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<blockquote data-quote="Deset Gled" data-source="post: 6021654" data-attributes="member: 7808"><p>My nitpicking is because of how the show has been presented to me. I don't know what the creators have stated about the show, but I can tell you that this thread is the first time I have seen the word "swashbuckling" associated with Revolution. All the previews that I saw focused on the major event of technology dieing, and the post-apocalyptic theme. One of the main reasons I complained about the plane crash earlier was because it literally appeared in every single commercial I saw for the show. It was a major, attention-grabbing tool that was central to the marketing of the show, and it was undeniably sloppy. </p><p></p><p>Likewise, the design of the post-event world is a central point of the show. The constant focus on recognizable locales (a decomposing airplane, the Grand Hotel, Wrigley Field, etc) drives home the "realism" and the fact that post-apocalyptic world of the show is supposed to be our world. The level of weapons technology is integrated into plot points like the showdown between guns and crossbows, and the importance is exacerbated when they give a close-up zoom of the main bad guy's gun but show us nothing about the swords seen later on. The state of medical equipment/knowledge is a defining development point for two of the main characters. And if you go on the Revolution web site right now, you'll find links to "Check Out Eco-Friendly Survival Tips" and "Survival Guide: Water", but no mention of sword-fighting, heroism, or anything remotely swashbuckly.</p><p></p><p>Maybe all this stuff isn't in line with the original vision of the creators, but it's what's been presented to the audience so far. You can't use integrated world building to generate interest, then claim the audience isn't paying attention to the right things when they notice the cracks in the foundation.</p><p></p><p>Conversely, Castle isn't trying to be a realistic procedural cop show. They make it obvious that it's supposed to be an over-the-top show based on literary ridiculousness, and they have fun doing it. If Revolution camped it up a bit, I would be a lot less critical of what I've seen; I'll complain about the ACDC t-shirt in Revolution, but I won't complain about the costumes in Xena: Warrior Princess.</p></blockquote><p></p>
[QUOTE="Deset Gled, post: 6021654, member: 7808"] My nitpicking is because of how the show has been presented to me. I don't know what the creators have stated about the show, but I can tell you that this thread is the first time I have seen the word "swashbuckling" associated with Revolution. All the previews that I saw focused on the major event of technology dieing, and the post-apocalyptic theme. One of the main reasons I complained about the plane crash earlier was because it literally appeared in every single commercial I saw for the show. It was a major, attention-grabbing tool that was central to the marketing of the show, and it was undeniably sloppy. Likewise, the design of the post-event world is a central point of the show. The constant focus on recognizable locales (a decomposing airplane, the Grand Hotel, Wrigley Field, etc) drives home the "realism" and the fact that post-apocalyptic world of the show is supposed to be our world. The level of weapons technology is integrated into plot points like the showdown between guns and crossbows, and the importance is exacerbated when they give a close-up zoom of the main bad guy's gun but show us nothing about the swords seen later on. The state of medical equipment/knowledge is a defining development point for two of the main characters. And if you go on the Revolution web site right now, you'll find links to "Check Out Eco-Friendly Survival Tips" and "Survival Guide: Water", but no mention of sword-fighting, heroism, or anything remotely swashbuckly. Maybe all this stuff isn't in line with the original vision of the creators, but it's what's been presented to the audience so far. You can't use integrated world building to generate interest, then claim the audience isn't paying attention to the right things when they notice the cracks in the foundation. Conversely, Castle isn't trying to be a realistic procedural cop show. They make it obvious that it's supposed to be an over-the-top show based on literary ridiculousness, and they have fun doing it. If Revolution camped it up a bit, I would be a lot less critical of what I've seen; I'll complain about the ACDC t-shirt in Revolution, but I won't complain about the costumes in Xena: Warrior Princess. [/QUOTE]
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