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RG - Carrion Crown AP (Savage Stampede)
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<blockquote data-quote="Caim" data-source="post: 5512778" data-attributes="member: 6667065"><p>[sblock=Aerodus Tauranor]</p><p>[sblock=Game Info]</p><p>Race: Human</p><p>Class: Paladin</p><p>Level: 1</p><p>Alignment: Lawful Good</p><p>Languages: Common </p><p>Deity: Iomedae [/sblock]</p><p>[sblock=Abilities]</p><p>STR: 16</p><p>DEX: 15 (+2 racial)</p><p>CON: 16 </p><p>INT: 9 </p><p>WIS: 11 </p><p>CHA: 17 [/sblock]</p><p>[sblock=Combat]</p><p>HP: 17 = [1d10 + 3] + 1 (Paladin) + 3 (feat)</p><p>AC: 19 = 10 + 5 (armor) + 2 (shield) + 2 (DEX), </p><p>AC Touch: 12 = 10 + 2 (DEX)</p><p>AC Flatfooted: 17 = 10 + 5 (armor) + 2 (shield)</p><p>INIT: +2 = +2 (DEX)</p><p>BAB: +1 = +1 (Paladin)</p><p>CMB: +4 = +3 (STR) + 1 (BAB)</p><p>CMD: 16 = 10 + 3 (STR) + 2 (DEX) + 1 (BAB)</p><p>Fort: +5 = +2 (base) + 3 (stat)</p><p>Reflex: +2 = +0 (base) + 2 (stat)</p><p>Will: +2 = +2 (base) +0 (stat)</p><p>Speed: 30' (20')</p><p>Damage Reduction: 00</p><p>Spell Resistance: 00 [/sblock]</p><p>[sblock=Weapon Stats]</p><p>Veneratio Virtus(melee): +4 = +1 (BAB) + 3 (Str) + 0 (feat)/ DMG = 1d10+3(S), CRIT 19-20x2</p><p>Longbow(ranged): +3 = +1 (BAB) + 2 (Str) +0 (feat)/ DMG = 1d8(P), x3 [/sblock]</p><p>[sblock=Racial Traits]</p><p>Bonus Feat: Gain one extra feat at 1st level.</p><p>Skilled: Gain an additonal skill point at 1st level and every additional level. [/sblock]</p><p>[sblock=Class Features]</p><p>Aura of Good: Aura equal to paladin level.</p><p>Detect Evil: At will, the paladin can use detect evil, as the spell. A paladin can, as a move action, concentrate on a single item or individual within 60' and determine if it is evil, learning the strength of its aura as if having studied it for 3 rounds. While focusing on on an object or individual, the paladin does not detect evil in any other object or individual within range.</p><p>Smite Evil: Once per day, as a swift action, the paladin chooses one target within sight to smite. If the target is evil, the paladin adds their Charisma bonus (if any) to their attack rolls and adds their paladin level to all damage rolls made against the target of the smite. If the target of the smite evil is an outsider with the evil subtype, an evil-aligned dragon, or an undead creature, the bonus to damage increases to 2 points of damage per level the paladin possesses. Regardless of the target, smite evil attacks automaticall bypass any DR the creature might possess.</p><p>In addition, while smite evil is in effect, the paladin gais a deflection bonus equal to her Charisma modifier (if any) to their AC against attacks made by the target of the smite. If the paladin targets a creature that is not evil, the smite is wasted with no effect.</p><p>The smite evil effect remains until the target of the smite is dead or the next time the paladin rests and regains their uses of this ability. At 4th level, and at every three levels thereafter, the paladin may smite evil one additional time per day, as indicated on Table 3-11, to a maximum of seven times per day at 19th level. [/sblock]</p><p>[sblock=Feats & Traits]</p><p>Exotic Weapon Proficiency (Bastard Sword) (Bonus): Gain proficiency with bastard swords.</p><p>Toughness (1st): Gain 3 additional hit points and 1 additional hit point at every level beyond the 3rd.</p><p>Eyes and Ears of the City: +1 on Perception checks and Perception is a class skill.</p><p>Subject of Study: Undead, gain a +1 weapon damage bonus against undead. [/sblock]</p><p>[sblock=Skills]</p><p>Skill Ranks: 2</p><p>Max Ranks: 1 ACP: -6</p><p>Skills:</p><p>Acrobatics - 4 = +0 [ranks] +0 [class skill] +2 [DEX] +0 [misc] -6 [ACP]</p><p>Appraise +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc]</p><p>Bluff +3 = +0 [ranks] +0 [class skill] +3 [CHA] +0 [misc]</p><p>Climb -3 = +0 [ranks] +0 [class skill] +3 [STR] +0 [misc] -6 [ACP]</p><p>Craft +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc]</p><p>Diplomacy +3 = +0 [ranks] +0 [class skill] +3 [CHA] +0 [misc]</p><p>Disable Device +0 = +0 [ranks] +0 [class skill] +0 [DEX] +0 [misc] +0 [ACP]</p><p>Disguise +3 = +0 [ranks] +0 [class skill] +3 [CHA] +0 [misc]</p><p>Escape Artist -4 = +0 [ranks] +0 [class skill] +2 [DEX] +0 [misc] -6 [ACP]</p><p>Fly -4 = +0 [ranks] +0 [class skill] +2 [DEX] +0 [misc] -6 [ACP]</p><p>Handle Animal +3 = +0 [ranks] +0 [class skill] +3 [CHA] +0 [misc] </p><p>Heal +0 = +0 [ranks] +0 [class skill] +0 [WIS] +0 [misc]</p><p>Intimidate +3 = +0 [ranks] +0 [class skill] +3 [CHA] +0 [misc] </p><p>Knowledge (Arcana) +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc]</p><p>Knowledge (Dngnrng) +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc]</p><p>Knowledge (Engnrng) +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc]</p><p>Knowledge (Geography) +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc]</p><p>Knowledge (History) +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc]</p><p>Knowledge (Local) +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc]</p><p>Knowledge (Nature) +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc]</p><p>Knowledge (Nobility) -1 = +0 [ranks] +0 [class skill] -1 [INT] +0 [misc]</p><p>Knowledge (Planes) +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc]</p><p>Knowledge (Religion) +3 = +1 [ranks] +3 [class skill] -1 [INT] +0 [misc]</p><p>Linguistics +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc]</p><p>Perception +3 = +1 [ranks] +0 [class skill] +1 [WIS] +1 [misc]</p><p>Perform +3 = +0 [ranks] +0 [class skill] +3 [CHA] +0 [misc]</p><p>Profession +0 = +0 [ranks] +0 [class skill] +0 [WIS] +0 [misc]</p><p>Ride -4 = +0 [ranks] +0 [class skill] +2 [DEX] +0 [misc] -6 [ACP]</p><p>Sense Motive +0 = +0 [ranks] +0 [class skill] +0 [WIS] +0 [misc]</p><p>Sleight of Hand -4 = +0 [ranks] +0 [class skill] +2 [DEX] +0 [misc] -6 [ACP]</p><p>Spellcraft -1 = +0 [ranks] +0 [class skill] -1 [INT] +0 [misc]</p><p>Stealth -4 = +0 [ranks] +0 [class skill] +2 [DEX] +0 [misc] -6 [ACP]</p><p>Survival +0 = +0 [ranks] +0 [class skill] +0 [WIS] +0 [misc]</p><p>Swim -3 = +0 [ranks] +0 [class skill] +3 [STR] +0 [misc] -6 [ACP]</p><p>Use Magic Device +3 = +0 [ranks] +0 [class skill] +3 [CHA] +0 [misc] [/sblock]</p><p>[sblock=Equipment]</p><p>[code]</p><p>Item Cost Weight</p><p>Scale Mail 50gp 30 lbs. </p><p>Shield, Heavy Wooden 7gp 10 lbs.</p><p>Bastard Sword(spice) 00gp 6 lbs.</p><p>Longbow 75gp 3 lbs.</p><p> Arrows (20) 1gp 3 lbs.</p><p>Holy Symbol, silver 25gp 1 lbs.</p><p>Backpack 2gp 2 lbs.</p><p> Bedroll 1sp 5 lbs.</p><p> Flint and Steel 1gp ---</p><p> Torch x3 3cp 3 lbs.</p><p> Whetstone 2cp 1 lbs.</p><p> Waterskin 1gp 4 lbs.[/code]Treasure: 12gp, 8sp, 5cp Gems: none</p><p>Total weight carried: 68 lbs.</p><p>Maximum weight possible: Light (76), Medium (77-153) Heavy (154-230)[/sblock]</p><p>[sblock=Details]</p><p>Size: Medium</p><p>Gender: Male</p><p>Age: 22</p><p>Height: 5'10"</p><p>Weight: 187</p><p>Hair Color: Black</p><p>Eye Color: Green</p><p>Skin Color: Pale</p><p>Apperance: Clean and well groomed.</p><p>Deamenaor: Calm even under pressure, but takes up arms as soon as he feels it is needed.[/sblock] </p><p>[sblock=Background] Aerodus was born and raised in Cheliax mainly by his mother. His father left to remove some undead from the lands of Ustalav, a problem he has attended to several times before, but never returned. His mother lives in an estate just outside the main city where she tends a memorial for his father. upon his departure his mother passed onto him his fathers sword, Veneratio Virtus. [/sblock]</p><p>[sblock=Adventure Log] None yet [/sblock]</p><p>[sblock=Level Ups] N/A only first level [/sblock] [/sblock]</p></blockquote><p></p>
[QUOTE="Caim, post: 5512778, member: 6667065"] [sblock=Aerodus Tauranor] [sblock=Game Info] Race: Human Class: Paladin Level: 1 Alignment: Lawful Good Languages: Common Deity: Iomedae [/sblock] [sblock=Abilities] STR: 16 DEX: 15 (+2 racial) CON: 16 INT: 9 WIS: 11 CHA: 17 [/sblock] [sblock=Combat] HP: 17 = [1d10 + 3] + 1 (Paladin) + 3 (feat) AC: 19 = 10 + 5 (armor) + 2 (shield) + 2 (DEX), AC Touch: 12 = 10 + 2 (DEX) AC Flatfooted: 17 = 10 + 5 (armor) + 2 (shield) INIT: +2 = +2 (DEX) BAB: +1 = +1 (Paladin) CMB: +4 = +3 (STR) + 1 (BAB) CMD: 16 = 10 + 3 (STR) + 2 (DEX) + 1 (BAB) Fort: +5 = +2 (base) + 3 (stat) Reflex: +2 = +0 (base) + 2 (stat) Will: +2 = +2 (base) +0 (stat) Speed: 30' (20') Damage Reduction: 00 Spell Resistance: 00 [/sblock] [sblock=Weapon Stats] Veneratio Virtus(melee): +4 = +1 (BAB) + 3 (Str) + 0 (feat)/ DMG = 1d10+3(S), CRIT 19-20x2 Longbow(ranged): +3 = +1 (BAB) + 2 (Str) +0 (feat)/ DMG = 1d8(P), x3 [/sblock] [sblock=Racial Traits] Bonus Feat: Gain one extra feat at 1st level. Skilled: Gain an additonal skill point at 1st level and every additional level. [/sblock] [sblock=Class Features] Aura of Good: Aura equal to paladin level. Detect Evil: At will, the paladin can use detect evil, as the spell. A paladin can, as a move action, concentrate on a single item or individual within 60' and determine if it is evil, learning the strength of its aura as if having studied it for 3 rounds. While focusing on on an object or individual, the paladin does not detect evil in any other object or individual within range. Smite Evil: Once per day, as a swift action, the paladin chooses one target within sight to smite. If the target is evil, the paladin adds their Charisma bonus (if any) to their attack rolls and adds their paladin level to all damage rolls made against the target of the smite. If the target of the smite evil is an outsider with the evil subtype, an evil-aligned dragon, or an undead creature, the bonus to damage increases to 2 points of damage per level the paladin possesses. Regardless of the target, smite evil attacks automaticall bypass any DR the creature might possess. In addition, while smite evil is in effect, the paladin gais a deflection bonus equal to her Charisma modifier (if any) to their AC against attacks made by the target of the smite. If the paladin targets a creature that is not evil, the smite is wasted with no effect. The smite evil effect remains until the target of the smite is dead or the next time the paladin rests and regains their uses of this ability. At 4th level, and at every three levels thereafter, the paladin may smite evil one additional time per day, as indicated on Table 3-11, to a maximum of seven times per day at 19th level. [/sblock] [sblock=Feats & Traits] Exotic Weapon Proficiency (Bastard Sword) (Bonus): Gain proficiency with bastard swords. Toughness (1st): Gain 3 additional hit points and 1 additional hit point at every level beyond the 3rd. Eyes and Ears of the City: +1 on Perception checks and Perception is a class skill. Subject of Study: Undead, gain a +1 weapon damage bonus against undead. [/sblock] [sblock=Skills] Skill Ranks: 2 Max Ranks: 1 ACP: -6 Skills: Acrobatics - 4 = +0 [ranks] +0 [class skill] +2 [DEX] +0 [misc] -6 [ACP] Appraise +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc] Bluff +3 = +0 [ranks] +0 [class skill] +3 [CHA] +0 [misc] Climb -3 = +0 [ranks] +0 [class skill] +3 [STR] +0 [misc] -6 [ACP] Craft +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc] Diplomacy +3 = +0 [ranks] +0 [class skill] +3 [CHA] +0 [misc] Disable Device +0 = +0 [ranks] +0 [class skill] +0 [DEX] +0 [misc] +0 [ACP] Disguise +3 = +0 [ranks] +0 [class skill] +3 [CHA] +0 [misc] Escape Artist -4 = +0 [ranks] +0 [class skill] +2 [DEX] +0 [misc] -6 [ACP] Fly -4 = +0 [ranks] +0 [class skill] +2 [DEX] +0 [misc] -6 [ACP] Handle Animal +3 = +0 [ranks] +0 [class skill] +3 [CHA] +0 [misc] Heal +0 = +0 [ranks] +0 [class skill] +0 [WIS] +0 [misc] Intimidate +3 = +0 [ranks] +0 [class skill] +3 [CHA] +0 [misc] Knowledge (Arcana) +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc] Knowledge (Dngnrng) +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc] Knowledge (Engnrng) +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc] Knowledge (Geography) +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc] Knowledge (History) +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc] Knowledge (Local) +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc] Knowledge (Nature) +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc] Knowledge (Nobility) -1 = +0 [ranks] +0 [class skill] -1 [INT] +0 [misc] Knowledge (Planes) +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc] Knowledge (Religion) +3 = +1 [ranks] +3 [class skill] -1 [INT] +0 [misc] Linguistics +0 = +0 [ranks] +0 [class skill] +0 [INT] +0 [misc] Perception +3 = +1 [ranks] +0 [class skill] +1 [WIS] +1 [misc] Perform +3 = +0 [ranks] +0 [class skill] +3 [CHA] +0 [misc] Profession +0 = +0 [ranks] +0 [class skill] +0 [WIS] +0 [misc] Ride -4 = +0 [ranks] +0 [class skill] +2 [DEX] +0 [misc] -6 [ACP] Sense Motive +0 = +0 [ranks] +0 [class skill] +0 [WIS] +0 [misc] Sleight of Hand -4 = +0 [ranks] +0 [class skill] +2 [DEX] +0 [misc] -6 [ACP] Spellcraft -1 = +0 [ranks] +0 [class skill] -1 [INT] +0 [misc] Stealth -4 = +0 [ranks] +0 [class skill] +2 [DEX] +0 [misc] -6 [ACP] Survival +0 = +0 [ranks] +0 [class skill] +0 [WIS] +0 [misc] Swim -3 = +0 [ranks] +0 [class skill] +3 [STR] +0 [misc] -6 [ACP] Use Magic Device +3 = +0 [ranks] +0 [class skill] +3 [CHA] +0 [misc] [/sblock] [sblock=Equipment] [code] Item Cost Weight Scale Mail 50gp 30 lbs. Shield, Heavy Wooden 7gp 10 lbs. Bastard Sword(spice) 00gp 6 lbs. Longbow 75gp 3 lbs. Arrows (20) 1gp 3 lbs. Holy Symbol, silver 25gp 1 lbs. Backpack 2gp 2 lbs. Bedroll 1sp 5 lbs. Flint and Steel 1gp --- Torch x3 3cp 3 lbs. Whetstone 2cp 1 lbs. Waterskin 1gp 4 lbs.[/code]Treasure: 12gp, 8sp, 5cp Gems: none Total weight carried: 68 lbs. Maximum weight possible: Light (76), Medium (77-153) Heavy (154-230)[/sblock] [sblock=Details] Size: Medium Gender: Male Age: 22 Height: 5'10" Weight: 187 Hair Color: Black Eye Color: Green Skin Color: Pale Apperance: Clean and well groomed. Deamenaor: Calm even under pressure, but takes up arms as soon as he feels it is needed.[/sblock] [sblock=Background] Aerodus was born and raised in Cheliax mainly by his mother. His father left to remove some undead from the lands of Ustalav, a problem he has attended to several times before, but never returned. His mother lives in an estate just outside the main city where she tends a memorial for his father. upon his departure his mother passed onto him his fathers sword, Veneratio Virtus. [/sblock] [sblock=Adventure Log] None yet [/sblock] [sblock=Level Ups] N/A only first level [/sblock] [/sblock] [/QUOTE]
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RG - Carrion Crown AP (Savage Stampede)
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