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General Tabletop Discussion
*Dungeons & Dragons
Reviewing, Revising, and Finalizing Prehistoric Animals and Dinosaur Ecology
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<blockquote data-quote="Cleon" data-source="post: 4982463" data-attributes="member: 57383"><p>I haven't got either of those products, although I've flicked through them a few times in passing. I vaguely remember seeing the <em>Ceratosaurus</em> in Serpent Kingdoms, and I think it had a <em>Stegosaurus </em>too.</p><p></p><p>But don't mind me, I'm just biased in favour of using SRD feats, since it's easier for everyone else to know what they do, so I'd have just given it a few more points of Con and a Powerful Charge (Ex) Special Attack and used the two vacant slots for something else.</p><p></p><p></p><p></p><p>Yes, I can see were you're coming from there, it's giving theropods with the same basic bauplan different reaches (short & tall) just because one's a bit longer than the other that I don't much care for. I'd rather just make the one with the greater reach Gargantuan and have done with it.</p><p></p><p>Speaking about reach, since theropods' arm reach is much shorter than their jaw reach I did consider giving them a Tall reach with their bite attack and a Short reach with their claw attacks (assuming it has any). e.g. a Large Theropod would have Space/reach: 10 ft/5 ft (10 ft. with bite).</p><p></p><p>However, in the end I dropped the idea since all the "official" examples had Short reach. May decide to change that in my versions though.</p><p></p><p>I'd also considered adding a kick and/or tail-slap attack to many theropods, since they were certainly equipped to make them, considering their clawed feet and flexible tails, but again few examples published in RPG books have kick attacks (basically just the Dromaeosaurs), and I can't recall any OGL theropods with a tail-slap attack.</p></blockquote><p></p>
[QUOTE="Cleon, post: 4982463, member: 57383"] I haven't got either of those products, although I've flicked through them a few times in passing. I vaguely remember seeing the [I]Ceratosaurus[/I] in Serpent Kingdoms, and I think it had a [I]Stegosaurus [/I]too. But don't mind me, I'm just biased in favour of using SRD feats, since it's easier for everyone else to know what they do, so I'd have just given it a few more points of Con and a Powerful Charge (Ex) Special Attack and used the two vacant slots for something else. Yes, I can see were you're coming from there, it's giving theropods with the same basic bauplan different reaches (short & tall) just because one's a bit longer than the other that I don't much care for. I'd rather just make the one with the greater reach Gargantuan and have done with it. Speaking about reach, since theropods' arm reach is much shorter than their jaw reach I did consider giving them a Tall reach with their bite attack and a Short reach with their claw attacks (assuming it has any). e.g. a Large Theropod would have Space/reach: 10 ft/5 ft (10 ft. with bite). However, in the end I dropped the idea since all the "official" examples had Short reach. May decide to change that in my versions though. I'd also considered adding a kick and/or tail-slap attack to many theropods, since they were certainly equipped to make them, considering their clawed feet and flexible tails, but again few examples published in RPG books have kick attacks (basically just the Dromaeosaurs), and I can't recall any OGL theropods with a tail-slap attack. [/QUOTE]
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