Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Revising the Experience System
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Baragos" data-source="post: 2330534" data-attributes="member: 33166"><p>While I think good roleplaying and clever ideas should be awarded it is difficult to make a system that is good game balance wise.</p><p></p><p>I'm tinkering with a system where I calculate the total sum of the xp divide it by x+2 (where x = number of characters) and each get a share. Then the remaining "2 shares" are divided into y (the number of instances of good roleplaying or clever ideas) and each player gets his number of those shares depending on his "quality of play".</p><p></p><p>E.g.: A group of 5 1st-level characters have braved it through some caves, fighting 6 goblins, a wolf, and 2 small spiders (for a total of 1200 xp) + surviving a few simple traps (for a total of 600 xp). That gives each player approx. 260 xp, with 515 xp in the "pool". Let's assume that all players save one made good roleplaying and one player (not the one who didn't roleplay well) had a clever idea -> 515/5 = 103. </p><p>1 player gets no extra xp (having just sat staring most of the evening perhaps), 3 players get 103 extra, and the last (having played in character AND come up with a clever idea) gets 206 extra. </p><p></p><p>I don't know if it would work, but I think it could. Yes, one player almost gets twice the xp of one other, but if all you do is rolling dice and hugging along, then you don't really contribute to the game...</p></blockquote><p></p>
[QUOTE="Baragos, post: 2330534, member: 33166"] While I think good roleplaying and clever ideas should be awarded it is difficult to make a system that is good game balance wise. I'm tinkering with a system where I calculate the total sum of the xp divide it by x+2 (where x = number of characters) and each get a share. Then the remaining "2 shares" are divided into y (the number of instances of good roleplaying or clever ideas) and each player gets his number of those shares depending on his "quality of play". E.g.: A group of 5 1st-level characters have braved it through some caves, fighting 6 goblins, a wolf, and 2 small spiders (for a total of 1200 xp) + surviving a few simple traps (for a total of 600 xp). That gives each player approx. 260 xp, with 515 xp in the "pool". Let's assume that all players save one made good roleplaying and one player (not the one who didn't roleplay well) had a clever idea -> 515/5 = 103. 1 player gets no extra xp (having just sat staring most of the evening perhaps), 3 players get 103 extra, and the last (having played in character AND come up with a clever idea) gets 206 extra. I don't know if it would work, but I think it could. Yes, one player almost gets twice the xp of one other, but if all you do is rolling dice and hugging along, then you don't really contribute to the game... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Revising the Experience System
Top