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Revised GSL TODAY!
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<blockquote data-quote="JohnRTroy" data-source="post: 4694973" data-attributes="member: 2732"><p>Alzrius, you misunderstand Clark's statements I think.</p><p></p><p>Clark is putting things in perspective. Most licensing arrangements work like this for IP.</p><p></p><p>You pay a license fee and/or royalties.</p><p>You submit all work for approval.</p><p>You have a limited time to hold it, expiring after a certain point.</p><p>Most licenses by nature tend to favor the owner of the property, at least slightly.</p><p></p><p>The OGL was a very unusual license, and in some ways it kind of spoiled the publishers. I think Clark is just reminding people that the current revised GSL is what could be considered a reasonable license from a publisher. You're not likely going to get the OGL back for 4e or future editions of D&D.</p><p></p><p>Most businesses consider licenses on this point, and they are aware there are tradeoffs--most licenses are a tradeoff. The key value of the license is the tie to D&D--is it worth giving up some control for the benefit. That's a question every licensee asks. </p><p></p><p>Now, I can understand why some publishers don't want to support the 4e rule set, or believe their existing systems are a better business model, that's reasonable.</p></blockquote><p></p>
[QUOTE="JohnRTroy, post: 4694973, member: 2732"] Alzrius, you misunderstand Clark's statements I think. Clark is putting things in perspective. Most licensing arrangements work like this for IP. You pay a license fee and/or royalties. You submit all work for approval. You have a limited time to hold it, expiring after a certain point. Most licenses by nature tend to favor the owner of the property, at least slightly. The OGL was a very unusual license, and in some ways it kind of spoiled the publishers. I think Clark is just reminding people that the current revised GSL is what could be considered a reasonable license from a publisher. You're not likely going to get the OGL back for 4e or future editions of D&D. Most businesses consider licenses on this point, and they are aware there are tradeoffs--most licenses are a tradeoff. The key value of the license is the tie to D&D--is it worth giving up some control for the benefit. That's a question every licensee asks. Now, I can understand why some publishers don't want to support the 4e rule set, or believe their existing systems are a better business model, that's reasonable. [/QUOTE]
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