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RG - Carrion Crown AP (The Deadwatchers)
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<blockquote data-quote="jackslate45" data-source="post: 5395157" data-attributes="member: 95784"><p><strong>Elthos, Half Elf Rogue</strong></p><p></p><p>[sblock=Elthos]</p><p>[sblock=Game Info]</p><p>Race: Half-Elf</p><p>Class: Rogue</p><p>Level: 2</p><p>Alignment: CG</p><p>Languages: Common, Elven, Dwarven, Sylvan</p><p>Deity:N/A</p><p>Harrow Cards: The Betrayal (crowns,NE)</p><p>[/sblock]</p><p>[sblock=Abilities]</p><p>Str: 14 +2 </p><p>Dex: 19 +4 </p><p>Con: 13 +1 </p><p>Int: 14 +2 </p><p>Wis: 10 +0 </p><p>Cha: 10 +0 </p><p>[/sblock]</p><p>[sblock=Combat]</p><p>HP: 18 = [2d08 + 2] + 2 (favored class bonus)</p><p>AC: 17 = 10 + 3 (armor) + 0 (shield) + 4 (DEX),</p><p>AC Touch: 14 = 10 + 4 (DEX)</p><p>AC Flatfooted: 13 = 10 + 3 (armor) + 0 (shield)</p><p>INIT: +6 = +4 (DEX) + 2 (TRAIT)</p><p>BAB: +1 = +1 (Rogue)</p><p>CMB: +3 = +2 (STR) + 1 (BAB)</p><p>CMD: 17 = 10 + 2 (STR) + 4 (DEX) + 1 (BAB)</p><p>Fort: +1 = +0 (base) + 1 (stat)</p><p>Reflex: +7 = +3 (base) + 4 (stat)</p><p>Will: +0 = +0 (base) + 0 (stat) (+2 vs Fear effects) (+2 vs Enchantment) </p><p>Speed: 30'</p><p>Damage Reduction:</p><p>Spell Resistance:[/sblock]</p><p>[sblock=Weapon Stats]</p><p>Dagger(melee): +5 = +1 (BAB) + 4 (DEX) / DMG = 1d4+2(P/S), CRIT 19-20x2</p><p>Dagger(range): +5 = +1 (BAB) + 4 (DEX) / DMG = 1d4+2(P/S), CRIT 19-20x2</p><p>Scimitar(melee): +6 = +1 (BAB) + 4 (DEX) + 1 (MWK) / DMG = 1d6+4(S), CRIT 18-20x2</p><p>[/sblock]</p><p>[sblock=Racial Traits]</p><p>+2 any Ability Score (DEX)</p><p>30' Speed Base</p><p>Low Light Vision</p><p>Ancestral Arms (Scimitar): Gain Martial Weapon Proficiency in Scimitar (Replaces Adaptability)</p><p>Elf Blood: Count has both elf and human</p><p>Elven Immunities: Immune Magic sleep and +2 race saving throws to Enchantment spells</p><p>Keen Senses: +2 Perception</p><p>Multitalented: Gain two favored classes (Rogue/Wizard)</p><p>[/sblock]</p><p>[sblock=Class Features]</p><p>Trapfinding: Gain +1 on Disable Device and Perception checks to find traps</p><p>Sneak Attack (1d6)</p><p>Rogue Talents: Combat Trick</p><p>Evasion[/sblock]</p><p>[sblock=Feats & Traits]</p><p>Feats:</p><p>Weapon Finesse @ Level 1</p><p>Martial Weapon Proficiency (Scimitar): Half-Elf Bonus</p><p>Rogue Weapon Proficiency</p><p>Armor Proficiency(Light)</p><p>Alertness(GM Bonus Feat)</p><p>Dervish Dance (Combat Trick @ Level 2)</p><p></p><p>Traits</p><p>Reactionary: +2 Init trait bonus</p><p>Making Good on Promises: +2 to saves against fear effects[/sblock]</p><p>[sblock=Skills]</p><p>Skill Ranks: 20</p><p>Max Ranks: 1 ACP: -1(Marked by *)</p><p>Skills:</p><p>Acrobatics: +7 = +2 (rank) +4 (Dex) +3 (Class) - 1 (ACP)</p><p>Bluff: +4 = +2 (rank) +0 (Cha) +3 (Class) </p><p>Disable Device: +8 = +2 (rank) +4 (Dex) +3 (Class) - 1 (ACP) + 1(Trapfinding)</p><p>Escape Artist: +7 = +2 (rank) +4 (Dex) +3 (Class) - 1 (ACP)</p><p>Perception: +9 = +2 (rank) +0 (Wis) +3 (Class) + 2(Alertness) + 2 (Race)</p><p>- Finding Traps: +10 = +9 (Perception) + 1 (Trapfinding)</p><p>Perform(Dance): +5 = +2 (rank) +0 (Cha) +3 (Class)</p><p>Sense Motive: +7 = +2 (rank) +0 (Wis) +3 (Class) + 2(Alertness)</p><p>Sleight of Hand*: +8 = +2 (rank) +4 (Dex) +3 (Class) - 1 (ACP)</p><p>Stealth: +8 = +2 (rank) +4 (Dex) +3 (Class) - 1 (ACP)</p><p>Use Magic Device: +5 = +2 (rank) +0 (Cha) +3 (Class)</p><p>[/sblock]</p><p>[sblock=Equipment]</p><p>[code]</p><p>Equipment: Cost Weight</p><p>MWK Scimitar --gp 04lb (Spice)</p><p>Flask of Holy Water</p><p>Studded Leather 25gp 20lb</p><p>Dagger 02gp 01lb (Hidden in Boot)</p><p>Backpack 02gp 02lb</p><p>--Thieves' Tools 30gp 01lb</p><p>--Filled Waterskin 01gp 04lb</p><p>--Rations x4 02gp 04lb</p><p>--Crowbar 02gp 05lb</p><p>--Sunrod x2 04gp 02lb</p><p>--CLW potion</p><p>--Lesser Restoration Potion</p><p>--Haunt Siphon</p><p></p><p></p><p></p><p>[/code]Treasure: 82gp 0sp 0cp Gems:</p><p>Total weight carried: 43</p><p>Maximum weight possible: 175</p><p>[code]</p><p> Lgt Med Hvy Lift Push</p><p>Max Weight: 58 116 175 350 875 [/code][/sblock]</p><p>[sblock=Details]</p><p>Size: M</p><p>Gender: Male</p><p>Age: 19</p><p>Height: 5'11"</p><p>Weight: 122lb</p><p>Eyes: blue</p><p>Hair: long black</p><p>Skin: light</p><p>Apperance: </p><p>Deamenaor:Very energetic, and outgoing. However, takes the fact that the Professor had put his name in the will is slightly concerning him.[/sblock]</p><p>[sblock=Background]Cyrus Lot, renowed swordsmen, took in the young Elthos from the street when Elthos was young. Cyrus helped raised Elthos, and taught him much. However, when Elthos was 16, he got into a fight with a local thug. The thug brutalized the young Elthos until Professor Lorrimor saved Elthos's life. The professor said that he will call on Elthos one day, but Elthos had forgotten about that promise. 3 years had passed, and nothing of Lorrimor had been seen or heard. Then, the note that Lorrimor had named Elthos in his will came... [/sblock]</p><p>[sblock=Adventure Log] None yet[/sblock]</p><p>[sblock=Level Ups]</p><p>Level 2:</p><p>HP: 8 (6 + 1 CON + 1 FC)</p><p>BAB: 0 to +1</p><p>Reflex: +2 to +3</p><p>Skills: gain 10 ranks (+1 in Acrobatics, Bluff, Disable Device, Escape Artist, Perception,Perform(Dance), Sense Motive, Slight of Hand, Stealth, UMD)</p><p>Class: Rogue Talents, Evasion</p><p>[/sblock] [/sblock]</p><p></p><p><a href="http://enworld.org/showpost.php?p=5386188&postcount=65" target="_blank">Character Gen</a></p></blockquote><p></p>
[QUOTE="jackslate45, post: 5395157, member: 95784"] [b]Elthos, Half Elf Rogue[/b] [sblock=Elthos] [sblock=Game Info] Race: Half-Elf Class: Rogue Level: 2 Alignment: CG Languages: Common, Elven, Dwarven, Sylvan Deity:N/A Harrow Cards: The Betrayal (crowns,NE) [/sblock] [sblock=Abilities] Str: 14 +2 Dex: 19 +4 Con: 13 +1 Int: 14 +2 Wis: 10 +0 Cha: 10 +0 [/sblock] [sblock=Combat] HP: 18 = [2d08 + 2] + 2 (favored class bonus) AC: 17 = 10 + 3 (armor) + 0 (shield) + 4 (DEX), AC Touch: 14 = 10 + 4 (DEX) AC Flatfooted: 13 = 10 + 3 (armor) + 0 (shield) INIT: +6 = +4 (DEX) + 2 (TRAIT) BAB: +1 = +1 (Rogue) CMB: +3 = +2 (STR) + 1 (BAB) CMD: 17 = 10 + 2 (STR) + 4 (DEX) + 1 (BAB) Fort: +1 = +0 (base) + 1 (stat) Reflex: +7 = +3 (base) + 4 (stat) Will: +0 = +0 (base) + 0 (stat) (+2 vs Fear effects) (+2 vs Enchantment) Speed: 30' Damage Reduction: Spell Resistance:[/sblock] [sblock=Weapon Stats] Dagger(melee): +5 = +1 (BAB) + 4 (DEX) / DMG = 1d4+2(P/S), CRIT 19-20x2 Dagger(range): +5 = +1 (BAB) + 4 (DEX) / DMG = 1d4+2(P/S), CRIT 19-20x2 Scimitar(melee): +6 = +1 (BAB) + 4 (DEX) + 1 (MWK) / DMG = 1d6+4(S), CRIT 18-20x2 [/sblock] [sblock=Racial Traits] +2 any Ability Score (DEX) 30' Speed Base Low Light Vision Ancestral Arms (Scimitar): Gain Martial Weapon Proficiency in Scimitar (Replaces Adaptability) Elf Blood: Count has both elf and human Elven Immunities: Immune Magic sleep and +2 race saving throws to Enchantment spells Keen Senses: +2 Perception Multitalented: Gain two favored classes (Rogue/Wizard) [/sblock] [sblock=Class Features] Trapfinding: Gain +1 on Disable Device and Perception checks to find traps Sneak Attack (1d6) Rogue Talents: Combat Trick Evasion[/sblock] [sblock=Feats & Traits] Feats: Weapon Finesse @ Level 1 Martial Weapon Proficiency (Scimitar): Half-Elf Bonus Rogue Weapon Proficiency Armor Proficiency(Light) Alertness(GM Bonus Feat) Dervish Dance (Combat Trick @ Level 2) Traits Reactionary: +2 Init trait bonus Making Good on Promises: +2 to saves against fear effects[/sblock] [sblock=Skills] Skill Ranks: 20 Max Ranks: 1 ACP: -1(Marked by *) Skills: Acrobatics: +7 = +2 (rank) +4 (Dex) +3 (Class) - 1 (ACP) Bluff: +4 = +2 (rank) +0 (Cha) +3 (Class) Disable Device: +8 = +2 (rank) +4 (Dex) +3 (Class) - 1 (ACP) + 1(Trapfinding) Escape Artist: +7 = +2 (rank) +4 (Dex) +3 (Class) - 1 (ACP) Perception: +9 = +2 (rank) +0 (Wis) +3 (Class) + 2(Alertness) + 2 (Race) - Finding Traps: +10 = +9 (Perception) + 1 (Trapfinding) Perform(Dance): +5 = +2 (rank) +0 (Cha) +3 (Class) Sense Motive: +7 = +2 (rank) +0 (Wis) +3 (Class) + 2(Alertness) Sleight of Hand*: +8 = +2 (rank) +4 (Dex) +3 (Class) - 1 (ACP) Stealth: +8 = +2 (rank) +4 (Dex) +3 (Class) - 1 (ACP) Use Magic Device: +5 = +2 (rank) +0 (Cha) +3 (Class) [/sblock] [sblock=Equipment] [code] Equipment: Cost Weight MWK Scimitar --gp 04lb (Spice) Flask of Holy Water Studded Leather 25gp 20lb Dagger 02gp 01lb (Hidden in Boot) Backpack 02gp 02lb --Thieves' Tools 30gp 01lb --Filled Waterskin 01gp 04lb --Rations x4 02gp 04lb --Crowbar 02gp 05lb --Sunrod x2 04gp 02lb --CLW potion --Lesser Restoration Potion --Haunt Siphon [/code]Treasure: 82gp 0sp 0cp Gems: Total weight carried: 43 Maximum weight possible: 175 [code] Lgt Med Hvy Lift Push Max Weight: 58 116 175 350 875 [/code][/sblock] [sblock=Details] Size: M Gender: Male Age: 19 Height: 5'11" Weight: 122lb Eyes: blue Hair: long black Skin: light Apperance: Deamenaor:Very energetic, and outgoing. However, takes the fact that the Professor had put his name in the will is slightly concerning him.[/sblock] [sblock=Background]Cyrus Lot, renowed swordsmen, took in the young Elthos from the street when Elthos was young. Cyrus helped raised Elthos, and taught him much. However, when Elthos was 16, he got into a fight with a local thug. The thug brutalized the young Elthos until Professor Lorrimor saved Elthos's life. The professor said that he will call on Elthos one day, but Elthos had forgotten about that promise. 3 years had passed, and nothing of Lorrimor had been seen or heard. Then, the note that Lorrimor had named Elthos in his will came... [/sblock] [sblock=Adventure Log] None yet[/sblock] [sblock=Level Ups] Level 2: HP: 8 (6 + 1 CON + 1 FC) BAB: 0 to +1 Reflex: +2 to +3 Skills: gain 10 ranks (+1 in Acrobatics, Bluff, Disable Device, Escape Artist, Perception,Perform(Dance), Sense Motive, Slight of Hand, Stealth, UMD) Class: Rogue Talents, Evasion [/sblock] [/sblock] [URL="http://enworld.org/showpost.php?p=5386188&postcount=65"]Character Gen[/URL] [/QUOTE]
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RG - Carrion Crown AP (The Deadwatchers)
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