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RG - Carrion Crown AP (Savage Stampede)
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<blockquote data-quote="GandalfMithrandir" data-source="post: 5423968" data-attributes="member: 82765"><p>[sblock=Joseph]</p><p>[sblock=Game Info]</p><p>Race:Human</p><p>Class: Fighter</p><p>Level: 1</p><p>Alignment: CN</p><p>Languages: Common</p><p>Deity: Gorum [/sblock]</p><p>[sblock=Abilities]</p><p>STR: 15 </p><p>DEX: 13 </p><p>CON: 13</p><p>INT: 11</p><p>WIS: 11</p><p>CHA: 9</p><p>[/sblock]</p><p>[sblock=Combat]</p><p>HP: 15 = [10+ 1 (CON) + 1 (fav. class) + 3 (toughness)</p><p>AC: 17 = 10 + 6 (armor) + 0 (shield) + 1 (DEX)</p><p>AC Touch: 11 = 10 + 1 (DEX)</p><p>AC Flatfooted: 16 = 10 + 6 (armor) + 0 (shield)</p><p>INIT: +3 = +1 (DEX) +2 (Trait)</p><p>BAB: +1 = +1 (class/es)</p><p>CMB: +3 = +2 (STR) + 1 (BAB)</p><p>CMD: 14 = 10 + 1 (BAB) + 2 (STR) + 1 (DEX)</p><p>Fort: +3 = +2 (base) + 1 (stat) + 0 (misc)</p><p>Reflex: +1 = +0 (base) + 1 (stat) + 0 (misc)</p><p>Will: +0* = +0 (base) + 0 (stat) + 0 (misc)</p><p>*+2 to saves vs. Fear</p><p>Speed: 20'</p><p>Damage Reduction: none</p><p>Spell Resistance: none</p><p>[/sblock]</p><p>[sblock=Weapon Stats]</p><p>Greataxe (melee): +4 = +1 (BAB) +2 (Stat) +1 (feat) (1d12+3)X3</p><p>[/sblock]</p><p>[sblock=Racial Traits]</p><p>* +2 bonus to any one ability</p><p>* Size: Medium</p><p>* Base speed: 30'</p><p>* Free feat at 1st level</p><p>* Heart of the Wilderness: Humans raised in the wild learn the hard way that only the strong survive. They gain a bonus equal to half their character level on Survival checks. They also gain a +5 bonus on Constitution checks to stabilize when dying and add half their character level to their Constitution score when determining the negative hit point total necessary to kill them. This racial trait replaces the skilled racial trait. [/sblock]</p><p>[sblock=Class Features]</p><p>Bonus Feat at 1st lvl (selected from those allowed to a fighter as a bonus feat) [/sblock]</p><p>[sblock=Feats]</p><p>Toughness (1st level)</p><p>Quick Draw (Human)</p><p>Weapon Focus (Greataxe) (Fighter level 1)</p><p>Athletic (spice)[/sblock]</p><p>[sblock=Skills]</p><p>Skill Points: 1 = [2 – 1]</p><p>Max Ranks: 1 ACP: -5</p><p>Skill List:</p><p>Survival: +4= +1 (ranks) + 0 (modifier) + 3 (class skill) </p><p>Climb +4=+2 (Feat) +2 (ability)</p><p>Swim +4=+2 (feat) +2 (ability)</p><p>[/sblock]</p><p>[sblock=Equipment]</p><p>[code]</p><p>Item Cost Weight</p><p>Greataxe 20 gp 12 lbs</p><p>Chainmail 150 gp 40 lbs</p><p>Backpack 2 gp 2 lbs</p><p>2 days trail rations 1 gp 2 lbs</p><p>waterskin 1 gp 4 lbs</p><p>Wood Holy Symbol (gorum) 1 gp -[/code]</p><p></p><p></p><p>After equipment list</p><p>Treasure: 0 gp, 0 sp, 0 cp Gems: none</p><p>Total weight carried: 60 lbs (light)</p><p>Maximum weight possible: 66: light, 133: medium, 200: max[/sblock]</p><p>[sblock=Traits]</p><p>Courageous: Your childhood was brutal, yet you persevered primarily through force of will and faith that no matter how hard things might get, as long as you kept a level head you'd make it through. You gain a +2 trait bonus on saving throws against fear effects.</p><p></p><p>Chance Savior: Fate smiled on you and Professor</p><p>Lorrimor one day in the not so distant past. Through a</p><p>matter of pure chance, you were in a position to save the</p><p>late scholar’s life and did so. His gratitude was effusive,</p><p>and he promised that he would never forget you. You are</p><p>unsure of the nature of the summons in his will, but</p><p>believe he may have listed you as a possible heir in thanks</p><p>for saving him from an untimely demise.</p><p>Your ability to think quickly on your feet has stayed</p><p>with you, and you quite often feel that you’re in the right</p><p>place at the right time. You gain a +2 trait bonus on</p><p>Initiative checks. [/sblock]</p><p></p><p>[sblock=Details]</p><p>Size: Medium</p><p>Gender: Male</p><p>Age: 30</p><p>Height: 5'6"</p><p>Weight: 140 lbs</p><p>Hair Color: Brown/dirty blonde</p><p>Eye Color: Green</p><p>Skin Color: Deep Tan</p><p>Appearance: Scruffy Woodsman Type</p><p>Demeanor: withdrawn, then very outgoing, then withdrawn</p><p>Background:</p><p>Joseph was born a barbarian in the north, but then his family was killed by a wandering band of bandits, now he serves as an axe-for-hire. [/sblock]</p><p>[sblock=Adventure Log] none yet [/sblock]</p><p>[sblock=Level Ups] none [/sblock][/sblock]</p><p></p><p>Now my mini stat block:</p><p></p><p>[sblock=Mini Stat Block]</p><p>HP: 15/15</p><p>AC: 17, Touch 11, Flat Footed 16</p><p>Initiative: +3</p><p>CMB: +3</p><p>CMD: 14</p><p>Fort: +3 (+8 when rolling to stabilize, +5 against Fear effects)</p><p>Ref: +1 (+s against fear effects)</p><p>Will +0 (+2 against fear effects)</p><p>Speed 20'</p><p>ACP -5</p><p></p><p>Greataxe (melee): +4 = +1 (BAB) +2 (Stat) +1 (feat) (1d12+3)X3</p><p></p><p>Perception +0</p><p></p><p>dies at -13</p><p></p><p><a href="http://www.enworld.org/forum/rogues-gallery/297623-rg-carrion-crown-ap-savage-stampede.html#post5423968" target="_blank">link to full sheet</a></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="GandalfMithrandir, post: 5423968, member: 82765"] [sblock=Joseph] [sblock=Game Info] Race:Human Class: Fighter Level: 1 Alignment: CN Languages: Common Deity: Gorum [/sblock] [sblock=Abilities] STR: 15 DEX: 13 CON: 13 INT: 11 WIS: 11 CHA: 9 [/sblock] [sblock=Combat] HP: 15 = [10+ 1 (CON) + 1 (fav. class) + 3 (toughness) AC: 17 = 10 + 6 (armor) + 0 (shield) + 1 (DEX) AC Touch: 11 = 10 + 1 (DEX) AC Flatfooted: 16 = 10 + 6 (armor) + 0 (shield) INIT: +3 = +1 (DEX) +2 (Trait) BAB: +1 = +1 (class/es) CMB: +3 = +2 (STR) + 1 (BAB) CMD: 14 = 10 + 1 (BAB) + 2 (STR) + 1 (DEX) Fort: +3 = +2 (base) + 1 (stat) + 0 (misc) Reflex: +1 = +0 (base) + 1 (stat) + 0 (misc) Will: +0* = +0 (base) + 0 (stat) + 0 (misc) *+2 to saves vs. Fear Speed: 20' Damage Reduction: none Spell Resistance: none [/sblock] [sblock=Weapon Stats] Greataxe (melee): +4 = +1 (BAB) +2 (Stat) +1 (feat) (1d12+3)X3 [/sblock] [sblock=Racial Traits] * +2 bonus to any one ability * Size: Medium * Base speed: 30' * Free feat at 1st level * Heart of the Wilderness: Humans raised in the wild learn the hard way that only the strong survive. They gain a bonus equal to half their character level on Survival checks. They also gain a +5 bonus on Constitution checks to stabilize when dying and add half their character level to their Constitution score when determining the negative hit point total necessary to kill them. This racial trait replaces the skilled racial trait. [/sblock] [sblock=Class Features] Bonus Feat at 1st lvl (selected from those allowed to a fighter as a bonus feat) [/sblock] [sblock=Feats] Toughness (1st level) Quick Draw (Human) Weapon Focus (Greataxe) (Fighter level 1) Athletic (spice)[/sblock] [sblock=Skills] Skill Points: 1 = [2 – 1] Max Ranks: 1 ACP: -5 Skill List: Survival: +4= +1 (ranks) + 0 (modifier) + 3 (class skill) Climb +4=+2 (Feat) +2 (ability) Swim +4=+2 (feat) +2 (ability) [/sblock] [sblock=Equipment] [code] Item Cost Weight Greataxe 20 gp 12 lbs Chainmail 150 gp 40 lbs Backpack 2 gp 2 lbs 2 days trail rations 1 gp 2 lbs waterskin 1 gp 4 lbs Wood Holy Symbol (gorum) 1 gp -[/code] After equipment list Treasure: 0 gp, 0 sp, 0 cp Gems: none Total weight carried: 60 lbs (light) Maximum weight possible: 66: light, 133: medium, 200: max[/sblock] [sblock=Traits] Courageous: Your childhood was brutal, yet you persevered primarily through force of will and faith that no matter how hard things might get, as long as you kept a level head you'd make it through. You gain a +2 trait bonus on saving throws against fear effects. Chance Savior: Fate smiled on you and Professor Lorrimor one day in the not so distant past. Through a matter of pure chance, you were in a position to save the late scholar’s life and did so. His gratitude was effusive, and he promised that he would never forget you. You are unsure of the nature of the summons in his will, but believe he may have listed you as a possible heir in thanks for saving him from an untimely demise. Your ability to think quickly on your feet has stayed with you, and you quite often feel that you’re in the right place at the right time. You gain a +2 trait bonus on Initiative checks. [/sblock] [sblock=Details] Size: Medium Gender: Male Age: 30 Height: 5'6" Weight: 140 lbs Hair Color: Brown/dirty blonde Eye Color: Green Skin Color: Deep Tan Appearance: Scruffy Woodsman Type Demeanor: withdrawn, then very outgoing, then withdrawn Background: Joseph was born a barbarian in the north, but then his family was killed by a wandering band of bandits, now he serves as an axe-for-hire. [/sblock] [sblock=Adventure Log] none yet [/sblock] [sblock=Level Ups] none [/sblock][/sblock] Now my mini stat block: [sblock=Mini Stat Block] HP: 15/15 AC: 17, Touch 11, Flat Footed 16 Initiative: +3 CMB: +3 CMD: 14 Fort: +3 (+8 when rolling to stabilize, +5 against Fear effects) Ref: +1 (+s against fear effects) Will +0 (+2 against fear effects) Speed 20' ACP -5 Greataxe (melee): +4 = +1 (BAB) +2 (Stat) +1 (feat) (1d12+3)X3 Perception +0 dies at -13 [url=http://www.enworld.org/forum/rogues-gallery/297623-rg-carrion-crown-ap-savage-stampede.html#post5423968]link to full sheet[/url] [/sblock] [/QUOTE]
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RG - Carrion Crown AP (Savage Stampede)
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