style="font-family: 'Arial'">An <em>Ornithomimus</em> has a +4 racial bonus on Hide checks and a +2 racial bonus on Jump, Listen, Spot, and Survival checks. *Its racial bonus on Hide checks increases to +8 in areas of undergrowth.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><span style="font-size: 12px"></span></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><span style="font-size: 12px"></span> </span><span style="font-size: 15px"><strong><em><span style="font-family: 'Arial'">Archaeornithomimus</span></em><span style="font-family: 'Arial'"> (Lesser Ornithomimosaur)</span></strong></span><span style="font-family: 'Arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Late Cretaceous</strong> <strong>(85-65</strong> <strong>MYA)</strong></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'">Medium Animal</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Hit</strong> <strong>Dice:</strong> 2d8+4 (13 hp)</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Initiative:</strong> +3</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Speed:</strong> 60 ft. (12 squares)</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Armor</strong> <strong>Class:</strong> 15 (+3 Dex, +2 natural), touch 13, flat-footed 12</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Base</strong> <strong>Attack/Grapple:</strong> +1/+2</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Attack:</strong> kick +4 melee (1d8+1)</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Full</strong> <strong>Attack:</strong> kick +4 melee (1d8+1); or 2 claws +4 melee (1d3) and bite –1 melee (1d2)</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Space/Reach:</strong> 5 ft./5 ft.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Special</strong> <strong>Attacks:</strong> Trample 1d8+1 [<em>DC12</em>]</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Special</strong> <strong>Qualities:</strong> Low-light vision, scent</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Saves:</strong> Fort +5, Ref +6, Will +1</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Abilities:</strong> Str 13, Dex 17, Con 15, Int 1, Wis 12, Cha 4</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Skills:</strong> Hide +6* [<em>+10 in undergrowth</em>], Jump +15, Listen +5, Spot +6, Survival +3</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Feats:</strong> Run, Weapon Finesse(B)</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Environment:</strong> Warm or temperate plains and forests</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Organization:</strong> Solitary; flight (2-12) or flock (5-50)</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Challenge</strong> <strong>Rating:</strong> ½</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Treasure:</strong> None</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Alignment:</strong> Always neutral</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Advancement:</strong> 3-4 HD (Large)</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Level</strong> <strong>Adjustment:</strong> —</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'">The above represents any of the smaller varieties of Ornithomimosaur, ranging from 7 to 12 feet long. The same stats can be used for such primitive Ornithomimids as <em>Pelecanimimus polyodon</em> and <em>Harpymimus oklandnikovi</em>, both of which species are unusual in possessing small but sharp teeth.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'">A typical Archaeornithomimus is about 10 feet between beak and tail tips and weighs 100-140 pounds.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"></span><span style="font-size: 15px"><strong><em><span style="font-family: 'Arial'">Gallimimus</span></em><span style="font-family: 'Arial'"> (Greater Ornithomimosaur)</span></strong></span><span style="font-family: 'Arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Late Cretaceous</strong> <strong>(70-65</strong> <strong>MYA)</strong></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'">Large Animal</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Hit</strong> <strong>Dice:</strong> 5d8+20 (42 hp)</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Initiative:</strong> +2</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Speed:</strong> 60 ft. (12 squares)</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Armor</strong> <strong>Class:</strong> 15 (-1 size, +2 Dex, +4 natural), touch 11, flat-footed 13</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Base</strong> <strong>Attack/Grapple:</strong> +3/+13</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Attack:</strong> kick +8 melee (2d6+9)</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Full</strong> <strong>Attack:</strong> kick +8 melee (2d6+9); or 2 claws +8 melee (1d4+3) and bite +3 melee (1d3+3)</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Space/Reach:</strong> 10 ft./5 ft.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Special</strong> <strong>Attacks:</strong> Swallow whole, trample 2d6+9 [<em>DC18</em>]</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Special</strong> <strong>Qualities:</strong> Low-light vision, scent, swallow whole [<em>1d6+9, 10 hp, AC12</em>]</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Saves:</strong> Fort +8, Ref +6, Will +2</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Abilities:</strong> Str 23, Dex 15, Con 19, Int 1, Wis 12, Cha 4</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Skills:</strong> Hide +2* [+<em>6 in undergrowth</em>], Jump +20, Listen +7, Spot +7, Survival +3</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Feats:</strong> Endurance, Run</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Environment:</strong> Warm or temperate plains and forests</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Organization:</strong> Solitary; flight (2-12) or flock (5-50)</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Challenge</strong> <strong>Rating:</strong> 2</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Treasure:</strong> None</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Alignment:</strong> Always neutral</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Advancement:</strong> 6 HD (Large)</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Level</strong> <strong>Adjustment:</strong> —</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><em>Gallimimus</em> is the largest known genus of Ornithomimid.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'">A typical <em>Gallimimus</em> grows up to 20 feet long and 800-1000 pounds weight.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"></span><span style="font-size: 12px"><strong><span style="font-family: 'Arial'">Combat</span></strong></span><span style="font-family: 'Arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'">(See above for tactics).</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Swallow</strong> <strong>Whole</strong> <strong>(Ex):</strong> A <em>Gallimimus</em> can try to swallow a grabbed opponent of up to Diminutive size by making a successful grapple check. The swallowed creature takes 1d6+9 points of bludgeoning damage and 2 points of acid damage per round from the <em>Gallimimus's</em> gizzard. A swallowed creature can cut its way out by using a light slashing or piercing weapon to deal 10 points of damage to the gizzard (AC 12). Once the creature exits, muscular action closes the hole; another swallowed opponent must cut its own way out. A <em>Gallimimus's</em> gizzard can hold 4 Tiny, 16 Diminutive or 64 Fine opponents.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"></span><strong><span style="font-size: 12px"><span style="font-family: 'Arial'">Skills</span></span><span style="font-family: 'Arial'"></span></strong></span></p><p><span style="font-size: 10px"><strong><span style="font-family: 'Arial'"></span></strong><span style="font-family: 'Arial'">A <em>Gallimimus</em> has a +4 racial bonus on Hide checks and a +2 racial bonus on Jump, Listen, Spot, and Survival checks. *Its racial bonus on Hide checks increases to +8 in areas of undergrowth.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"></span><span style="font-size: 15px"><strong><em><span style="font-family: 'Arial'">Deinocheirus</span></em></strong></span><span style="font-family: 'Arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Late Cretaceous</strong> <strong>(75-65</strong> <strong>MYA)</strong></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'">Gargantuan Animal</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Hit</strong> <strong>Dice:</strong> 15d8+105 (172 hp)</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Initiative:</strong> +2</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Speed:</strong> 60 ft. (12 squares)</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Armor</strong> <strong>Class:</strong> 18 (-4 size, +2 Dex, +10 natural), touch 8, flat-footed 16</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Base</strong> <strong>Attack/Grapple:</strong> +11/+33</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Attack:</strong> Claw +18 melee (1d10+10) or bite +17 melee (1d8+5) or kick +17 melee (4d6+15)</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Full</strong> <strong>Attack:</strong> 2 claws +18 melee (1d10+10) and bite +15 melee (1d8+5); or kick +17 melee (4d6+15)</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Space/Reach:</strong> 20 ft./15 ft.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Special</strong> <strong>Attacks:</strong> Swallow whole, trample 4d6+15 [<em>3d6+15, 25 hp, DC27</em>]</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Special</strong> <strong>Qualities:</strong> Low-light vision, scent</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Saves:</strong> Fort +16, Ref +11, Will +6</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Abilities:</strong> Str 30, Dex 15, Con 25, Int 2, Wis 12, Cha 4</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Skills:</strong> Hide +4* [+<em>8 in undergrowth</em>], Jump +24, Listen +9, Spot +9, Survival +3</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Feats:</strong> Alertness, Endurance, Run, Weapon Focus (claw), Multiattack, Snatch</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Environment:</strong> Warm or temperate plains and forests</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Organization:</strong> Solitary or pair</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Challenge</strong> <strong>Rating:</strong> 7</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Treasure:</strong> None</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Alignment:</strong> Always neutral</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Advancement:</strong> 16-24 HD (Gargantuan)</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Level</strong> <strong>Adjustment:</strong> —</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><em>Stalking into sight is an bizarre looking animal resembling an enormous, scaly ostrich more than three times as tall as a man, and well over forty feet in length once its great lizard-like tail is included. Instead of an ostrich's wings, it has arms as long as an ogre is tall, with foot-long talons on the three fingers of each hand. The head is two or three feet long, with a sharp-edged beak and an crown of ornamental plumes.</em></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'">A <em>Deinocheirus</em> looks like a <em>Ornithomimus</em> of monstrous size and strength, which is basically what it is. They are remarkably fleet-footed despite their gigantic size.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'">These animals have extremely powerful gizzards and are most catholic in their diet, being willing to swallow anything that looks or smells edible. Their diet is mostly vegetation, with a supplement of much smaller animals and carrion; they have a particular fondness for breaking open termite mounds with their claws and licking up the insects. These dinosaurs are not active hunters, but will happily snatch up and eat any bite-sized creatures foolish enough to come within a few steps of them. Since these dinosaurs are several times larger than an average elephant, "bite sized" can include humans. On rare occasions they will kill and eat bigger animals, such large prey are usually hapless herbivores careless enough to annoy the <em>Deinocheirus</em> and too slow about getting out of its way, or a carnivorous dinosaur that mistook the "Terrible Hand" for an easy meal.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'">A typical <em>Deinocheirus</em> is about 50 feet long and weighs up to 20000 pounds.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"></span><span style="font-size: 12px"><strong><span style="font-family: 'Arial'">Combat</span></strong></span><span style="font-family: 'Arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><em>Deinocheirus</em> are far more pugnacious than their smaller Ornithomimosaur cousins. While they usually flee attackers whose size rivals theirs, they are not adverse to attacking threats with their terrible foreclaws and a bite. They can also unleash a tremendous kick, usually as a precursor to a rapid departure.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'">Most <em>Deinocheirus</em> will ignore Medium or Small sized humanoids unless they provoke it by injuring the beast or intruding into its personal space (a radius of about 60-120 feet around the animal). Some of these dinosaurs have learned to attack humanoids, either out of a taste for their flesh or because they have been injured by them, and will go out of their way to stalk, kill and eat them. Such are fearsome opponents, they usually charge and crush as many opponents as they can with their Trample attack, then try to use their Snatch feat to seize its humanoid opponents in their claws and beak and swallow them.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"><strong>Swallow</strong> <strong>Whole</strong> <strong>(Ex):</strong> A <em>Deinocheirus</em> can try to swallow a grabbed opponent of up to three sizes smaller by making a successful grapple check. The swallowed creature takes 3d6+15 points of bludgeoning damage and 8 points of acid damage per round from the <em>Deinocheirus's</em> gizzard. A swallowed creature can cut its way out by using a light slashing or piercing weapon to deal 25 points of damage to the gizzard (AC 12). Once the creature exits, muscular action closes the hole; another swallowed opponent must cut its own way out. A <em>Deinocheirus's</em> gizzard can hold 4 Medium, 16 Small, 64 Tiny or 256 Diminutive or Fine opponents.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"></span></span></p><p><span style="font-size: 10px"><span style="font-family: 'Arial'"></span><strong><span style="font-size: 12px"><span style="font-family: 'Arial'">Skills</span></span><span style="font-family: 'Arial'"></span></strong></span></p><p><span style="font-size: 10px"><strong><span style="font-family: 'Arial'"></span></strong><span style="font-family: 'Arial'">An <em>Deinocheirus</em> has a +4 racial bonus on Hide checks and a +2 racial bonus on Jump, Listen, Spot, and Survival checks. *Its racial bonus on Hide checks increases to +8 in areas of undergrowth.</span></span></p></blockquote><p></p>
[QUOTE="Cleon, post: 4978962, member: 57383"] [b]Ornithomimosaurs[/b] [SIZE=5][B]Ornithomimosaurs[/B][/SIZE] [SIZE=2]Ornithomimosaurs are a group of a bipedal dinosaurs with long, slender arms with three clawed fingers, a small head on a pretty long neck and a long counterbalancing tail. They are one of the swiftest of dinosaurs, running at least as fast as a horse on their powerful hind limbs. There is no firm scientific agreement on what they ate, but most likely they were herbivores or omnivores. Their head is mostly a long, narrow straight-edged beak. Some primitive forms had teeth, but the more advanced Ornithomimosaurs were toothless. Ornithomimosaurs have muscular gizzards filled with stones that allow them to efficiently grind up tough food. For the sake of this conversion I'm assuming they are omnivores. Ornithomimosaurs were mostly fairly uniform in size, with species ranging from 10 to 20 feet in adult length, with about 13 feet being typical. However, there is one dinosaur, [I]Deinocheirus mirificus[/I] which may be a giant relative of the Ornithomimosauria. Since only a pair of 8-foot long arms and a little of the ribs and backbone of [I]Deinocheirus[/I] has been discovered, any conversion will perforce be extremely speculative. I've decided to make [I]Deinocheirus[/I] a giant omnivore that mainly ate vegetable matter and insects, but would happily eat smaller vertebrates if they fell into its clutches. Since it could have weighed 10 tons, "smaller" could easily accommodate adventurers, which seemed appropriate for a "D&D" version of this animal.[/SIZE] [SIZE=2][SIZE=4][B][I][FONT=Arial]Ornithomimus[/FONT][/I][/B][/SIZE][FONT=Arial] [B]Late Cretaceous[/B] [B](85-65[/B] [B]MYA)[/B] [B]Other Ornithomimosaurs Early-Late Cretaceous[/B] [B](250-230[/B] [B]MYA)[/B] Large Animal [B]Hit[/B] [B]Dice:[/B] 3d8+9 (22 hp) [B]Initiative:[/B] +2 [B]Speed:[/B] 60 ft. (12 squares) [B]Armor[/B] [B]Class:[/B] 15 (-1 size, +2 Dex, +4 natural), touch 11, flat-footed 13 [B]Base[/B] [B]Attack/Grapple:[/B] +2/+10 [B]Attack:[/B] kick +5 melee (2d6+6) [B]Full[/B] [B]Attack:[/B] kick +5 melee (2d6+6); or 2 claws +5 melee (1d4+2) and bite +0 melee (1d3+2) [B]Space/Reach:[/B] 10 ft./5 ft. [B]Special[/B] [B]Attacks:[/B] Swallow whole, trample 2d6+6 [[I]DC15[/I]] [B]Special[/B] [B]Qualities:[/B] Low-light vision, scent [B]Saves:[/B] Fort +6, Ref +5, Will +2 [B]Abilities:[/B] Str 19, Dex 15, Con 17, Int 1, Wis 12, Cha 4 [B]Skills:[/B] Hide +2* [+[I]6 in undergrowth[/I]], Jump +18, Listen +6, Spot +6, Survival +3 [B]Feats:[/B] Endurance, Run [B]Environment:[/B] Warm or temperate plains and forests [B]Organization:[/B] Solitary; flight (2-12) or flock (5-50) [B]Challenge[/B] [B]Rating:[/B] 1 [B]Treasure:[/B] None [B]Alignment:[/B] Always neutral [B]Advancement:[/B] 4-6 HD (Large) [B]Level[/B] [B]Adjustment:[/B] — [I]Ornithomimus[/I] is a typical example of the Ornithomimosauria. They prefer to live in flocks in fairly open ground, so they have many eyes to watch for danger and clear paths to escape. These dinosaurs are omnivores; they mostly eat fruit, nuts and leaves, supplemented with whatever diminutive animals they can catch. A typical [I]Ornithomimus[/I] is 12-15 feet long and weighs about 300 pounds. [/FONT][SIZE=3][B][FONT=Arial]Combat[/FONT][/B][/SIZE][FONT=Arial] A threatened [I]Ornithomimus's[/I] first instinct is flight, although they may fight if cornered or grappled. An [I]Ornithomimus[/I] generally defends itself with a powerful kick or trampling attack while trying to clear its path to escape, but they can also fight with slashing foreclaws and a darting beak. Usually, the only danger [I]Ornithomimus[/I] poses to an adventuring party is that they may be trampled underfoot if the dinosaurs panic and stampede. An [I]Ornithomimus[/I] would only attack characters as food if they're pixie-sized. They have been known to swallow familiars, however. [B]Swallow[/B] [B]Whole[/B] [B](Ex):[/B] An [I]Ornithomimus[/I] can try to swallow a grabbed opponent of up to Diminutive size by making a successful grapple check. The swallowed creature takes 1d6+6 points of bludgeoning damage and 2 points of acid damage per round from the [I]Ornithomimus's[/I] gizzard. A swallowed creature can cut its way out by using a light slashing or piercing weapon to deal 10 points of damage to the gizzard (AC 12). Once the creature exits, muscular action closes the hole; another swallowed opponent must cut its own way out. An [I]Ornithomimus's[/I] gizzard can hold 8 Diminutive or 32 Fine opponents. [/FONT][B][SIZE=3][FONT=Arial]Skills[/FONT][/SIZE][FONT=Arial] [/FONT][/B][FONT=Arial]An [I]Ornithomimus[/I] has a +4 racial bonus on Hide checks and a +2 racial bonus on Jump, Listen, Spot, and Survival checks. *Its racial bonus on Hide checks increases to +8 in areas of undergrowth. [SIZE=3] [/SIZE] [/FONT][SIZE=4][B][I][FONT=Arial]Archaeornithomimus[/FONT][/I][FONT=Arial] (Lesser Ornithomimosaur)[/FONT][/B][/SIZE][FONT=Arial] [B]Late Cretaceous[/B] [B](85-65[/B] [B]MYA)[/B] Medium Animal [B]Hit[/B] [B]Dice:[/B] 2d8+4 (13 hp) [B]Initiative:[/B] +3 [B]Speed:[/B] 60 ft. (12 squares) [B]Armor[/B] [B]Class:[/B] 15 (+3 Dex, +2 natural), touch 13, flat-footed 12 [B]Base[/B] [B]Attack/Grapple:[/B] +1/+2 [B]Attack:[/B] kick +4 melee (1d8+1) [B]Full[/B] [B]Attack:[/B] kick +4 melee (1d8+1); or 2 claws +4 melee (1d3) and bite –1 melee (1d2) [B]Space/Reach:[/B] 5 ft./5 ft. [B]Special[/B] [B]Attacks:[/B] Trample 1d8+1 [[I]DC12[/I]] [B]Special[/B] [B]Qualities:[/B] Low-light vision, scent [B]Saves:[/B] Fort +5, Ref +6, Will +1 [B]Abilities:[/B] Str 13, Dex 17, Con 15, Int 1, Wis 12, Cha 4 [B]Skills:[/B] Hide +6* [[I]+10 in undergrowth[/I]], Jump +15, Listen +5, Spot +6, Survival +3 [B]Feats:[/B] Run, Weapon Finesse(B) [B]Environment:[/B] Warm or temperate plains and forests [B]Organization:[/B] Solitary; flight (2-12) or flock (5-50) [B]Challenge[/B] [B]Rating:[/B] ½ [B]Treasure:[/B] None [B]Alignment:[/B] Always neutral [B]Advancement:[/B] 3-4 HD (Large) [B]Level[/B] [B]Adjustment:[/B] — The above represents any of the smaller varieties of Ornithomimosaur, ranging from 7 to 12 feet long. The same stats can be used for such primitive Ornithomimids as [I]Pelecanimimus polyodon[/I] and [I]Harpymimus oklandnikovi[/I], both of which species are unusual in possessing small but sharp teeth. A typical Archaeornithomimus is about 10 feet between beak and tail tips and weighs 100-140 pounds. [/FONT][SIZE=4][B][I][FONT=Arial]Gallimimus[/FONT][/I][FONT=Arial] (Greater Ornithomimosaur)[/FONT][/B][/SIZE][FONT=Arial] [B]Late Cretaceous[/B] [B](70-65[/B] [B]MYA)[/B] Large Animal [B]Hit[/B] [B]Dice:[/B] 5d8+20 (42 hp) [B]Initiative:[/B] +2 [B]Speed:[/B] 60 ft. (12 squares) [B]Armor[/B] [B]Class:[/B] 15 (-1 size, +2 Dex, +4 natural), touch 11, flat-footed 13 [B]Base[/B] [B]Attack/Grapple:[/B] +3/+13 [B]Attack:[/B] kick +8 melee (2d6+9) [B]Full[/B] [B]Attack:[/B] kick +8 melee (2d6+9); or 2 claws +8 melee (1d4+3) and bite +3 melee (1d3+3) [B]Space/Reach:[/B] 10 ft./5 ft. [B]Special[/B] [B]Attacks:[/B] Swallow whole, trample 2d6+9 [[I]DC18[/I]] [B]Special[/B] [B]Qualities:[/B] Low-light vision, scent, swallow whole [[I]1d6+9, 10 hp, AC12[/I]] [B]Saves:[/B] Fort +8, Ref +6, Will +2 [B]Abilities:[/B] Str 23, Dex 15, Con 19, Int 1, Wis 12, Cha 4 [B]Skills:[/B] Hide +2* [+[I]6 in undergrowth[/I]], Jump +20, Listen +7, Spot +7, Survival +3 [B]Feats:[/B] Endurance, Run [B]Environment:[/B] Warm or temperate plains and forests [B]Organization:[/B] Solitary; flight (2-12) or flock (5-50) [B]Challenge[/B] [B]Rating:[/B] 2 [B]Treasure:[/B] None [B]Alignment:[/B] Always neutral [B]Advancement:[/B] 6 HD (Large) [B]Level[/B] [B]Adjustment:[/B] — [I]Gallimimus[/I] is the largest known genus of Ornithomimid. A typical [I]Gallimimus[/I] grows up to 20 feet long and 800-1000 pounds weight. [/FONT][SIZE=3][B][FONT=Arial]Combat[/FONT][/B][/SIZE][FONT=Arial] (See above for tactics). [B]Swallow[/B] [B]Whole[/B] [B](Ex):[/B] A [I]Gallimimus[/I] can try to swallow a grabbed opponent of up to Diminutive size by making a successful grapple check. The swallowed creature takes 1d6+9 points of bludgeoning damage and 2 points of acid damage per round from the [I]Gallimimus's[/I] gizzard. A swallowed creature can cut its way out by using a light slashing or piercing weapon to deal 10 points of damage to the gizzard (AC 12). Once the creature exits, muscular action closes the hole; another swallowed opponent must cut its own way out. A [I]Gallimimus's[/I] gizzard can hold 4 Tiny, 16 Diminutive or 64 Fine opponents. [/FONT][B][SIZE=3][FONT=Arial]Skills[/FONT][/SIZE][FONT=Arial] [/FONT][/B][FONT=Arial]A [I]Gallimimus[/I] has a +4 racial bonus on Hide checks and a +2 racial bonus on Jump, Listen, Spot, and Survival checks. *Its racial bonus on Hide checks increases to +8 in areas of undergrowth. [/FONT][SIZE=4][B][I][FONT=Arial]Deinocheirus[/FONT][/I][/B][/SIZE][FONT=Arial] [B]Late Cretaceous[/B] [B](75-65[/B] [B]MYA)[/B] Gargantuan Animal [B]Hit[/B] [B]Dice:[/B] 15d8+105 (172 hp) [B]Initiative:[/B] +2 [B]Speed:[/B] 60 ft. (12 squares) [B]Armor[/B] [B]Class:[/B] 18 (-4 size, +2 Dex, +10 natural), touch 8, flat-footed 16 [B]Base[/B] [B]Attack/Grapple:[/B] +11/+33 [B]Attack:[/B] Claw +18 melee (1d10+10) or bite +17 melee (1d8+5) or kick +17 melee (4d6+15) [B]Full[/B] [B]Attack:[/B] 2 claws +18 melee (1d10+10) and bite +15 melee (1d8+5); or kick +17 melee (4d6+15) [B]Space/Reach:[/B] 20 ft./15 ft. [B]Special[/B] [B]Attacks:[/B] Swallow whole, trample 4d6+15 [[I]3d6+15, 25 hp, DC27[/I]] [B]Special[/B] [B]Qualities:[/B] Low-light vision, scent [B]Saves:[/B] Fort +16, Ref +11, Will +6 [B]Abilities:[/B] Str 30, Dex 15, Con 25, Int 2, Wis 12, Cha 4 [B]Skills:[/B] Hide +4* [+[I]8 in undergrowth[/I]], Jump +24, Listen +9, Spot +9, Survival +3 [B]Feats:[/B] Alertness, Endurance, Run, Weapon Focus (claw), Multiattack, Snatch [B]Environment:[/B] Warm or temperate plains and forests [B]Organization:[/B] Solitary or pair [B]Challenge[/B] [B]Rating:[/B] 7 [B]Treasure:[/B] None [B]Alignment:[/B] Always neutral [B]Advancement:[/B] 16-24 HD (Gargantuan) [B]Level[/B] [B]Adjustment:[/B] — [I]Stalking into sight is an bizarre looking animal resembling an enormous, scaly ostrich more than three times as tall as a man, and well over forty feet in length once its great lizard-like tail is included. Instead of an ostrich's wings, it has arms as long as an ogre is tall, with foot-long talons on the three fingers of each hand. The head is two or three feet long, with a sharp-edged beak and an crown of ornamental plumes.[/I] A [I]Deinocheirus[/I] looks like a [I]Ornithomimus[/I] of monstrous size and strength, which is basically what it is. They are remarkably fleet-footed despite their gigantic size. These animals have extremely powerful gizzards and are most catholic in their diet, being willing to swallow anything that looks or smells edible. Their diet is mostly vegetation, with a supplement of much smaller animals and carrion; they have a particular fondness for breaking open termite mounds with their claws and licking up the insects. These dinosaurs are not active hunters, but will happily snatch up and eat any bite-sized creatures foolish enough to come within a few steps of them. Since these dinosaurs are several times larger than an average elephant, "bite sized" can include humans. On rare occasions they will kill and eat bigger animals, such large prey are usually hapless herbivores careless enough to annoy the [I]Deinocheirus[/I] and too slow about getting out of its way, or a carnivorous dinosaur that mistook the "Terrible Hand" for an easy meal. A typical [I]Deinocheirus[/I] is about 50 feet long and weighs up to 20000 pounds. [/FONT][SIZE=3][B][FONT=Arial]Combat[/FONT][/B][/SIZE][FONT=Arial] [I]Deinocheirus[/I] are far more pugnacious than their smaller Ornithomimosaur cousins. While they usually flee attackers whose size rivals theirs, they are not adverse to attacking threats with their terrible foreclaws and a bite. They can also unleash a tremendous kick, usually as a precursor to a rapid departure. Most [I]Deinocheirus[/I] will ignore Medium or Small sized humanoids unless they provoke it by injuring the beast or intruding into its personal space (a radius of about 60-120 feet around the animal). Some of these dinosaurs have learned to attack humanoids, either out of a taste for their flesh or because they have been injured by them, and will go out of their way to stalk, kill and eat them. Such are fearsome opponents, they usually charge and crush as many opponents as they can with their Trample attack, then try to use their Snatch feat to seize its humanoid opponents in their claws and beak and swallow them. [B]Swallow[/B] [B]Whole[/B] [B](Ex):[/B] A [I]Deinocheirus[/I] can try to swallow a grabbed opponent of up to three sizes smaller by making a successful grapple check. The swallowed creature takes 3d6+15 points of bludgeoning damage and 8 points of acid damage per round from the [I]Deinocheirus's[/I] gizzard. A swallowed creature can cut its way out by using a light slashing or piercing weapon to deal 25 points of damage to the gizzard (AC 12). Once the creature exits, muscular action closes the hole; another swallowed opponent must cut its own way out. A [I]Deinocheirus's[/I] gizzard can hold 4 Medium, 16 Small, 64 Tiny or 256 Diminutive or Fine opponents. [/FONT][B][SIZE=3][FONT=Arial]Skills[/FONT][/SIZE][FONT=Arial] [/FONT][/B][FONT=Arial]An [I]Deinocheirus[/I] has a +4 racial bonus on Hide checks and a +2 racial bonus on Jump, Listen, Spot, and Survival checks. *Its racial bonus on Hide checks increases to +8 in areas of undergrowth.[/FONT][/SIZE] [/QUOTE]
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