Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
Revisiting Leadership.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="SlagMortar" data-source="post: 3536849" data-attributes="member: 24821"><p>She also can get disabled by the fireball. The fireball would have a DC of what, 16? Her reflex save is +3 so she saves 40% of the time. The damage on a 6d6 fireball averages 21 so will only exceed 21 about half the time. I agree it is no fun to get knocked out 30% of the time in CR appropriate encounters, but not every encounter has area effects either.</p><p></p><p>A failed save, even for 2nd level spells, means you are in big trouble. I don't really think challenges for the PC should be failing saves against spells from the cohort very often. There are plenty of other ways to contribute directly with magic missles, rays, and spells with a partial effect even on a save.</p><p>I agree that the lack of flexibility could be a problem, but if you want a more unusual stat array, 9, 14, 14, 14, 8, 14 isn't so bad either.</p><p></p><p>This seems like a much bigger problem for survivability than the point buy. There is probably not any good way to address this directly, so I guess if you're thinking the point buy needs to increase to remedy this problem, then I can support that. </p><p></p><p>I think my biggest problem would be with a caster cohort with a 17 or 18 in the casting stat, because it seems like a focused PC of equal level should better than the cohort. The 25 point buy pretty much negates any 17's or 18's. Would it be reasonable to give a 30 point buy, but cap abilities at 16?</p></blockquote><p></p>
[QUOTE="SlagMortar, post: 3536849, member: 24821"] She also can get disabled by the fireball. The fireball would have a DC of what, 16? Her reflex save is +3 so she saves 40% of the time. The damage on a 6d6 fireball averages 21 so will only exceed 21 about half the time. I agree it is no fun to get knocked out 30% of the time in CR appropriate encounters, but not every encounter has area effects either. A failed save, even for 2nd level spells, means you are in big trouble. I don't really think challenges for the PC should be failing saves against spells from the cohort very often. There are plenty of other ways to contribute directly with magic missles, rays, and spells with a partial effect even on a save. I agree that the lack of flexibility could be a problem, but if you want a more unusual stat array, 9, 14, 14, 14, 8, 14 isn't so bad either. This seems like a much bigger problem for survivability than the point buy. There is probably not any good way to address this directly, so I guess if you're thinking the point buy needs to increase to remedy this problem, then I can support that. I think my biggest problem would be with a caster cohort with a 17 or 18 in the casting stat, because it seems like a focused PC of equal level should better than the cohort. The 25 point buy pretty much negates any 17's or 18's. Would it be reasonable to give a 30 point buy, but cap abilities at 16? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
Revisiting Leadership.
Top