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Revisiting Leadership.
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<blockquote data-quote="Rae ArdGaoth" data-source="post: 3538498" data-attributes="member: 21064"><p>Ha! You're right, it certainly allows the Player to have more than 3 characters. That's my big beef with Leadership in LEW: it's a circumvention of the 3 character limit. Personally, I'd probably vote the feat away, but since it's already a rule, and there's so much support for it, I don't think it's going away, so I want to make it as fair and fun as possible.</p><p></p><p></p><p>I agree with Icycool on stats. Stats don't define the character, the player does. To an extent, the stats have an influence, and ultimately the DM can say to the player that he's out of line, but I think the character concept and the player's RPing skills go way beyond whatever the stats may say.</p><p></p><p>That being said, I support the 10 point per ability limit. Cohorts should be worse than PCs of the same level. They'll have less treasure (as RA pointed out), and I think they should have less distinctive stats. The purpose of the PB increase is to improve survivability, not make the cohort distinctively intelligent or strong or... whatever.</p></blockquote><p></p>
[QUOTE="Rae ArdGaoth, post: 3538498, member: 21064"] Ha! You're right, it certainly allows the Player to have more than 3 characters. That's my big beef with Leadership in LEW: it's a circumvention of the 3 character limit. Personally, I'd probably vote the feat away, but since it's already a rule, and there's so much support for it, I don't think it's going away, so I want to make it as fair and fun as possible. I agree with Icycool on stats. Stats don't define the character, the player does. To an extent, the stats have an influence, and ultimately the DM can say to the player that he's out of line, but I think the character concept and the player's RPing skills go way beyond whatever the stats may say. That being said, I support the 10 point per ability limit. Cohorts should be worse than PCs of the same level. They'll have less treasure (as RA pointed out), and I think they should have less distinctive stats. The purpose of the PB increase is to improve survivability, not make the cohort distinctively intelligent or strong or... whatever. [/QUOTE]
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